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Showing 1 to 15 of 83 results Save | Export
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Lachheb, Ahmed; Abramenka-Lachheb, Victoria; Moore, Stephanie; Gray, Colin – British Journal of Educational Technology, 2023
Maintaining students' privacy in higher education, an integral aspect of learning design and technology integration, is not only a matter of policy and law but also a matter of design ethics. Similar to faculty educators, learning designers in higher education play a vital role in maintaining students' privacy by designing learning experiences…
Descriptors: Design, Ethics, Privacy, Instructional Design
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Gibson, David; Kovanovic, Vitomir; Ifenthaler, Dirk; Dexter, Sara; Feng, Shihui – British Journal of Educational Technology, 2023
This paper discusses a three-level model that synthesizes and unifies existing learning theories to model the roles of artificial intelligence (AI) in promoting learning processes. The model, drawn from developmental psychology, computational biology, instructional design, cognitive science, complexity and sociocultural theory, includes a causal…
Descriptors: Learning Theories, Artificial Intelligence, Learning Processes, Evaluation Criteria
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Clayson, James E. – British Journal of Educational Technology, 2021
In this personal essay, I explain how my use of visual modelling has the capacity to broaden constructionism in five important ways. (1) It introduces new techniques for students to describe and document, in a personal way, what they are actually doing in modelling. (2) It introduces the big ideas of mathematical modelling and computational…
Descriptors: Computation, Thinking Skills, Visual Aids, Mathematical Models
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Hernández-Leo, Davinia; Martinez-Maldonado, Roberto; Pardo, Abelardo; Muñoz-Cristóbal, Juan A.; Rodríguez-Triana, María J. – British Journal of Educational Technology, 2019
The field of "learning design" studies how to support teachers in devising suitable activities for their students to learn. The field of "learning analytics" explores how data about students' interactions can be used to increase the understanding of learning experiences. Despite its clear synergy, there is only limited and…
Descriptors: Instructional Design, Data Analysis, Guidelines, Decision Making
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Phillips, Nathan C.; Killian Lund, Virginia – British Journal of Educational Technology, 2019
Based on two years of ethnographic engagement in a school-based digital design studio in a high school on the West Side of Chicago, Illinois, this paper conceptualizes the development and maintenance of an ethos of care in teaching and learning through "sustaining affective resonance." Adopting musical metaphors as a vocabulary for…
Descriptors: High School Students, Studio Art, Design, Affective Behavior
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Eyal, Liat; Gil, Einat – British Journal of Educational Technology, 2020
A Future Learning Space (FLS) is a dynamic and a technology-rich learning environment that enables teaching and learning using innovative pedagogical methods. However, introducing innovation and technology into any educational setting, whether in K-12 schools or higher education institutions, is known to be challenging. This paper introduces…
Descriptors: Educational Innovation, Technology Integration, Space Utilization, Teaching Methods
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Carvalho, Lucila; Yeoman, Pippa – British Journal of Educational Technology, 2019
Designing for digitally enhanced learning has increased in complexity. In response, this paper calls for a reconceptualization of technology--as the reconfiguring of space, place, materials, time and social relations--enrolled and refashioned in emergent learning activity. Such reconceptualization requires analytical tools, methods and processes…
Descriptors: Archaeology, Design, Technology Uses in Education, Educational Researchers
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Kynigos, Chronis; Grizioti, Marianthi – British Journal of Educational Technology, 2020
Although there is wide rhetoric that programming should be learnt by all as an element of computational thinking (CT), in practice, it is mostly implemented narrowly as an end in itself consisting of routine practice and traditional testing of the ability to code. This paper discusses a way in which programming could be seen through a wider…
Descriptors: Educational Games, Thinking Skills, Computation, Affordances
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Veldkamp, Alice; Daemen, Joke; Teekens, Stijn; Koelewijn, Stefan; Knippels, Marie-Christine P. J.; van Joolingen, Wouter R. – British Journal of Educational Technology, 2020
In this paper, we present an escape box as a means to introduce the escape room concept into classrooms. Recreational escape rooms have inspired teachers all over the world to adapt the popular entertainment activity for education. Escape rooms are problem-based and time-constrained, requiring active and collaborative participants, a setting that…
Descriptors: Teaching Methods, Recreational Activities, Problem Based Learning, Time Management
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Luckin, Rosemary; Cukurova, Mutlu – British Journal of Educational Technology, 2019
Interdisciplinary research from the learning sciences has helped us understand a great deal about the way that humans learn, and as a result we now have an improved understanding about how best to teach and train people. This same body of research must now be used to better inform the development of Artificial Intelligence (AI) technologies for…
Descriptors: Instructional Design, Educational Technology, Artificial Intelligence, Mathematics
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Rosé, Carolyn P.; McLaughlin, Elizabeth A.; Liu, Ran; Koedinger, Kenneth R. – British Journal of Educational Technology, 2019
Using data to understand learning and improve education has great promise. However, the promise will not be achieved simply by AI and Machine Learning researchers developing innovative models that more accurately predict labeled data. As AI advances, modeling techniques and the models they produce are getting increasingly complex, often involving…
Descriptors: Discovery Learning, Man Machine Systems, Artificial Intelligence, Models
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Sun, Daner; Looi, Chee-Kit – British Journal of Educational Technology, 2018
This paper explores the crossover between formal learning and learning in informal spaces supported by mobile technology, and proposes design principles for educators to carry out a science curriculum, namely Boundary Activity-based Science Curriculum (BAbSC). The conceptualization of the boundary object, and the principles of boundary activity as…
Descriptors: Telecommunications, Handheld Devices, Educational Technology, Technology Uses in Education
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Antonenko, Pavlo D.; Dawson, Kara; Sahay, Shilpa – British Journal of Educational Technology, 2017
This paper addresses the need for enhancing our awareness of user-centered design in educational technology through a more explicit and systematic alignment between the needs of educational technology users (learners and educators) and the affordances provided by the technology. First, we define the term "affordance" and discuss it from…
Descriptors: Instructional Design, Affordances, Educational Technology, Alignment (Education)
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Keune, Anna; Peppler, Kylie – British Journal of Educational Technology, 2019
Celebrating hands-on making and technological inventiveness, the Maker Movement promotes the popularity of new makerspaces: learning environments filled with diverse materials for youth's creative projects. Described as "constructionist learning environments," makerspaces can be challenging to design because materials require substantial…
Descriptors: Creativity, Educational Environment, Costs, Learning Theories
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Dickes, Amanda C.; Kamarainen, Amy; Metcalf, Shari J.; Gün-Yildiz, Semiha; Brennan, Karen; Grotzer, Tina; Dede, Chris – British Journal of Educational Technology, 2019
Research in the field of technology-enhanced learning has argued for a broader scope of technology-supported learning environments to include the design of activity systems which position students as active thinkers by reorganizing learning with technology around the practices of scholarly communities. In the context of elementary ecosystems…
Descriptors: Blended Learning, Technology Uses in Education, Computer Simulation, Simulated Environment
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