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El-Hamamsy, Laila; Bruno, Barbara; Avry, Sunny; Chessel-Lazzarotto, Frédérique; Dehler Zufferey, Jessica; Mondada, Francesco – ACM Transactions on Computing Education, 2023
Context: With the introduction of Computer Science (CS) into curricula worldwide, teachers' adoption of CS pedagogical content is essential to ensure the long-term success of reform initiatives. Continuing Professional Development (CPD) programs play a key role in this process. Unfortunately, adoption is seldom evaluated in CS-CPDs or CPDs in…
Descriptors: Elementary School Teachers, Computer Science Education, Computer Science, Adoption (Ideas)
Jacob, Sharin Rawhiya; Montoya, Jonathan; Nguyen, Ha; Richardson, Debra; Warschauer, Mark – ACM Transactions on Computing Education, 2022
Developing student interest is critical to supporting student learning in computer science. Research indicates that student interest is a key predictor of persistence and achievement. While there is a growing body of work on developing computing identities for diverse students, little research focuses on early exposure to develop multilingual…
Descriptors: Multilingualism, Student Development, Self Concept, Computer Science
Monika Mladenovic; Lucija Medak; Divna Krpan – ACM Transactions on Computing Education, 2025
Computer Science (CS) Unplugged activities are designed to engage students with CS concepts. It is an active learning approach combining physical interaction with visual representation. This research article investigates the impact of CS Unplugged on students' understanding of the bubble sort algorithm. Algorithm visualization, traditionally…
Descriptors: Computer Science Education, Learning Activities, Active Learning, Algorithms
Ramon Mayor Martins; Christiane G. Von Wangenheim; Marcelo F. Rauber; Adriano F. Borgatto; Jean C. R. Hauck – ACM Transactions on Computing Education, 2024
As Machine Learning (ML) becomes increasingly integrated into our daily lives, it is essential to teach ML to young people from an early age including also students from a low socioeconomic status (SES) background. Yet, despite emerging initiatives for ML instruction in K-12, there is limited information available on the learning of students from…
Descriptors: Artificial Intelligence, Computer Science Education, Socioeconomic Status, Correlation
Arif Rachmatullah; Jessica Vandenberg; Sein Shin; Eric Wiebe – ACM Transactions on Computing Education, 2023
The current study compared American, Korean, and Indonesian middle and high school students' CS attitudes. Concurrently, this study also examined whether the items in the CS attitudes scale exhibit country and gender measurement biases. We gathered data on CS attitudes from middle and high school students in the US, Korea, and Indonesia. The…
Descriptors: Foreign Countries, Middle School Students, High School Students, Computer Science
Cyril Brom; Anna Drobná; Anna Yaghobová; Daniel Št’astný; Katerina Zábrodská; Marek Urban – ACM Transactions on Computing Education, 2025
Objectives: Limited research exists on how new computer science (CS) teachers understand fundamental Internet principles. This knowledge gap hinders the development of effective upskilling courses, especially as new CS curricula are being introduced worldwide. This study investigates new CS teachers' conceptions of fundamental Internet principles,…
Descriptors: Internet, Knowledge Level, Computer Science Education, Elementary School Teachers
Kutay, Emine; Oner, Diler – ACM Transactions on Computing Education, 2022
The purpose of this study is to examine the role of Minecraft-based coding activities on computational thinking (CT) of middle school students. In the study, CT was conceptualized so that it encapsulates not only the knowledge of computational concepts (e.g., loops and conditionals) but also the use of CT practices (e.g., testing and debugging).…
Descriptors: Programming, Video Games, Middle School Students, Computation
McGill, Monica M.; Reinking, Anni – ACM Transactions on Computing Education, 2022
Problem: K-12 teachers face many challenges when teaching a new subject like computer science (CS). They are often far removed from the research being conducted to identify evidence-driven solutions to these challenges. Likewise, researchers are also often removed from the challenges of classroom practices that teachers face when teaching CS.…
Descriptors: Evidence Based Practice, Middle School Teachers, Computer Science Education, Partnerships in Education
Vogel, Sara – ACM Transactions on Computing Education, 2021
Critical computing approaches to K-12 computer science education aim to promote justice in computing and the wider world. Despite being intertwined with inequitable power dynamics in computing, issues of linguistic (in)justice have received less attention in critical computing. In this article, I draw on theoretical ideas from sociolinguistics and…
Descriptors: Computer Science Education, Middle School Students, Bilingual Students, Multilingualism
Dou, Remy; Bhutta, Karina; Ross, Monique; Kramer, Laird; Thamotharan, Vishodana – ACM Transactions on Computing Education, 2020
Like other STEM fields, computer science (CS) lacks representation of minorities, such as Black and Hispanic individuals, both in the number of bachelor's degrees obtained and the number of individuals in the CS workforce. Out-of-school CS programs are often designed with the intent to inspire young people to pursue careers in CS. Much of this…
Descriptors: Computer Science, Stereotypes, Student Interests, Middle School Students
El-Hamamsy, Laila; Pellet, Jean-Philippe; Roberts, Matthew; Kovacs, Helena; Bruno, Barbara; Zufferey, Jessica Dehler; Mondada, Francesco – ACM Transactions on Computing Education, 2023
Context: Introducing Computer Science (CS) into formal education can be challenging, notably when considering the numerous stakeholders involved which include the students, teachers, schools, and policy makers. We believe these perspectives should be considered conjointly, which is possible within Research Practice Partnerships (RPPs). RPPs look…
Descriptors: Theory Practice Relationship, Research and Development, Partnerships in Education, Computer Science Education
Anette Bentz; Bernhard Standl – ACM Transactions on Computing Education, 2024
Digital literacy is considered to be crucial for social and professional participation. Hence, several projects have been launched in school, as well as extracurricular activities to promote digital literacy in middle school. They aim, among other things, to increase interest in the so-called STEM subjects (science, technology, engineering, and…
Descriptors: Digital Literacy, Computer Science Education, Extracurricular Activities, Middle School Students
Erete, Sheena; Thomas, Karla; Nacu, Denise; Dickinson, Jessa; Thompson, Naomi; Pinkard, Nichole – ACM Transactions on Computing Education, 2021
Global protests and civil unrest in 2020 has renewed the world's interest in addressing injustice due to structural racism and oppression toward Black and Latinx people in all aspects of society, including computing. In this article, we argue that to address and repair the harm created by institutions, policies, and practices that have…
Descriptors: Social Justice, Inclusion, Computer Science Education, African American Students
Statter, David; Armoni, Michal – ACM Transactions on Computing Education, 2020
Abstraction is one of the most fundamental ideas in computer science (CS), and as such, according to Bruner, it should be taught spirally, starting as early as possible and revisited at every level of education. However, teaching CS abstraction to novices is a very challenging task, and CS educational research has often demonstrated students'…
Descriptors: Middle School Students, Grade 7, Computer Science Education, Abstract Reasoning
Lijun Ni; Gillian Bausch; Elizabeth Thomas-Cappello; Fred Martin; Bernardo Feliciano – ACM Transactions on Computing Education, 2024
This study examined student learning outcomes from a middle school computer science (CS) curriculum developed through a researcher and practitioner partnership (RPP) project. The curriculum is based on students creating mobile apps that serve community and social good. We collected two sets of data from 294 students in three urban districts: (1)…
Descriptors: Computer Software, Middle School Students, Coding, Self Efficacy
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