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Michael C. Melville; Chad Hershock; B. Reeja-Jayan – Advances in Engineering Education, 2024
Due to limited laboratory facilities and other constraints, many engineering students may not have the opportunity to engage with practical, hands-on learning experiences. Although some research suggests that game-based learning can provide students with these pedagogical benefits, much of that work does not directly assess the impact of such…
Descriptors: Video Games, Engineering Education, Visualization, Game Based Learning
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Bakrania, Smitesh – Advances in Engineering Education, 2020
Overcoming the challenge of using the steam tables can be considered a rite of passage in undergraduate thermodynamics courses. Students often circumvent the use of steam tables and resort to simpler digital alternatives to retrieve properties. In fact, the steam tables and their digital relatives that supply numeric property values fail to…
Descriptors: Water, Engineering Education, Thermodynamics, Teaching Methods
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Moore, Jacob; Williams, Christopher B.; North, Christopher; Johri, Aditya; Paretti, Marie – Advances in Engineering Education, 2015
Traditional instructional materials such as textbooks contain significant educational content, but the navigational mechanisms to access that content are limited and, more importantly, not designed with learning in mind. To address this gap, we present the Adaptive Map, a novel organization and navigation tool designed to help students better…
Descriptors: Concept Mapping, Concept Formation, Comprehension, Expertise
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Clevenger, Caroline; Lopez del Puerto, Carla; Glick, Scott – Advances in Engineering Education, 2015
This paper documents and assesses the development of a construction safety training module featuring interactive, BIM-enabled, 3D visualizations to test if such a tool can enhance safety training related to scaffolds. This research documents the technical challenges and the lessons learned through the development and administration of a prototype…
Descriptors: Engineering Education, Safety, Construction (Process), Teaching Methods
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Madhavan, Krishna; Johri, Aditya; Xian, Hanjun; Wang, G. Alan; Liu, Xiaomo – Advances in Engineering Education, 2014
The proliferation of digital information technologies and related infrastructure has given rise to novel ways of capturing, storing and analyzing data. In this paper, we describe the research and development of an information system called Interactive Knowledge Networks for Engineering Education Research (iKNEER). This system utilizes a framework…
Descriptors: Engineering Education, Information Systems, Information Retrieval, Social Networks
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Brophy, Sean P.; Magana, Alejandra J.; Strachan, Alejandro – Advances in Engineering Education, 2013
We studied the use of online molecular dynamics simulations (MD) to enhance student abilities to understand the atomic processes governing plastic deformation in materials. The target population included a second-year undergraduate engineering course in the School of Materials Engineering at Purdue University. The objectives of the study were to…
Descriptors: Lecture Method, Undergraduate Study, Inquiry, Laboratories
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Cameron, Ian; Crosthwaite, Caroline; Norton, Christine; Balliu, Nicoleta; Tadé, Moses; Hoadley, Andrew; Shallcross, David; Barton, Geoff – Advances in Engineering Education, 2008
This work presents a unique education resource for both process engineering students and the industry workforce. The learning environment is based around spherical imagery of real operating plants coupled with interactive embedded activities and content. This Virtual Reality (VR) learning tool has been developed by applying aspects of relevant…
Descriptors: Engineering Education, Industry, Electronic Learning, Simulated Environment