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Karabulut-Ilgu, Aliye; Jaramillo Cherrez, Nadia; Jahren, Charles T. – British Journal of Educational Technology, 2018
The purpose of this article is to describe the current state of knowledge and practice in the flipped learning approach in engineering education and to provide guidance for practitioners by critically appraising and summarizing existing research. This article is a qualitative synthesis of quantitative and qualitative research investigating the…
Descriptors: Blended Learning, Engineering Education, Feedback (Response), Student Attitudes
Olasina, Gbolahan – British Journal of Educational Technology, 2016
The current research is conducted in the context of Second Life (SL) users in Scottsville, Pietermaritzburg, KwaZulu-Natal, South Africa. The research uses the Symbolic Interactionism Theory (SIT), a social science based theory as theoretical framework to underpin it and help inform the research. The overriding purpose is to analyze evidence of…
Descriptors: Cooperative Learning, Computer Assisted Instruction, Teaching Methods, Social Theories
Starcic, Andreja Istenic; Cotic, Mara; Zajc, Matej – British Journal of Educational Technology, 2013
This design-based research study was conducted to identify what importance of a tangible user interface (TUI) can add to teaching and learning. Over a 2-year period, teachers ("n"?=?39) and students ("n"?=?145) participated in the study. The identified problem for investigation was how students, including those with low fine…
Descriptors: Learning Problems, Psychomotor Skills, Geometric Concepts, Physical Activities
Zhang, Haisen – British Journal of Educational Technology, 2013
As one of the emerging technologies, the Second Life virtual world provides learners of English as a Foreign Language with a unique opportunity of learning authentic language with native and non-native speakers of English in a virtual environment. It enables them to learn the target language in a real-life-like social communication environment. To…
Descriptors: Case Studies, English (Second Language), Second Language Learning, Computer Simulation
Charitonos, Koula; Blake, Canan; Scanlon, Eileen; Jones, Ann – British Journal of Educational Technology, 2012
Key to introducing information and communication technologies in museums is to support meaning-making activity in encounters with artefacts. The study presented in this paper is exploratory in nature and investigates the use of social and mobile technologies in school field trips as a means of enhancing the visitor experience. It is anchored in…
Descriptors: Foreign Countries, Handheld Devices, Social Networks, Web 2.0 Technologies

Selwyn, Neil – British Journal of Educational Technology, 1997
Argues that educational computing research has not kept up with the growing importance of educational technology. Examines criticisms of the research: the overtly optimistic tone permeating the majority of the literature, the avoidance of qualitative methodologies, and the distrust of a more theoretical analysis of the role of the computer in…
Descriptors: Computer Assisted Instruction, Computer Uses in Education, Educational Innovation, Educational Research

Plowman, Lydia; Chambers, Philip – British Journal of Educational Technology, 1994
Describes a preliminary evaluation of classroom use of compact disc interactive (CD-I) and Commodore Dynamic Total Vision (CDTV) interactive media systems. Information is provided on the pedagogical, operational, and logistical characteristics of these media compared to interactive video. Problems of poorly designed or inappropriate software and…
Descriptors: Comparative Analysis, Computer Assisted Instruction, Computer Software, Elementary Secondary Education