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Hess, Taryn; Gunter, Glenda – British Journal of Educational Technology, 2013
When combining the increasing use of online educational environments, the push to use serious video games and the lack of research on the effectiveness of online learning environments and video games, there is a clear need for further investigation into the use of serious video games in an online format. A mix methods model was used to triangulate…
Descriptors: Online Courses, Video Games, Mixed Methods Research, Student Motivation
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Atkins, Madeleine; Blissett, Gill – British Journal of Educational Technology, 1989
Reports findings of a small-scale study on middle school students' use of interactive videodisc. Types of learning activities in which the ability-grouped pupils engaged are identified, the proportion of time spent on each activity is shown, and the dynamics of group process are discussed. (eight references) (Author/LRW)
Descriptors: Ability Grouping, Group Dynamics, Interactive Video, Intermediate Grades