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Si Hoon Leow; Berinderjeet Kaur – International Journal of Science and Mathematics Education, 2024
Mathematical problem solving remains a struggle for many students today (Celebioglu et al., 2010; Englard, 2010; Gavaz et al., 2021; N. H. Lee et al., 2014; Yeo, 2011). Though intervention studies have reported measured impact on improving students' problem-solving abilities (Gavaz et al., 2021; Gidalevich & Kramarski, 2019; N. H. Lee et al.,…
Descriptors: Puzzles, Mathematics Instruction, Problem Solving, Grade 2
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Ju-Yeon Park; Haesung Im; Sung-Ae Kim – Educational Technology & Society, 2024
Although research has demonstrated that introducing computational thinking (CT) benefits young children, there has been a lack of systematic professional development (PD) opportunities for preschool teachers. The current study investigated the impact of Teaching through Interaction-Plus (TTI-P) on preschool teachers' self-efficacy in teaching CT…
Descriptors: Preschool Teachers, Professional Development, Computation, Mental Computation
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Zahra Atiq; Rakhi Batra – ACM Transactions on Computing Education, 2024
Emotions are a complex multi-faceted phenomenon. To assess the complexity of emotions from different facets, multi-modal approaches are necessary. However, multi-modal approaches are rarely used for assessing emotions, especially in the context of computer programming. This study adopts a multi-modal approach to understand the changes in students'…
Descriptors: Psychological Patterns, Change, Programming, Problem Solving
Lawrence K. Ma; Yiu-Bun Chung; Eddie Shing-Chung Shee; Grace Fung-Ling Cheng; Kathryn Dawson – Psychology Teaching Review, 2024
The use of a drama-based pedagogical (DBP) approach, while well-documented to promote active learning and enhance students' generic skills, is under-utilised in the context of higher education, particularly in psychology learning and teaching (L&T). A project, comprising two virtual drama-integrated learning sessions, was implemented to gauge…
Descriptors: Foreign Countries, College Students, Drama, Experiential Learning
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Cheng, Zui; Long, Yishi; Koehler, Adrie A. – Educational Technology Research and Development, 2022
Asynchronous online discussions (AODs) are a central component of online courses and have been widely implemented in case-based instruction (CBI). In online CBI, AODs offer learners a medium for making sense of complex problems, as they consider case topics collaboratively with peers and facilitators. Therefore, learners' interactions with others…
Descriptors: Problem Solving, Asynchronous Communication, Discussion, Social Networks
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Maria Nielsen Stewart; Noah Brown; Amber Candela; Samuel Otten; Zandra de Araujo – Mathematics Teacher: Learning and Teaching PK-12, 2025
The authors developed an instructional nudges as part of a larger research project. These instructional nudges are designed to be small but powerful changes to teachers' existing practices. Some instructional nudges focus on modifying tasks used in classrooms. In this article, the authors share Rate and Review. The goal of Rate and Review is to…
Descriptors: Teaching Methods, Mathematics Instruction, Persuasive Discourse, Task Analysis
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Salih Cepni; Mirac Aydin; Mimin Iryanti; Salih Birisci – Journal of Science Education and Technology, 2025
Educational robotics (ER) has the potential to be a novel approach to teaching geohazards such as earthquakes at the college level. ER, which provides learners with problem-solving settings, requires proficiency in content knowledge and practical application to address ill-defined problems, challenging learners to master problem-solving…
Descriptors: Robotics, Natural Disasters, Problem Solving, Preservice Teachers
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Eyüp Yurt – International Journal of Education in Mathematics, Science and Technology, 2025
This study aimed to develop and validate the Creative Problem-Solving Skills Test (CPSS-T), grounded in Torrance's creativity theory, to assess these skills in university students. The CPSS-T consists of five open-ended question types, each designed to measure different aspects of creative problem-solving: Alternative Use, Hypothetical Scenario,…
Descriptors: Creativity Tests, Creativity, Creative Thinking, Problem Solving
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Kai-Hsiang Yang; Hui-Chun Chu; Gwo-Jen Hwang; Tzu-Jung Liu – Educational Technology Research and Development, 2025
Digital game-based learning (DGBL) has emerged as an effective strategy to enhance students' learning effectiveness. Concept mapping, recognized as a valuable tool for knowledge construction, has been widely implemented in educational settings. However, research indicates challenges when integrating concept maps into games, particularly when the…
Descriptors: Concept Mapping, Computer Games, Educational Games, Mathematics Education
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Chayaporn Kaoropthai – Higher Education, Skills and Work-based Learning, 2025
Purpose: Design thinking, as a creative and innovative methodology, has been proposed as a process for non-designers to address complex problems. The purpose of this study was to investigate the effectiveness of using design thinking to foster English-major students' team creativity and collaboration. Design/methodology/approach: This study…
Descriptors: Majors (Students), Teamwork, Creativity, Cooperation
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Syed Mujahid Hussain; Aqdas Malik; Nisar Ahmad; Sheraz Ahmed – Journal of Educational Technology Systems, 2025
This study assesses the performance of ChatGPT in comparison with that of undergraduate students in 60 multiple-choice questions (MCQs) of Corporate Finance exams that sought to measure students' abilities to solve different types of questions (descriptive and numerical) and of varying difficulty levels (basic and intermediate). Our results…
Descriptors: Business Education, Finance Occupations, Undergraduate Students, Multiple Choice Tests
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Muchira, John Munyui; Morris, Richard J.; Wawire, Brenda Aromu; Oh, Chorong – Journal of Education and Learning, 2023
This research examines the nature, enactment, and assessment of Competency-Based Curriculum (CBC) models in the United States and South Korea to highlight lessons and strategies that Kenya can utilize to improve CBC implementation. A scoping review of various databases was conducted to search for peer-reviewed articles documenting empirical…
Descriptors: Curriculum Implementation, Competency Based Education, Foreign Countries, Critical Thinking
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Ma, Chun-Wai; Cheng, Pui-Sum; Chan, Ying-Shing; Tipoe, George Lim – Advances in Physiology Education, 2023
The usefulness of virtual reality (VR) technology in physiology education is largely unexplored. Although VR has the potential to enrich learning experience by enhancing the spatial awareness of students, it is unclear whether VR contributes to active learning of physiology. In the present study, we used a mixed-method research approach to…
Descriptors: Computer Simulation, Technology Uses in Education, Active Learning, Physiology
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Jun Moriyama; Toshikazu Yamamoto; Hiroyuki Muramatsu; Hirotsugu Taguchi; Tadashi Ohtani; Ping Yang; Akira Kikuchi; Koushi Ueno; Yoichi Miyagawa; Shigekazu Watanabe – Design and Technology Education, 2024
It is considered important to clarify the role of technology and engineering education for evolving STEM/STEAM education in each country. However, in Japan, unlike in other countries, the focus on STEAM education began after 2018, so the relevance of STEAM education to technology and engineering education has not yet been fully discussed.…
Descriptors: Foreign Countries, Educational Technology, Technological Literacy, Engineering Education
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Huyen Thi Thu Vu; Chai Ching Tan; Hao Thi Tran; Trinh Duy Thuyen – Journal of Education and e-Learning Research, 2024
This study aims to identify the extent to which the staff believes the factors influencing problem-solving competencies among school administrators and to relate these beliefs to the perceived problem-solving competence of the administrators based on the perceptions among staff. This study designed a survey method that involved 731 teachers and…
Descriptors: Problem Solving, Administrator Qualifications, Competence, Teacher Attitudes
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