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Showing 1 to 15 of 170 results Save | Export
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Leah Bidlake; Eric Aubanel; Daniel Voyer – ACM Transactions on Computing Education, 2025
Research on mental model representations developed by programmers during parallel program comprehension is important for informing and advancing teaching methods including model-based learning and visualizations. The goals of the research presented here were to determine: how the mental models of programmers change and develop as they learn…
Descriptors: Schemata (Cognition), Programming, Computer Science Education, Coding
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Bhagya Munasinghe; Tim Bell; Anthony Robins – ACM Transactions on Computing Education, 2023
In learning to program and understanding how a programming language controls a computer, learners develop both insights and misconceptions whilst their mental models are gradually refined. It is important that the learner is able to distinguish the different elements and roles of a computer (compiler, interpreter, memory, etc.), which novice…
Descriptors: Computation, Thinking Skills, Programming, Programming Languages
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Matthieu Branthôme – ACM Transactions on Computing Education, 2024
This article reports on a design-based research study centered on the conception and the assessment of the "Pyrates" application. This online serious game aims at introducing Python programming to K-12 students while easing the transition from block-based to text-based languages. After we present the various aspects underlying the…
Descriptors: Educational Games, Programming, Elementary Secondary Education, Programming Languages
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Brown, Neil C. C.; Weill-Tessier, Pierre; Sekula, Maksymilian; Costache, Alexandra-Lucia; Kölling, Michael – ACM Transactions on Computing Education, 2023
Objectives: Java is a popular programming language for use in computing education, but it is difficult to get a wide picture of the issues that it presents for novices; most studies look only at the types or frequency of errors. In this observational study, we aim to learn how novices use different features of the Java language. Participants:…
Descriptors: Novices, Programming, Programming Languages, Data
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Miedema, Daphne; Fletcher, George; Aivaloglou, Efthimia – ACM Transactions on Computing Education, 2023
Prior studies in the Computer Science education literature have illustrated that novices make many mistakes in composing SQL queries. Query formulation proves to be difficult for students. Only recently, some headway was made towards understanding why SQL leads to so many mistakes, by uncovering student misconceptions. In this article, we shed new…
Descriptors: Computer Science Education, Novices, Misconceptions, Programming Languages
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Muldner, Kasia; Jennings, Jay; Chiarelli, Veronica – ACM Transactions on Computing Education, 2023
This article reviews literature on worked examples in the context of programming activities. We focus on two types of examples, namely, code-tracing and code-generation, because there is sufficient research on these to warrant a review. We synthesize key results according to themes that emerged from the review. This synthesis aims to provide…
Descriptors: Problem Solving, Programming, Computer Science Education, Literature Reviews
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Kao, Yvonne; Matlen, Bryan; Weintrop, David – ACM Transactions on Computing Education, 2022
The 1980s and 1990s saw a robust connection between computer science education and cognitive psychology as researchers worked to understand how students learn to program. More recently, academic disciplines such as science and engineering have begun drawing on cognitive psychology research and theories of learning to create instructional materials…
Descriptors: Computer Science Education, Cognitive Psychology, Transfer of Training, Programming
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Camilo Vieira; Andrea Vásquez; Federico Meza; Roxana Quintero-Manes; Pedro Godoy – ACM Transactions on Computing Education, 2024
Currently, there is little evidence about how non-English-speaking students learn computer programming. For example, there are few validated assessment instruments to measure the development of programming skills, especially for the Spanish-speaking population. Having valid assessment instruments is essential to identify the difficulties of the…
Descriptors: Programming, Spanish Speaking, Translation, Test Validity
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Yun Huang; Christian Dieter Schunn; Julio Guerra; Peter L. Brusilovsky – ACM Transactions on Computing Education, 2024
Programming skills are increasingly important to the current digital economy, yet these skills have long been regarded as challenging to acquire. A central challenge in learning programming skills involves the simultaneous use of multiple component skills. This article investigates why students struggle with integrating component skills--a…
Descriptors: Programming, Computer Science Education, Error Patterns, Classification
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Austin M. Shin; Ayaan M. Kazerouni – ACM Transactions on Computing Education, 2024
Background and Context: Students' programming projects are often assessed on the basis of their tests as well as their implementations, most commonly using test adequacy criteria like branch coverage, or, in some cases, mutation analysis. As a result, students are implicitly encouraged to use these tools during their development process (i.e., so…
Descriptors: Feedback (Response), Programming, Student Projects, Computer Software
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Marcus Messer; Neil C. C. Brown; Michael Kölling; Miaojing Shi – ACM Transactions on Computing Education, 2024
We conducted a systematic literature review on automated grading and feedback tools for programming education. We analysed 121 research papers from 2017 to 2021 inclusive and categorised them based on skills assessed, approach, language paradigm, degree of automation, and evaluation techniques. Most papers assess the correctness of assignments in…
Descriptors: Automation, Grading, Feedback (Response), Programming
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Lukkarinen, Aleksi; Malmi, Lauri; Haaranen, Lassi – ACM Transactions on Computing Education, 2021
During the past two decades, "event-driven programming" (EDP) has emerged as a central and almost ubiquitous concept in modern software development: Graphical user interfaces are self-evident in most mobile and web-based applications, as well as in many embedded systems, and they are most often based on reacting to events. To facilitate…
Descriptors: Programming, Computer Science Education, Computer Software, Literature Reviews
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Shao-Heng Ko; Kristin Stephens-Martinez – ACM Transactions on Computing Education, 2025
Background: Academic help-seeking benefits students' achievement, but existing literature either studies important factors in students' selection of all help resources via self-reported surveys or studies their help-seeking behavior in one or two separate help resources via actual help-seeking records. Little is known about whether computing…
Descriptors: Computer Science Education, College Students, Help Seeking, Student Behavior
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Niloofar Mansoor; Cole S. Peterson; Michael D. Dodd; Bonita Sharif – ACM Transactions on Computing Education, 2024
Background and Context: Understanding how a student programmer solves different task types in different programming languages is essential to understanding how we can further improve teaching tools to support students to be industry-ready when they graduate. It also provides insight into students' thought processes in different task types and…
Descriptors: Biofeedback, Eye Movements, Computer Science Education, Programming Languages
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Gabriela de Carvalho Barros Bezerra; Wilk Oliveira; Ana Cláudia Guimarães Santos; Juho Hamari – ACM Transactions on Computing Education, 2024
Despite recent high interest among researchers and practitioners in learning programming, even the most dedicated learners can struggle to find motivation for studying and practicing programming. Therefore, in recent years, several strategies (e.g., educational games, flipped classrooms, and visual programming languages) have been employed to…
Descriptors: Gamification, Programming, Computer Science Education, Workshops
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