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Blume, Carolyn – CALICO Journal, 2019
While digital gameplaying is increasingly recognized for its potential for language learning, its use among English as a foreign language (EFL) teachers in both leisure and pedagogical contexts is comparatively meagre. Assumptions regarding the appropriate nature of schooling on the one hand and appropriate leisure pursuits on the other mediate…
Descriptors: English (Second Language), Second Language Learning, Second Language Instruction, Computer Games
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Hellmich, Emily A. – CALICO Journal, 2019
Despite its numerous benefits and potentialities for language learning and teaching, digital technology can also play a role in creating and maintaining inequality. While critical CALL often focuses on micro-level issues and contexts, macro-level perspectives, including discourses, are also essential to consider: From ecological and…
Descriptors: Computer Assisted Instruction, Second Language Learning, Second Language Instruction, Information Technology
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Back, Michele; Zavala, Virginia; Franco, Raiza – CALICO Journal, 2022
Although the COVID-19 pandemic has profoundly affected K-12 education worldwide, Peru has faced particularly unique challenges. A combination of quarantine requirements and unequal access to remote learning technology led to the creation of a series of multimodal programs by Peru's Ministry of Education under the umbrella title Aprendo en Casa [I…
Descriptors: Pandemics, COVID-19, Distance Education, Foreign Countries