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Regina Kaplan-Rakowski; Alice Gruber – British Journal of Educational Technology, 2024
High-immersion virtual reality (VR) is an increasingly valued environment for language learners. Although reading constitutes a core language skill, practicing reading in VR has received little attention. In this between-subject, quantitative study, 79 intermediate learners of English at a German university were randomly assigned to view an…
Descriptors: Computer Simulation, English (Second Language), English Language Learners, Second Language Learning
Li, Xiuhan; Chu, Samuel Kai Wah – British Journal of Educational Technology, 2021
Gamification is becoming increasingly popular in primary education due to the widespread use of digital technology. However, gamified reading is new, and there is little empirical evidence regarding its effectiveness. The sustainability of the effects of gamification pedagogy is also in doubt as some scholars think that such effects are short-term…
Descriptors: Game Based Learning, Reading Instruction, Teaching Methods, Reading Achievement
Itenge, Helvi; Muashekele, Chris; Chamunorwa, Michael Bosomefi; Winschiers-Theophilus, Heike; Brereton, Margot; Soro, Alessandro – British Journal of Educational Technology, 2022
Namibia, a southern African country with an Ubuntu culture that emphasizes interrelations, generally displays a low reading culture. In this study, we explored a social approach to reading to engage Namibian primary learners. Inspired by promising reading approaches, such as shared group reading enhanced by embodied actions, we created Spin Da…
Descriptors: Elementary School Students, Reading Instruction, Foreign Countries, African Culture
Liu, Yeu-Ting; Leveridge, Aubrey Neil – British Journal of Educational Technology, 2017
Various explicit reading support cues, such as gloss, QR codes and hypertext annotation, have been embedded in e-books designed specifically for fostering various aspects of language development. However, explicit visual cues are not always reliably perceived as salient or effective by language learners. The current study explored the efficacy of…
Descriptors: Second Language Learning, Vocabulary Development, Language Acquisition, Reading Processes
Hwang, Gwo-Jen; Chen, Mei-Rong Alice; Sung, Han-Yu; Lin, Meng-Hsuan – British Journal of Educational Technology, 2019
The capability of reading comprehension is one of the essential skills for learning different topics, and has been recognized as a challenging objective in the Chinese curriculum. In this study, a concept mapping-based summarization strategy was incorporated into flipped learning to improve students' reading comprehension. The participants of the…
Descriptors: Concept Mapping, Blended Learning, Reading Comprehension, Mandarin Chinese

Scrase, Richard – British Journal of Educational Technology, 1998
Describes the "Indirect Learning" (IDL) system, a speaking-computer-based multisensory system for teaching literacy skills of reading and spelling in children aged 6 upwards and adults, produced by Starcross. IDL measures how effectively the system remediated the reading and spelling in children and adults with poor phonological skills…
Descriptors: Adults, Children, Computer Assisted Instruction, Computer System Design