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Bentahar, Adil; O'Brien, Jason L. – Journal of Social Studies Education Research, 2019
This research study measured the impact of Project Citizen on Moroccan students' civic literacy. Project Citizen (PC) is a community problem-solving curriculum which has been implemented in more than 80 countries worldwide. Using mixed methodology, the authors examined the extent to which students' participation in PC had an impact on developing…
Descriptors: Consciousness Raising, Social Justice, Student Participation, Social Change
Sapounidis, Theodosios; Stamovlasis, Dimitrios; Demetriadis, Stavros – IEEE Transactions on Education, 2019
Contribution: Prior studies on tangible versus graphical user interfaces have reported controversial findings concerning children's preferences. This paper shows that their preference profiles in the domain of introductory programming are associated with gender and age for both interfaces. Background: The relevant literature mainly consists of…
Descriptors: Preferences, Profiles, Robotics, Introductory Courses
Tornee, Niwat; Bunterm, Tassanee; Lee, Kerry; Muchimapura, Supaporn – Pedagogies: An International Journal, 2019
The purpose of this study was to examine the effectiveness of traditional versus guided inquiry (with problem-solving process and cognitive function training) on high school chemistry knowledge, science process skills, scientific attitudes, and problem-solving competency. Two classes of students were recruited from three classes of Grade 11…
Descriptors: Foreign Countries, High School Students, Secondary School Science, Chemistry
Yong, Su Ting; Gates, Peter; Chan, Andy Tak-Yee – International Journal of Game-Based Learning, 2019
This article explores the potential use metacognitive skills learned in computer games to teach mathematics. This study explored the similarities and differences in the learning of metacognitive skills between computer games and mathematics education. A mixed-methods approach was employed in which a quantitative survey (students, n=174) and a…
Descriptors: Metacognition, Thinking Skills, Skill Development, Computer Games
Lindfors, Maria; Winberg, Mikael; Bodin, Madelen – Scandinavian Journal of Educational Research, 2019
Research on how epistemic beliefs influence students' learning in different contexts is ambiguous. Given this, we have examined the relationships between students' scientific epistemic beliefs, their problem solving, and solutions in a constructionist computer-simulation in classical mechanics. The problem-solving process and performance of 19…
Descriptors: Epistemology, Beliefs, Student Attitudes, Problem Solving
Straub, Sarah; DiBella, Mark; DeMoya, Kelly – Critical Questions in Education, 2021
Bogotch (2002) proposed that educational leadership cannot be separated from social justice, and this is a sentiment that is taken to heart at an urban Title-1 school district in Houston, Texas. To intentionally address the need for such alignment between mission and practice, the district implemented a recruitment and talent development…
Descriptors: Case Studies, Talent Development, Instructional Leadership, Inclusion
Ketsman, Olha; Daher, Tareq; Colon Santana, Juan A. – E-Learning and Digital Media, 2018
This mixed methods study focuses on the use of instructional videos in an undergraduate physics classroom. Previous research has explored the effects of videos on student performance however, limited research exists on the effects of science instructional videos with embedded quiz questions on student achievement. This study compares students'…
Descriptors: Undergraduate Study, Physics, College Science, Video Technology
Carreon, Fernando; DeBacker, Stephen; Kessenich, Paul; Kubena, Angela; LaRose, P. Gavin – PRIMUS, 2018
In the abstract for "Calculus for a New Century: A Pump, Not a Filter," Lynn Steen wrote: "The authors agree on the forces that are reshaping calculus, but disagree on how to respond to these forces. They agree that the current course is not satisfactory, yet disagree about new content emphases. They agree that the neglect of…
Descriptors: Mathematics Instruction, Calculus, Active Learning, Inquiry
Gupta, Ayush; Elby, Andrew; Danielak, Brian A. – Physical Review Physics Education Research, 2018
Evidence from psychology, cognitive science, and neuroscience suggests that cognition and emotions are coupled. Education researchers have also documented correlations between emotions (such as joy, anxiety, fear, curiosity, boredom) and academic performance. Nonetheless, most research on students' reasoning and conceptual change within the…
Descriptors: Cognitive Psychology, Epistemology, Psychological Patterns, Cognitive Processes
Li, Ken W. – Journal of Pedagogical Research, 2022
There has been much attention given to the use of technology in education; mostly concentrating on physical artifacts of technology to facilitate teaching delivery but little mentioning technology as a cultural resource to organize the learning environment promoting social interaction among students and between teacher and students. This paper…
Descriptors: Technology Integration, Statistics Education, Teaching Methods, Technology Uses in Education
Hallman-Thrasher, Allyson; Spangler, Denise A. – Mathematics Teacher: Learning and Teaching PK-12, 2020
We share ideas for preparing for and enacting high-cognitive demand tasks in ways that support students in articulating and justifying their ideas. We offer strategies for developing and posing several types of purposeful questions: (1) eliciting thinking, (2) generating ideas, (3) clarifying explanations, and (4) justifying claims.
Descriptors: Teaching Methods, Questioning Techniques, Thinking Skills, Cognitive Development
Hughes, Scarlet; Cuevas, Joshua – Georgia Educational Researcher, 2020
The purpose of this study was to investigate the frequency with which students use math word problem strategies during and after schema-based instruction. It examines the extent to which students increase their ability to correctly solve word problems. It compares students' attitudes toward mathematics problem solving before and after schema-based…
Descriptors: Schemata (Cognition), Mathematics Instruction, Instructional Effectiveness, Mathematics Skills
Nikitova, Inna; Kutova, Svitlana; Shvets, Tetiana; Pasichnyk, Olena; Matsko, Vitaly – European Journal of Educational Research, 2020
The purpose of the study was to examine and evaluate the impact the "flipped classroom" model-based learning environment accompanied by multimedia-based textbook entitled "Ukrainian language (for professional purposes)" provides for the language proficiency and learning styles of the university students majoring in language and…
Descriptors: Educational Technology, Technology Uses in Education, Homework, Video Technology
Morrison, Jennifer R.; Risman, Kelsey L.; Reilly, Joseph; Eisinger, Jane M. – Center for Research and Reform in Education, 2020
The purpose of the present study was to gather data regarding the implementation of Prodigy in elementary schools in a mid-sized school district in the southern United States. Prodigy is a free, adaptive mathematics game provided by Prodigy Education. The program integrates curriculum-aligned mathematics content (Grades 1-8) in a game-based…
Descriptors: Mathematics Education, Mathematics Instruction, Supplementary Education, Remedial Mathematics
Benson, Gregory E.; Chau, Ngan N. – Marketing Education Review, 2017
Conflict occurs naturally in all marketing related activities. When such conflict is handled well through proper negotiation, it helps solve problems and build stronger, deeper relationships between the negotiating parties. Nevertheless, many students feel uneasy about negotiating, yet they know it is a crucial skill that needs to be developed.…
Descriptors: Marketing, Conflict Resolution, Problem Solving, Skill Development

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