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Al-Maroof, Rana Saeed; Salloum, Said A.; Hassanien, Aboul Ella; Shaalan, Khaled – Interactive Learning Environments, 2023
This study seeks to explore the effect of fear emotion on students' and teachers' technology adoption during COVID-19 pandemic. The study has made use of Google Meet© as an educational social platform in private higher education institutes. The data obtained from the study were analyzed by using the partial least squares structural equation…
Descriptors: COVID-19, Pandemics, Fear, Educational Technology
Balouchi, Shima; Samad, Arshad Abdul – Education and Information Technologies, 2021
There is a wealth of research investigating language learners' adoption of digital technology in higher education. To date, however, research primarily focuses on the implementation of technology in formal learning either inside or outside of the classroom, and the associations between factors influencing learners' informal English learning in…
Descriptors: Second Language Learning, English (Second Language), Informal Education, Intention
Menabò, Laura; Sansavini, Alessandra; Brighi, Antonella; Skrzypiec, Grace; Guarini, Annalisa – Journal of Computer Assisted Learning, 2021
Background: The rapid spread of COVID-19 forced many countries to adopt severe containment measures, transferring all didactic activities into virtual environments. However, the integration of technology in teaching may present difficulties, especially in some countries, such as Italy. Objectives: The present study analyzed how the two main…
Descriptors: Technology Integration, Intention, Adoption (Ideas), Electronic Learning
Veryaeva, Kseniya; Solovyeva, Olga – International Journal of Distance Education Technologies, 2021
Gamification becomes an important and widely used instrument in online learning, and it affects users' experience. However, recent research on the interaction between a user and technology, in the online learning platform, tends to study gamification separately. This paper aims to overcome the research gap, exploring the relationships between user…
Descriptors: Game Based Learning, Educational Games, Electronic Learning, Affordances
Alanazi, Ahmed A.; Frey, Bruce B.; Niileksela, Chris; Lee, Steve W.; Nong, Alan; Alharbi, Fahad – TechTrends: Linking Research and Practice to Improve Learning, 2020
Though it is well-accepted that Task-Technology Fit theory is a useful framework for examining university student success in online courses, the effectiveness of the theory has rarely been studied with graduate-level students or with a sample representing more than a few universities or programs. The current study investigated learners' perceived…
Descriptors: Graduate Students, Online Courses, Technology Uses in Education, Task Analysis
Buabeng-Andoh, Charles; Baah, Charles – Interactive Technology and Smart Education, 2020
Purpose: This paper aims to develop and test a research model to explore the factors that influence pre-service teachers' intention to use learning management system (LMS). Design/methodology/approach: A cross-section study was conducted. A survey questionnaire was used to collect data from participants. The total number of participants was 361…
Descriptors: Preservice Teachers, Intention, Adoption (Ideas), Technology Integration
Damerji, Hassan; Salimi, Anwar – Accounting Education, 2021
The use of Artificial Intelligence (AI) is growing rapidly in accounting practice, and firms desire new hires who have adopted this technology. Universities can prepare students to adopt AI. The purpose of this quantitative study was to examine whether perceived ease of use (PEOU) and perceived usefulness (PU) have an effect on the relationship…
Descriptors: Technological Literacy, Technological Advancement, Artificial Intelligence, Career Readiness
Fokides, Emmanuel – Journal of Information Technology Education: Research, 2017
Aim/Purpose: The study examines the effectiveness of university courses in shaping preservice teachers' intention to use 3D multi-user virtual environments (MUVEs) when they become practicing teachers. Background: Four variables (perceived usefulness, perceived ease of use, self-efficacy, and attitude toward use), as well as behavioral intention…
Descriptors: Structural Equation Models, Intention, Preservice Teachers, Virtual Classrooms
Arshad, Mamoona; Akram, Muhammad Shakaib – International Review of Research in Open and Distributed Learning, 2018
The paper investigates the impact of virtual environmental characteristics such as collaboration, communication, and resource sharing on social media adoption by the academic community at the university level. Building on the social constructivist paradigm and technology acceptance model, we propose a conceptual model to assess social media…
Descriptors: Social Media, Technology Uses in Education, Higher Education, Universities
Islam, A. K. M. Najmul; Azad, Nasreen – International Journal of Information and Learning Technology, 2015
Purpose: The purpose of this paper is to compare the perceptions of educators and students with a learning management system (LMS). The comparison is based on survey data collected from 185 educators and 249 students in a Finnish university who use a popular LMS, Moodle. Design/methodology/approach: The analysis of the survey data follows a…
Descriptors: Teacher Attitudes, Parent Attitudes, Learning Management Systems, Access to Education
Isiyaku, Dauda Dansarki; Ayub, Ahmad Fauzi Mohd; Abdulkadir, Suhaida – South African Journal of Education, 2015
This study has empirically tested the fitness of a structural model in explaining the influence of two exogenous variables (perceived enjoyment and attitude towards ICTs) on two endogenous variables (behavioural intention and teachers' Information Communication Technology (ICT) usage behavior), based on the proposition of Technology Acceptance…
Descriptors: Foreign Countries, Business Administration Education, College Faculty, Intention
Lawrence, Barry A. M. – English Language Teaching, 2016
This study used the Unified Theory of Acceptance and Use of Technology (UTAUT; Venkatesh, Morris, Davis, & Davis, 2003) model to investigate factors predicting the acceptance of iPad tablets by learners of English as a foreign language (EFL) at a technical vocational college in Saudi Arabia. An online survey was conducted on 199 male learners,…
Descriptors: Foreign Countries, Handheld Devices, Adoption (Ideas), Technology Uses in Education
Aharony, Noa – College & Research Libraries, 2014
This study which is based on the Technological Acceptance Model (TAM), seeks to explore whether librarians and LIS students are familiar with the newest technological innovations and whether they are ready to accept them. The research was conducted in Israel during the first and second semesters of the 2012 academic year and considered two…
Descriptors: Librarians, Library Education, Library Science, Electronic Libraries
Kang, Minseok; Shin, Won sug – Journal of Educational Computing Research, 2015
This study proposes an extended technology acceptance model to predict acceptance of synchronous e-learning by examining relationships among variables associated with factors influencing the technology acceptance of synchronous e-learning. Learners at an online university participated through an online survey; there were 251 respondents in all.…
Descriptors: Foreign Countries, Graduate Students, Student Attitudes, Adoption (Ideas)
Saeed, Nauman; Sinnappan, Sukunesan – International Journal of Virtual and Personal Learning Environments, 2013
Second Life is a three dimensional multi-user virtual environment within the Web 2.0 suite of applications which has gained wide spread popularity amongst educators in the recent years. However, limited empirical research has been reported on the adoption of Second Life, especially within higher education. The majority of technology adoption…
Descriptors: Web 2.0 Technologies, Educational Technology, Technology Uses in Education, Higher Education
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