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Ley, Tobias – British Journal of Educational Technology, 2020
Designing intelligent services for workplace learning presents a special challenge for researchers and developers of learning technology. One of the reasons is that considering learning as a situated and social practice is nowhere so important than in the case where learning is tightly integrated with workplace practices. The current paper…
Descriptors: Artificial Intelligence, Workplace Learning, Educational Technology, Design
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Ley, Tobias; Cook, John; Dennerlein, Sebastian; Kravcik, Milos; Kunzmann, Christine; Pata, Kai; Purma, Jukka; Sandars, John; Santos, Patricia; Schmidt, Andreas; Al-Smadi, Mohammad; Trattner, Christoph – British Journal of Educational Technology, 2014
Workplace learning happens in the process and context of work, is multi-episodic, often informal, problem based and takes place on a just-in-time basis. While this is a very effective means of delivery, it also does not scale very well beyond the immediate context. We review three types of technologies that have been suggested to scale learning…
Descriptors: Informal Education, Workplace Learning, Educational Technology, Research Projects
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Za, Stefano; Spagnoletti, Paolo; North-Samardzic, Andrea – British Journal of Educational Technology, 2014
Increasing attention is paid to organisational learning, with the success of contemporary organisations strongly contingent on their ability to learn and grow. Importantly, informal learning is argued to be even more significant than formal learning initiatives. Given the widespread use of digital technologies in the workplace, what requires…
Descriptors: Workplace Learning, Informal Education, Educational Technology, Technology Uses in Education
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Fuller, Richard; Joynes, Viktoria – British Journal of Educational Technology, 2015
From the contexts of current social, educational and health policy, there appears to be an increasingly inevitable "mobilisation" of resources in medicine and health as the use mobile technology devices and applications becomes widespread and culturally "normed" in workplaces. Over the past 8 years, students from the University…
Descriptors: Career Readiness, Workplace Learning, Electronic Learning, Educational Technology
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Hummel, Hans G. K.; van Houcke, Jasper; Nadolski, Rob J.; van der Hiele, Tony; Kurvers, Hub; Lohr, Ansje – British Journal of Educational Technology, 2011
This paper examines how learning outcomes from playing serious games can be enhanced by including scripted collaboration in the game play. We compared the quality of advisory reports, that students in the domain of water management had to draw up for an authentic case problem, both before and after collaborating on the problem with (virtual) peer…
Descriptors: Water, Student Attitudes, Educational Games, Case Method (Teaching Technique)
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Cook, John; Pachler, Norbert – British Journal of Educational Technology, 2012
Social and mobile technologies offer users unprecedented opportunities for communicating, interacting, sharing, meaning-making, content and context generation. And, these affordances are in constant flux driven by a powerful interplay between technological innovation and emerging cultural practices. Significantly, also, they are starting to…
Descriptors: Foreign Countries, Handheld Devices, Workplace Learning, Education Work Relationship