NotesFAQContact Us
Collection
Advanced
Search Tips
Publication Date
In 20250
Since 20240
Since 2021 (last 5 years)0
Since 2016 (last 10 years)6
Since 2006 (last 20 years)19
Source
British Journal of…20
Laws, Policies, & Programs
Assessments and Surveys
Learning Style Inventory1
What Works Clearinghouse Rating
Showing 1 to 15 of 20 results Save | Export
Peer reviewed Peer reviewed
Direct linkDirect link
Sun, Jerry Chih-Yuan; Wu, Yu-Ting; Lee, Wei-I – British Journal of Educational Technology, 2017
The purpose of this study was to investigate the effect of the flipped classroom approach to OpenCourseWare instruction on students' self-regulation. OpenCourseWare was integrated into the flipped classroom model (experimental group) and distance learning (control group). Overall, 181 freshmen taking a physics course were allowed to choose their…
Descriptors: Experimental Groups, Control Groups, Electronic Learning, Distance Education
Peer reviewed Peer reviewed
Direct linkDirect link
Xiangming, Li; Song, Shuqiang – British Journal of Educational Technology, 2018
This paper proposed the affordance approach of material, affective and social dimensions so as to explore the learners' engagement and disposition to share of using mobile learning technology. The participants in this study were graduate-level engineering students (N = 387) from a research university in People's Republic of China. "Rain…
Descriptors: Educational Technology, Technology Uses in Education, Telecommunications, Graduate Students
Peer reviewed Peer reviewed
Direct linkDirect link
Garneli, Varvara; Giannakos, Michail; Chorianopoulos, Konstantinos – British Journal of Educational Technology, 2017
Research into educational technology has evaluated new computer-based systems as tools for improving students' academic performance and engagement. Serious games should also be considered as an alternative pedagogical medium for attracting students with different needs and expectations. In this field study, we empirically examined different forms…
Descriptors: Educational Technology, Technology Uses in Education, Teaching Methods, Educational Games
Peer reviewed Peer reviewed
Direct linkDirect link
Ak, Serife – British Journal of Educational Technology, 2016
This study examined the effects of technology-based scaffolds that were composed through the use of the seven-stage, problem-based learning strategy on knowledge construction in a problem-based online asynchronous discussion. In a quasi-experimental setting, 60 students in an undergraduate Instructional Technology and Material Design course were…
Descriptors: Scaffolding (Teaching Technique), Learning Processes, Teaching Methods, Problem Based Learning
Peer reviewed Peer reviewed
Direct linkDirect link
Sharifi, Maryam; Soleimani, Hassan; Jafarigohar, Manoochehr – British Journal of Educational Technology, 2017
Current trends in the field of educational technology indicate a shift in pedagogical assumptions and theoretical frameworks that favor active involvement of self-directed learners in a constructivist environment. This study probes the influence of electronic portfolio evaluation on vocabulary learning of Iranian university students and the…
Descriptors: Portfolio Assessment, Electronic Publishing, Vocabulary Development, Andragogy
Peer reviewed Peer reviewed
Direct linkDirect link
Cabus, Sofie J.; Haelermans, Carla; Franken, Sonja – British Journal of Educational Technology, 2017
This paper explored the effects of in-class-level differentiation by making innovative use of an interactive whiteboard (SMARTboard) on math proficiency. Therefore, this paper evaluates the use of SMARTboard in class, in combination with teacher training, using a randomized field experiment among 199 pre-vocational students in seventh grade in the…
Descriptors: Mathematics Instruction, Teaching Methods, Bulletin Boards, Visual Aids
Peer reviewed Peer reviewed
Direct linkDirect link
Weston, Mark E.; Bain, Alan – British Journal of Educational Technology, 2015
This study reports findings from a matched-comparison, repeated-measure for intact groups design of the mediating effect of a suite of software on the quality of classroom instruction provided to students by teachers. The quality of instruction provided by teachers in the treatment and control groups was documented via observations that were…
Descriptors: Computer Software, Educational Technology, Technology Uses in Education, Educational Quality
Peer reviewed Peer reviewed
Direct linkDirect link
Yen, Jung-Chuan; Lee, Chun-Yi; Chen, I-Jung – British Journal of Educational Technology, 2012
The purpose of this study was to investigate the effects of different teaching strategies (text-based concept mapping vs. image-based concept mapping) on the learning outcomes and cognitive processes of mobile learners. Eighty-six college freshmen enrolled in the "Local Area Network Planning and Implementation" course taught by the first author…
Descriptors: Experimental Groups, Control Groups, Concept Mapping, College Freshmen
Peer reviewed Peer reviewed
Direct linkDirect link
Bowman, Catherine D. D. – British Journal of Educational Technology, 2012
Animated pedagogical agents (APAs) have the potential to provide one-on-one, just-in-time instruction, guidance or mentoring in classrooms where such individualized human interactions may be infeasible. Much current APA research focuses on a wide range of design variables tested with small samples or in laboratory settings, while overlooking…
Descriptors: Control Groups, Experimental Groups, Science Curriculum, Middle School Students
Peer reviewed Peer reviewed
Direct linkDirect link
Bai, Haiyan; Pan, Wei; Hirumi, Astusi; Kebritchi, Mansureh – British Journal of Educational Technology, 2012
This research study assessed the effectiveness of a three-dimensional mathematics game, DimensionM, through a pretest-posttest control group quasi-experimental design. Participants consisted of 437 eighth graders. The classrooms were randomly assigned either to the treatment group that utilized DimensionM as a supplement to regular classroom…
Descriptors: Mathematics Achievement, Learning Motivation, Algebra, Control Groups
Peer reviewed Peer reviewed
Direct linkDirect link
Baki, Adnan; Kosa, Temel; Guven, Bulent – British Journal of Educational Technology, 2011
The study compared the effects of dynamic geometry software and physical manipulatives on the spatial visualisation skills of first-year pre-service mathematics teachers. A pre- and post-test quasi-experimental design was used. The Purdue Spatial Visualisation Test (PSVT) was used for the pre- and post-test. There were three treatment groups. The…
Descriptors: Control Groups, Quasiexperimental Design, Computer Software, Comparative Analysis
Peer reviewed Peer reviewed
Direct linkDirect link
Shin, Namsoo; Sutherland, LeeAnn M.; Norris, Cathleen A.; Soloway, Elliot – British Journal of Educational Technology, 2012
This paper reports the effects of game technology on student learning in mathematics as investigated in two data sets collected from slightly different subjects. In the first, 41 second graders (7 or 8 years old) from two classes used either a technology-based game or a paper-based game for 5 weeks. For the next 13 weeks, both classes used a…
Descriptors: Ethnicity, Academic Achievement, Statistical Analysis, Grade 2
Peer reviewed Peer reviewed
Direct linkDirect link
Kim, Hyunsong; Kim, Dongsik – British Journal of Educational Technology, 2008
The purpose of this study was to examine the effects of coordination support (tool support and tutor support) on the development of shared mental models (SMMs) and coordinated action in a computer-supported collaborative learning environment. Eighteen students were randomly assigned to one of three conditions, including the tool condition, the…
Descriptors: Control Groups, Computer Assisted Instruction, Likert Scales, Educational Environment
Peer reviewed Peer reviewed
Direct linkDirect link
Miller, David J.; Robertson, Derek P. – British Journal of Educational Technology, 2010
It is known that computer games are motivating for children, but there is limited direct evidence of their effects on classroom learning. The aim of this exploratory study was to investigate the effects of a commercial off-the-shelf computer game on children's mental computation skills and on aspects of self-perceptions. A pre-post design was…
Descriptors: Student Attitudes, Mental Computation, Brain, Learning Strategies
Peer reviewed Peer reviewed
Direct linkDirect link
Chang, Chi-Cheng; Tseng, Kuo-Hung – British Journal of Educational Technology, 2009
This research explored the influence of a Web-based portfolio assessment system on students' performances. The methodological procedure adopted was to have the experimental group use the system, with the control group using conventional assessment. The study subjects were junior high school students of two computer classes. The experimental…
Descriptors: Portfolios (Background Materials), Experimental Groups, Control Groups, Portfolio Assessment
Previous Page | Next Page ยป
Pages: 1  |  2