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Zhujun Jiang; Yicong Zhang; Feng-Kuang Chiang – British Journal of Educational Technology, 2024
A 360-degree video offers a novel visual experience for education. This immersive experience not only amplifies students' engagement and curiosity but also assists them in delving into and comprehending intricate concepts from a multitude of viewpoints. Given its novelty, there is a relative shortage of studies on 360-degree video's overall…
Descriptors: Meta Analysis, Video Technology, Outcomes of Education, Student Characteristics
Aron Truss; Karen McBride; Hannah Porter; Valerie Anderson; Geraldine Stilwell; Christina Philippou; Andy Taggart – British Journal of Educational Technology, 2024
Effective video resources are assumed to promote learner engagement, but the extent to which this occurs is unclear. This study examines learners' engagement with instructor-generated video. It contributes an analytical synthesis of qualitative and quantitative data that provides the basis for investigating the extent to which, and how, learners…
Descriptors: Learner Engagement, Video Technology, Technology Uses in Education, Educational Technology
Nadira Dayo; Sameh Said Metwaly; Wim Van Den Noortgate – British Journal of Educational Technology, 2024
Single-case experimental designs (SCEDs) may offer a reliable and internally valid way to evaluate technology-enhanced learning (TEL). A systematic review was conducted to provide an overview of what, why and how SCEDs are used to evaluate TEL. Accordingly, 136 studies from nine databases fulfilling the inclusion criteria were included. The…
Descriptors: Technology Uses in Education, Technology Integration, Educational Research, Evaluation Methods
Harry Barton Essel; Dimitrios Vlachopoulos; Henry Nunoo-Mensah; John Opuni Amankwa – British Journal of Educational Technology, 2025
Conversational user interfaces (CUI), including voice interfaces, which allow users to converse with computers via voice, are gaining wide popularity. VoiceBots allow users to receive a response in real-time, regardless of the communication device. VoiceBots have been explored in fields such as customer service to automate repetitive queries and…
Descriptors: Foreign Countries, Artificial Intelligence, Program Effectiveness, Undergraduate Students
Aibhin Bray; Ann Devitt; Joanne Banks; Sergio Sanchez Fuentes; Marta Sandoval; Katerina Riviou; Darren Byrne; Margaret Flood; Jean Reale; Silvia Terrenzio – British Journal of Educational Technology, 2024
In the last two decades, there has been a global movement towards pedagogies that create more inclusive school environments in order to meet the needs of diverse learners. One such approach is Universal Design for Learning (UDL), which foregrounds the design of flexible and accessible learning experiences for all, regardless of learner…
Descriptors: Access to Education, Technology Uses in Education, Inclusion, Student Diversity
Eileen McGivney – British Journal of Educational Technology, 2025
Agency, or the capacity to take intentional actions, is considered one of the primary affordances of virtual reality (VR) for learning. VR is expected to increase learners' agency because it allows for full-body interactivity from a first-person perspective, giving them novel ways of interacting with the digital environment. Yet, agency in…
Descriptors: Technology Uses in Education, Computer Simulation, Field Trips, Personal Autonomy
Adarkwah, Michael Agyemang; Huang, Ronghuai – British Journal of Educational Technology, 2023
Twenty years after its inauguration, the information communication and technology for accelerated development (ICT4AD) policy intended to transform Ghana into an information and technology-driven high-income economy through digital education has been unsuccessful. In this digital era, young adults' attachment to technological tools is anticipated…
Descriptors: Foreign Countries, Educational Technology, Higher Education, Addictive Behavior
Alper Çalikoglu; Betül Bulut-Sahin; Asuman Asik – British Journal of Educational Technology, 2025
This study examines virtual exchange (VE) as a mode of internationalization at a distance through the Turkish higher education context. Recognizing the constraints of geographical mobility, VE emerges as a viable alternative to enhance international and intercultural learning through technology. Employing a qualitative phenomenological design, we…
Descriptors: Foreign Countries, Computer Mediated Communication, College Students, College Faculty
Weipeng Yang; Chan Wang; Alfredo Bautista – British Journal of Educational Technology, 2024
A lack of evidence bridging the chasm between professional learning practices and commonly used, publicly available resources such as YouTube videos, remains a long-term challenge in both research and practice. The study introduced a YouTube video club for female early childhood teachers in Hong Kong (N = 29) to view, analyse and discuss STEM…
Descriptors: Social Media, Video Technology, Clubs, Females
Blackmon, Stephanie J.; Major, Claire H. – British Journal of Educational Technology, 2023
This systematic review involved reexamining student perceptions of privacy in online, hybrid and technology-enhanced courses. The research questions included identifying key findings from studies on student privacy. The researchers followed the Preferred Reporting Items for Systematic Reviews and Meta-Analyses (PRISMA) methodology and completed…
Descriptors: Student Attitudes, Privacy, Online Courses, Blended Learning
Werse, Nicholas R. – British Journal of Educational Technology, 2023
Although many academic disciplines are now experiencing a process of "greening" as scholars seek to cultivate an ecocritical awareness within disciplinary scholarship, Neil Selwyn notes that such ecocritical concerns rarely feature in the field of educational technology. In this paper, I bring Selwyn's call for ecocritical awareness in…
Descriptors: Ecology, Environmental Education, Educational Technology, Sustainability
Valeria Aloizou; Stavey Linardatou; Michael Boloudakis; Symeon Retalis – British Journal of Educational Technology, 2025
Incorporating immersive technologies in education has become increasingly popular due to their ability to facilitate active learning and engage students in the acquisition of concepts and skills. One form of immersive technology includes educational games that incorporate movement interaction, allowing children to engage with in-game elements by…
Descriptors: Kindergarten, Core Curriculum, Classroom Environment, Movement Education
Paul Prinsloo; Mohammad Khalil; Sharon Slade – British Journal of Educational Technology, 2024
Students' physical and digital lives are increasingly entangled. It is difficult to separate students' "digital" well-being from their offline well-being given that artificial intelligence increasingly shapes both. Within the context of education's fiduciary and moral duty to ensure safe, appropriate and effective digital learning spaces…
Descriptors: Educational Technology, Technology Uses in Education, Well Being, Artificial Intelligence
Rüth, Marco; Birke, Adrian; Kaspar, Kai – British Journal of Educational Technology, 2022
Despite many known educational benefits of digital game-based learning, teaching with digital games is not yet a common practice in formal education. The role that digital game-based learning might play in future school teaching can be explored by examining the behavioral intentions of pre-service teachers as the ultimate gatekeepers. In this…
Descriptors: Game Based Learning, Educational Technology, Technology Uses in Education, Preservice Teachers
Wang, Qiong; Zhao, Guoqing – British Journal of Educational Technology, 2023
Technostress is an undesired consequence of information and communication technology (ICT) use and might negatively affect teachers. However, there is a lack of empirical research exploring the influences of technostress creators on teachers' ICT use. This study aims to bridge this gap by exploring the structural relationship among five…
Descriptors: Stress Variables, Educational Technology, Technology Integration, Teacher Attitudes