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Miller, Zoe Maya; Bloomfield, Bradley S.; Fauvel, Gemima; Crehan, Eileen – Behavioral Disorders, 2022
The Good Behavior Game (GBG) is a behavior intervention typically used in traditional classroom settings. This study tested the effectiveness of the Super Clean-Up Game, a modified version of the GBG, for youth with disabilities at a residential summer camp to increase productivity and strengthen the social skills of youth with disabilities. The…
Descriptors: Games, Productivity, Prosocial Behavior, Residential Programs
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Garwood, Justin D.; Werts, Margaret G.; Mason, Linda H.; Harris, Bronwyn; Austin, Morgan B.; Ciullo, Stephen; Magner, Karen; Koppenhaver, David A.; Shin, Mikyung – Behavioral Disorders, 2019
Many students who have experienced complex trauma receive special education services related to emotional and behavioral disorders at residential treatment facilities (RTFs) as they undergo therapy. One academic skill in which students with emotional and behavioral disorders often struggle is writing. The current multi-probe, multiple-baseline,…
Descriptors: Student Behavior, Behavior Disorders, Emotional Disturbances, Residential Programs
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Millman, Howard L.; Pancost, Richard O. – Behavioral Disorders, 1977
Available from: Behavioral Disorders, Council for Exceptional Children, 1920 Association Drive, Reston, Virginia 22091. Methods of assessing specific programs as well as overall agency objectives are illustrated by evaluating the residential treatment program at Children's Village which serves boys (7 to 14 years old) with serious emotional…
Descriptors: Behavior Problems, Elementary Education, Emotional Disturbances, Program Evaluation