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Ellis, Brett D.; Graveson, Jeff – Advances in Engineering Education, 2022
Graduating approximately 150,000 engineering and engineering technology students per year, the engineering education system seeks to teach students to solve problems via analysis and design. Unfortunately, many curricula emphasize analysis at the expense of design, often relegating design activities to cornerstone and capstone design courses and…
Descriptors: Engineering Education, Capstone Experiences, Class Activities, Active Learning
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Walker, Erica; DesJardins, John; Przestrzelski, Bre – Advances in Engineering Education, 2020
Historically, classroom content delivery has relied on lecture, but recently there has been a call for educators to use active learning to promote student engagement and a deeper understanding of the material (Bonwell and Eison 1991; Erickson 1984; Cross 1987; Prince 2004; Bodnar and Clark 2014). According to Prince (2004) active learning is any…
Descriptors: Game Based Learning, Educational Change, Active Learning, 21st Century Skills
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Zapata-Ramos, Mari Luz; Lugo, José E. – Advances in Engineering Education, 2020
Students are attracted to innovation and entrepreneurship. However, it is challenging for them to take courses in I&E due to their already busy curriculums. This paper describes the "New Venture Design Experience," a one-year interdisciplinary program that pairs core and elective courses between the colleges of Engineering and…
Descriptors: Design, Entrepreneurship, Teaching Methods, Engineering Education