Publication Date
In 2025 | 0 |
Since 2024 | 0 |
Since 2021 (last 5 years) | 0 |
Since 2016 (last 10 years) | 2 |
Since 2006 (last 20 years) | 3 |
Descriptor
Children | 3 |
Learning Processes | 3 |
Educational Games | 2 |
Educational Technology | 2 |
Activities | 1 |
Assistive Technology | 1 |
Audio Equipment | 1 |
Cognitive Processes | 1 |
Color | 1 |
Computer Games | 1 |
Design | 1 |
More ▼ |
Source
British Journal of… | 3 |
Author
Acha, Joana | 1 |
Allsop, Yasemin | 1 |
Bujacz, Michal | 1 |
Radecki, Andrzej | 1 |
Skulimowski, Piotr | 1 |
Strumillo, Pawel | 1 |
Publication Type
Journal Articles | 3 |
Reports - Research | 3 |
Education Level
Elementary Education | 1 |
Grade 3 | 1 |
Grade 4 | 1 |
Audience
Location
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Radecki, Andrzej; Bujacz, Michal; Skulimowski, Piotr; Strumillo, Pawel – British Journal of Educational Technology, 2020
The paper presents an application for interactive sonification of images intended for use on mobile devices in education of blind children at elementary school level. The paper proposes novel sonification algorithms for converting colour and grayscale images into sound. The blind user can interactively explore image content through multi-touch…
Descriptors: Children, Visual Impairments, Educational Games, Elementary School Students
Allsop, Yasemin – British Journal of Educational Technology, 2016
In this paper, children's mental activities when making digital games are explored. Where previous studies have mainly focused on children's learning, this study aimed to unfold the children's thinking process for learning when making computer games. As part of an ongoing larger scale study, which adopts an ethnographic approach, this research…
Descriptors: Computer Games, Children, Video Technology, Group Discussion
Acha, Joana – British Journal of Educational Technology, 2009
The present experiment investigated the effect of three different presentation modes in children's vocabulary learning with a self-guided multimedia programmes. Participants were 135 third and fourth grade children who read a short English language story presented by a computer programme. For 12 key (previously unknown) words in the story,…
Descriptors: Short Term Memory, Learning Processes, Grade 4, Vocabulary Development