Publication Date
In 2025 | 0 |
Since 2024 | 1 |
Since 2021 (last 5 years) | 4 |
Since 2016 (last 10 years) | 9 |
Since 2006 (last 20 years) | 16 |
Descriptor
Source
British Journal of… | 16 |
Author
Acha, Joana | 1 |
Adelsberger, Heimo | 1 |
Akyol, Zehra | 1 |
Alves, Isabela | 1 |
Bardone, Emanuele | 1 |
Carr, Diane | 1 |
Cavazotte, Flavia | 1 |
Cui, Weijin | 1 |
Dawson, Kara | 1 |
Draper, Stephen W. | 1 |
Ehlers, Ulf | 1 |
More ▼ |
Publication Type
Journal Articles | 16 |
Reports - Research | 12 |
Reports - Evaluative | 2 |
Information Analyses | 1 |
Reports - Descriptive | 1 |
Education Level
Higher Education | 8 |
Postsecondary Education | 8 |
Elementary Education | 2 |
Middle Schools | 2 |
Elementary Secondary Education | 1 |
Grade 3 | 1 |
Grade 4 | 1 |
Grade 5 | 1 |
Grade 6 | 1 |
High Schools | 1 |
Intermediate Grades | 1 |
More ▼ |
Audience
Location
China (Shanghai) | 1 |
Europe | 1 |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Qingchuan Li; Yan Luximon; Jiaxin Zhang; Yao Song – British Journal of Educational Technology, 2024
Although the utilization of mobile technologies has recently emerged in various educational settings, limited research has focused on cognitive load detection in the pen-based learning process. This research conducted two experimental studies to investigate what and how multimodal data can be used to measure and classify learners' real-time…
Descriptors: Cognitive Processes, Difficulty Level, Electronic Learning, Handwriting
Zhu, Jiawen; Dawson, Kara – British Journal of Educational Technology, 2023
The growth of social media has given rise to many informal online communities. In these communities, people communicate, make connections, exchange information and transfer knowledge without time or location restrictions. The purpose of this exploratory study was to investigate both lurkers' and posters' perceptions of learning in Reddit-based…
Descriptors: Social Media, Communities of Practice, Informal Education, Participation
Liu, Zheyu; Yin, Hongbiao; Cui, Weijin; Xu, Boyu; Zhang, Mingchang – British Journal of Educational Technology, 2022
Designing reflective activities for online video learning could enhance learning outcomes and, to some extent, influence learning processes (ie, attentional processes and emotional experiences). It is necessary to select different levels of reflective activities in online video learning according to learning processes and outcomes. This study…
Descriptors: Reflection, Electronic Learning, Video Technology, Learning Activities
Latifi, Saeed; Noroozi, Omid; Talaee, Ebrahim – British Journal of Educational Technology, 2021
This study compared the effects of support for peer feedback, peer feedforward and their combination on students' peer learning processes, argumentative essay quality and domain-specific learning. Participants were 86 BSc students who were randomly divided over 43 dyads. These dyads, in a two-factorial experimental design, were assigned to four…
Descriptors: Peer Relationship, Feedback (Response), Persuasive Discourse, Essays
Hooshyar, Danial; Kori, Külli; Pedaste, Margus; Bardone, Emanuele – British Journal of Educational Technology, 2019
The main aim of the present study is to assess whether the open learner model (OLM) is capable of promoting students' active thinking by enhancing their self-regulation in online higher education learning environments. To this aim, we systematically reviewed the literature of the last three decades and found 67 articles, of which only a sample of…
Descriptors: Independent Study, Electronic Learning, Higher Education, Models
Moon, Jewoong; Ke, Fengfeng; Sokolikj, Zlatko – British Journal of Educational Technology, 2020
Tracking students' learning states to provide tailored learner support is a critical element of an adaptive learning system. This study explores how an automatic assessment is capable of tracking learners' cognitive and emotional states during virtual reality (VR)-based representational-flexibility training. This VR-based training program aims to…
Descriptors: Adolescents, Autism, Pervasive Developmental Disorders, Learning Processes
Rodríguez-Ardura, Inma; Meseguer-Artola, Antoni – British Journal of Educational Technology, 2017
This paper seeks to explain why some individuals sink further into states of flow than others, and what effects flow has in the context of a virtual education environment. Our findings--gathered from both questionnaire and behavioural data--reveal that flow states are elicited by the e-learners' senses of controlling the virtual education…
Descriptors: Attention, Psychological Patterns, Learning Processes, Questionnaires
Moreno, Valter; Cavazotte, Flavia; Alves, Isabela – British Journal of Educational Technology, 2017
Students' success in e-learning programs depends on how they adopt and embed technology into their learning activities. Drawing on the Technology Acceptance Model, we propose a framework to explain students' intention to use e-learning platforms effectively, that is, their intention to fully exploit system's functionalities in leaning processes,…
Descriptors: College Students, Electronic Learning, Intention, Student Attitudes
Wu, Bian; Yu, Xiaoxue; Hu, Yiling – British Journal of Educational Technology, 2019
With the continuous deployment of ICT in K-12 education, strong access but weak uptake has become the greatest challenge for ICT implementation in schools. As the pioneer of China's K-12 educational reform, Shanghai draws our attention in terms of the critical factors and the underlying mechanism of ICT transformation in K-12 schools. The study…
Descriptors: Instructional Leadership, Information Technology, Elementary Secondary Education, Teacher Attitudes
Okita, Sandra Y. – British Journal of Educational Technology, 2014
This study examined whether developing earlier forms of knowledge in specific learning environments prepares students better for future learning when they are placed in an unfamiliar learning environment. Forty-one students in the fifth and sixth grades learned to program robot movements using abstract concepts of speed, distance and direction.…
Descriptors: Robotics, Electronic Learning, Programming, Learning Processes
Akyol, Zehra; Garrison, D. Randy – British Journal of Educational Technology, 2011
This paper focuses on deep and meaningful learning approaches and outcomes associated with online and blended communities of inquiry. Applying mixed methodology for the research design, the study used transcript analysis, learning outcomes, perceived learning, satisfaction, and interviews to assess learning processes and outcomes. The findings for…
Descriptors: Computer Mediated Communication, Learning Processes, Inquiry, Satisfaction
Web 2.0 and Competence-Oriented Design of Learning--Potentials and Implications for Higher Education
Schneckenberg, Dirk; Ehlers, Ulf; Adelsberger, Heimo – British Journal of Educational Technology, 2011
This paper discusses the potential of learning technologies to foster competence development of students. It aims to improve understanding of pedagogical conditions that have to be met to establish a competence orientation in e-learning. We review the literature to summarise recent changes in e-learning, identify attributes of web 2.0…
Descriptors: Electronic Learning, Learning Processes, Educational Technology, Competency Based Education
Wang, Ya-huei; Liao, Hung-Chang – British Journal of Educational Technology, 2011
In the conventional English as a Second Language (ESL) class-based learning environment, teachers use a fixed learning sequence and content for all students without considering the diverse needs of each individual. There is a great deal of diversity within and between classes. Hence, if students' learning outcomes are to be maximised, it is…
Descriptors: Cognitive Style, Learning Motivation, Learning Processes, Individualized Instruction
Acha, Joana – British Journal of Educational Technology, 2009
The present experiment investigated the effect of three different presentation modes in children's vocabulary learning with a self-guided multimedia programmes. Participants were 135 third and fourth grade children who read a short English language story presented by a computer programme. For 12 key (previously unknown) words in the story,…
Descriptors: Short Term Memory, Learning Processes, Grade 4, Vocabulary Development
Oliver, Martin; Carr, Diane – British Journal of Educational Technology, 2009
Although there is interest in the educational potential of online multiplayer games and virtual worlds, there is still little evidence to explain specifically what and how people learn from these environments. This paper addresses this issue by exploring the experiences of couples that play "World of Warcraft" together. Learning outcomes were…
Descriptors: Play, Learning Processes, Communities of Practice, Social Environment
Previous Page | Next Page »
Pages: 1 | 2