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Yuchan Gao – CALICO Journal, 2024
Content-language integration has been perceived to be an effective approach in second and foreign language learning. However, it can be challenging to implement in content classes, especially in science classrooms. Researchers have suggested using tasks and games to help design diverse opportunities for language and content learning; in…
Descriptors: Game Based Learning, Computer Assisted Instruction, Teaching Methods, Science Instruction
Hee Jin Bang; Kirsten Olander; Erin Lenihan – CALICO Journal, 2020
This study examines the English language learning outcomes of young Chinese L1 children when using a digital self-guided learning tool, ABCmouse "English Language Learning Academy" (ABCmouse ELL), created by Age of Learning, Inc. and designed based on principles of second language research. In a pretest, posttest study design, experiment…
Descriptors: Second Language Learning, Second Language Instruction, English (Second Language), Learning Activities
Quixal, Martí; Meurers, Detmar – CALICO Journal, 2016
The paper tackles a central question in the field of Intelligent Computer-Assisted Language Learning (ICALL): How can language learning tasks be conceptualized and made explicit in a way that supports the pedagogical goals of current Foreign Language Teaching and Learning and at the same time provides an explicit characterization of the Natural…
Descriptors: Computer Assisted Instruction, Educational Technology, Second Language Instruction, Natural Language Processing
Nagata, Noriko – CALICO Journal, 2010
This paper discusses several design issues in the development of a new online Japanese textbook, called "Robo-Sensei: Japanese Curriculum with Automated Feedback". When it is completed, the new online textbook will present a full Japanese curriculum. It extends a previously published online software program, "Robo-Sensei: Personal Japanese Tutor"…
Descriptors: Feedback (Response), Class Activities, Student Attitudes, Learning Activities

Culley, Gerald; And Others – CALICO Journal, 1986
Describes commercial examples of computerized adventure games that have much to offer language learning. Features for such a program are suggested, and the means by which these programs can be modified for instructional purposes are discussed. (Author/CB)
Descriptors: Computer Assisted Instruction, Computer Software, Educational Games, Learning Activities
Weinberg, Alysse – CALICO Journal, 2007
In previous publications the author reported on the use of a website dedicated to French songs for an advanced French comprehension course at the university level. The present article analyzes web-tracking data captured from the website over two terms--fall 2003 and winter 2004. The variations in the amount of time students spent working on the…
Descriptors: Internet, French, Gender Differences, Web Sites

de Quincy, Paul – CALICO Journal, 1986
Describes six types of software (manipulative, problem-solving, text reconstruction, text construction, simulation, and adventure) and the possible roles of each in computer-assisted language learning. (Author/CB)
Descriptors: Computer Assisted Instruction, Computer Software, Educational Games, English (Second Language)

Wachowicz, Krystyna A.; Scott, Brian – CALICO Journal, 1999
Reviews speech-interactive learning activities in selected commercial products: activities for vocabulary development, conversational practice, and pronunciation. Suggests the effectiveness of speech-interactive computer-assisted language learning is determined less by capabilities of the speech recognizer than by (a) design of language-learning…
Descriptors: Communicative Competence (Languages), Computer Assisted Instruction, Computer Software, Feedback

Wharton, Charlotte; Bourgerie, Dana S. – CALICO Journal, 1994
Describes "SuperMemo," a memorization tool that uses an automated flashcard scheme that can include sound and graphics in the database of study items. Based on the learner's performance, "SuperMemo" schedules items to appear for review. Xia Li Ba Ren ("common person" in Chinese) is the name of a Chinese word processor that runs with a standard…
Descriptors: Chinese, Computer Assisted Instruction, Computer Software Reviews, Databases

Dahl, Rex C.; Luckau, Paul F. – CALICO Journal, 1985
Discusses an interactive video project designed to facilitate the teaching of culture and language in an integrated manner and describes the project's hardware, authoring system, the types of visual reference materials used, the organization of the phases which make up each of its units, and what it teaches. (Author/SED)
Descriptors: Authoring Aids (Programing), Computer Assisted Instruction, Courseware, Cultural Education