Publication Date
In 2025 | 0 |
Since 2024 | 0 |
Since 2021 (last 5 years) | 1 |
Since 2016 (last 10 years) | 3 |
Since 2006 (last 20 years) | 3 |
Descriptor
Source
Applied Cognitive Psychology | 3 |
Author
Bacon, Jennifer M. | 1 |
Deker, Lina | 1 |
Mayer, Richard E. | 1 |
Parong, Jocelyn | 1 |
Pathman, Thanujeni | 1 |
Rosales, Kevin P. | 1 |
Wiest, Dudley J. | 1 |
Wiest, Grahamm M. | 1 |
Wong, Eugene H. | 1 |
Publication Type
Journal Articles | 3 |
Reports - Research | 3 |
Education Level
Audience
Location
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Deker, Lina; Pathman, Thanujeni – Applied Cognitive Psychology, 2021
Memory for the temporal order of past events is a critical capacity; however, relatively little is known about its development and the processes that support it in early to middle childhood. The aim of this study was to examine children's memory for the temporal order of real-world events. Four-five-year-old (n = 36), 6-7-year-old (n = 45) and…
Descriptors: Memory, Time Perspective, Cognitive Processes, Children
Wiest, Dudley J.; Wong, Eugene H.; Bacon, Jennifer M.; Rosales, Kevin P.; Wiest, Grahamm M. – Applied Cognitive Psychology, 2020
Working memory (WM) is a significant predictor of academic performance. Emerging empirical evidence has shown that WM can be improved via computerized cognitive training (CCT). Though studies have shown that CCT can improve WM in typical and atypical populations, little is known regarding the efficacy of implementing CCT within a school setting.…
Descriptors: Short Term Memory, Computer Assisted Instruction, Cognitive Development, Training
Parong, Jocelyn; Mayer, Richard E. – Applied Cognitive Psychology, 2020
Summary The goal of the present study was to examine the effects of playing an immersive virtual reality game that included a collection of gamified cognitive tasks, "Cerevrum," on specific components of cognition, including perceptual attention, mental rotation, working memory, visualization, visual field of view, and visual processing…
Descriptors: Cognitive Processes, Cognitive Development, Educational Games, Training