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Arithmetic Teacher | 6 |
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Burns, Marilyn | 1 |
Higgins, James E. | 1 |
Jacobson, Marilyn Hall | 1 |
Jensen, Rosalie | 1 |
Leonard, Lisa M. | 1 |
Niman, John | 1 |
O'Neil, David R. | 1 |
Postman, Robert D. | 1 |
Tabler, M. Bernadine | 1 |
Tracy, Dyanne M. | 1 |
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Higgins, James E. – Arithmetic Teacher, 1973
Descriptors: Elementary School Mathematics, Experiential Learning, Instruction, Laboratory Procedures

Burns, Marilyn – Arithmetic Teacher, 1974
Children at many levels enjoy using spinners to explore probabilities and practice predicting, tabulating and graphing outcomes, and observing results. Directions for making spinners, descriptions of several activities, and sample worksheets are provided. (SD)
Descriptors: Elementary School Mathematics, Experiential Learning, Instruction, Instructional Materials

Niman, John; Postman, Robert D. – Arithmetic Teacher, 1973
Descriptors: Elementary School Mathematics, Experiential Learning, Geometric Concepts, Instruction

O'Neil, David R.; Jensen, Rosalie – Arithmetic Teacher, 1982
The instruction of probability and statistics is promoted as an area for exploration in elementary school. Activities are suggested that are designed to provide pupils with opportunities to learn desired concepts through informal, exploratory exercises. A total of eight different activities are suggested, with four each under probability and…
Descriptors: Elementary Education, Elementary School Mathematics, Experiential Learning, Instruction

Jacobson, Marilyn Hall; Tabler, M. Bernadine – Arithmetic Teacher, 1981
Four learning activities designed to teach some basic concepts of probability through experiential learning are presented. Worksheets designed for duplication are included. Two of the ideas are geared towards grades 1 through 5; the others are designed for grades 4 through 8. (MP)
Descriptors: Educational Games, Elementary Secondary Education, Experiential Learning, Instructional Materials

Leonard, Lisa M.; Tracy, Dyanne M. – Arithmetic Teacher, 1993
Discusses the use of games to learn mathematics both in the classroom and at home. Games promote nonroutine learning, cooperative learning, problem solving, communication, and reasoning. Included are store-bought games, games made specifically for educational purposes, and multicultural games. A table lists many common games and their uses. (JAF)
Descriptors: Algebra, Communications, Cooperative Learning, Creative Thinking