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Zheng, Dongping; Young, Michael F.; Brewer, Robert A.; Wagner, Manuela – CALICO Journal, 2009
This study explored affective factors in learning English as a foreign language in a 3D game-like virtual world, Quest Atlantis (QA). Through the use of communication tools (e.g., chat, bulletin board, telegrams, and email), 3D avatars, and 2D webpage navigation tools in virtual space, nonnative English speakers (NNES) co-solved online…
Descriptors: Self Efficacy, Second Language Learning, Computer Mediated Communication, English (Second Language)
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Sotillo, Susana – CALICO Journal, 2005
This exploratory study examines corrective feedback in native speaker-nonnative speaker (NS-NNS) and NNS-NNS dyads while participants were engaged in communicative and problem-solving activities via "Yahoo! Instant Messenger" (YIM). As "negotiation of meaning" studies of the 1990s have shown, linguistic items which learners negotiate in…
Descriptors: Feedback (Response), Error Correction, Native Speakers, Second Language Learning