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Osterer, Irv – Arts & Activities, 2002
Presents an art lesson in which students created three-dimensional designs for 35mm film packages to improve graphic arts learning. Describes how the students examined and created film boxes using QuarkXPress software. (CMK)
Descriptors: Art Education, Art Materials, Computer Software, Computer Uses in Education
Betts, Janelle Lyon – Arts & Activities, 2001
Describes a high school art assignment in which students utilize Appleworks or Claris Works to design their own house, after learning about architectural styles and how to use the computer program. States that the project develops student computer skills and increases student knowledge about architecture. (CMK)
Descriptors: Architecture, Art Education, Color, Computer Software
Fionda, Robert – Arts & Activities, 2000
Describes a project for high school students that introduces them to photographic software. Students design a new species of animal by reassembling parts of at least four animals into a "believable" new form. Students also write a commentary on their digital animal's habitat and origin. (CMK)
Descriptors: Animals, Art Education, Computer Software, Computer Uses in Education
Patterson, Berniece – Arts & Activities, 2002
Presents an art activity that builds student computer knowledge. Explains that the fourth and fifth grade students created a building with two-point perspective using "ClarisWorks." Discusses the procedure for the project and how the students enjoyed learning and improving their skills with "ClarisWorks." (CMK)
Descriptors: Art Education, Art Products, Computer Software, Computer Uses in Education
Osterer, Irv – Arts & Activities, 1999
Describes an activity where students draw and fill simple and complex shapes by utilizing the polygon tool in QuarkXPress to create graphics. Explains that this activity enables students to learn how to use a variety of functions in the QuarkXPress program. (CMK)
Descriptors: Art Education, Art Products, Color, Computer Graphics
Patterson, Berniece – Arts & Activities, 2000
Presents an art lesson that integrates the study of the Hudson River School with computer art by having students create landscapes using "Fractal Design Painter 4." Offers historical background on the Hudson River School, a group of painters who lived near the Hudson River (New York). (CMK)
Descriptors: Art Education, Art History, Artists, Childrens Art