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Gabriela de Carvalho Barros Bezerra; Wilk Oliveira; Ana Cláudia Guimarães Santos; Juho Hamari – ACM Transactions on Computing Education, 2024
Despite recent high interest among researchers and practitioners in learning programming, even the most dedicated learners can struggle to find motivation for studying and practicing programming. Therefore, in recent years, several strategies (e.g., educational games, flipped classrooms, and visual programming languages) have been employed to…
Descriptors: Gamification, Programming, Computer Science Education, Workshops
Aivaloglou, Efthimia; van der Meulen, Anna – ACM Transactions on Computing Education, 2021
Courses in computer science curricula often involve group programming assignments. Instructors are required to take several decisions on assignment setup and monitoring, team formation policies, and grading systems. Group programming projects provide unique monitoring opportunities due to the availability of both product and process data, as well…
Descriptors: Student Attitudes, Grading, Cooperative Learning, Programming
Bowman, Nicholas A.; Jarratt, Lindsay; Culver, K. C.; Segre, Alberto M. – ACM Transactions on Computing Education, 2021
Active and collaborative learning has shown considerable promise for improving student outcomes and reducing group disparities. As one common form of collaborative learning, pair programming is an adapted work practice implemented widely in higher education computing programs. In the classroom setting, it typically involves two computer science…
Descriptors: Programming, Cooperative Learning, Student Attitudes, Academic Achievement
Brennan, Karen; Blum-Smith, Sarah; Peters, Laura; Kang, Jane – ACM Transactions on Computing Education, 2022
Student-directed projects--projects in which students have individual control over what they create and how to create it--are a promising practice for supporting the development of conceptual understanding and personal interest in K-12 computer science classrooms. In this article, we explore a central (and perhaps counterintuitive) design…
Descriptors: Elementary School Teachers, Secondary School Teachers, Cooperative Learning, Active Learning
Clarke, Peter J.; Davis, Debra L.; Buckley, Ingrid A.; Potvin, Geoff; Thirunarayanan, Mandayam; Jones, Edward L. – ACM Transactions on Computing Education, 2022
There continues to be an increase in enrollments in various computing programs at academic institutions due to many job opportunities available in the information, communication, and technology sectors. This enrollment surge has presented several challenges in many Computer Science (CS), Information Technology (IT), and Software Engineering (SE)…
Descriptors: Learning Strategies, Learner Engagement, Computer Software Evaluation, Computer Science Education
Duran, Rodrigo; Zavgorodniaia, Albina; Sorva, Juha – ACM Transactions on Computing Education, 2022
One of the most commonly cited theories in computing education research is cognitive load theory (CLT), which explains how learning is affected by the bottleneck of human working memory and how teaching may work around that limitation. The theory has evolved over a number of decades, addressing shortcomings in earlier versions; other issues remain…
Descriptors: Cognitive Ability, Computer Science Education, Teaching Methods, Learning Theories
Hardin, Caroline D. – ACM Transactions on Computing Education, 2021
Hackathons, the time-bound collaborative project-based computer science competitions increasingly popular with computer science students, are one of the largest-scale innovations in computing education of the past decade. This research examined three hackathons and 46,500 surveys to find that educational benefits were unequal between genders in…
Descriptors: Gender Differences, Cooperative Learning, Active Learning, Student Projects
Tenenberg, Josh; Chinn, Donald – ACM Transactions on Computing Education, 2019
It is common to think of learning as the acquisition of knowledge by an individual learner. Starting a century ago, Lev Vygotsky developed a different perspective on learning, initiating a tradition of educational research whose momentum and influence continue to grow. One of Vygotsky's key principles is the "general genetic law of cultural…
Descriptors: Computer Science Education, Learning Theories, Cultural Influences, Social Theories
Minnes, Mia; Serslev, Sheena Ghanbari; Padilla, Omar – ACM Transactions on Computing Education, 2021
Summer internships present an opportunity for Computer Science (CS) students to expand and test their skills in "the real world." These multi-faceted experiences call on students to use technical tools and critical thinking in collaboration with others to solve problems. There are many opportunities for learning and growth: which of…
Descriptors: Computer Science Education, Student Satisfaction, Undergraduate Students, Value Judgment
Šablis, Aivars; Gonzalez-Huerta, Javier; Zabardast, Ehsan; Šmite, Darja – ACM Transactions on Computing Education, 2019
Global software engineering has changed the way software is developed today. To address the new challenges, many universities have launched specially tailored courses to train young professionals to work in globally distributed projects. However, a mere acknowledgment of the geographic, temporal, and cultural differences does not necessarily lead…
Descriptors: Toys, Teaching Methods, Learning Activities, Global Approach
Saltz, Jeffrey S.; Heckman, Robert R. – ACM Transactions on Computing Education, 2018
This article reports on a sequential mixed-methods research study, which compared different approaches on how to guide students through a semester-long data science project. Four different methodologies, ranging from a traditional "just assign some intermediate milestones" to other more Agile methodologies, were first compared via a…
Descriptors: Cooperative Learning, Student Projects, Computer Science Education, Methods
Umapathy, Karthikeyan; Ritzhaupt, Albert D. – ACM Transactions on Computing Education, 2017
Several experiments on the effects of pair programming versus solo programming in the context of education have been reported in the research literature. We present a meta-analysis of these studies that accounted for 18 manuscripts with 28 independent effect sizes in the domains of programming assignments, exams, passing rates, and affective…
Descriptors: Programming, Cooperative Learning, Computer Science Education, Educational Practices
Clarke, Peter J.; Davis, Debra L.; Chang-Lau, Raymond; King, Tariq M. – ACM Transactions on Computing Education, 2017
Software continues to affect a major part of our daily lives, including the way we use our phones, home appliances, medical devices, and cars. The pervasiveness of software has led to a growing demand for software developers over the next decade. To ensure the high quality of software developed in industry, students being trained in software…
Descriptors: Computer Software, Undergraduate Students, Computer Science Education, Online Catalogs
Billingsley, William; Torbay, Rosemary; Fletcher, Peter R.; Thomas, Richard N.; Steel, Jim R. H.; Süß, Jörn Guy – ACM Transactions on Computing Education, 2019
One of the challenges of global software engineering courses is to bring the practices and experience of large geographically distributed teams into the local and time-limited environment of a classroom. Over the last 6 years, an on-campus studio course for software engineering has been developed at the University of Queensland (UQ) that places…
Descriptors: Computer Science Education, Universities, Undergraduate Students, Teaching Methods
Isomöttönen, Ville; Tirronen, Ville – ACM Transactions on Computing Education, 2017
This article reports on an action research project on improving a functional programming course by moving toward a practical and flexible study environment--flipped and blended classroom. Teaching the topic of functional programming was found to be troublesome using a traditional lectured course format. The need to increase students' amount of…
Descriptors: Blended Learning, Teaching Methods, Programming, Computer Science Education
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