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Zheng, Dongping; Young, Michael F.; Brewer, Robert A.; Wagner, Manuela – CALICO Journal, 2009
This study explored affective factors in learning English as a foreign language in a 3D game-like virtual world, Quest Atlantis (QA). Through the use of communication tools (e.g., chat, bulletin board, telegrams, and email), 3D avatars, and 2D webpage navigation tools in virtual space, nonnative English speakers (NNES) co-solved online…
Descriptors: Self Efficacy, Second Language Learning, Computer Mediated Communication, English (Second Language)
Peer reviewedReese, L. Grant; And Others – CALICO Journal, 1988
Utah State University's intensive Spanish program uses video simulations of real-life experiences as the basis for classroom instruction in lieu of following a textbook, allowing the class to become student-centered, rather than instructor-centered, through a problem-solving group endeavor. (Author/CB)
Descriptors: Classroom Communication, Computer Assisted Instruction, Computer Simulation, Higher Education
Peer reviewedde Quincy, Paul – CALICO Journal, 1986
Describes six types of software (manipulative, problem-solving, text reconstruction, text construction, simulation, and adventure) and the possible roles of each in computer-assisted language learning. (Author/CB)
Descriptors: Computer Assisted Instruction, Computer Software, Educational Games, English (Second Language)
Peer reviewedPhillips, Martin K. – CALICO Journal, 1986
Argues that a framework is needed for computer-assisted language learning (CALL) which would provide criteria for decisions about priorities and emphases. A comparison of two different types of CALL programs is made for the insights they may offer into developmental principles. (SED)
Descriptors: Classroom Techniques, Cognitive Style, Comparative Analysis, Computer Assisted Instruction
Peer reviewedHolland, V. Melissa; Kaplan, Jonathan D.; Sabol, Mark A. – CALICO Journal, 1999
Describes a speech-interactive graphics microworld in which learners speak problem-solving directions to an animated agent and in which new scenarios can be authored. A proof-of-concept application is illustrated for sustaining basic speaking skill in Modern Standard Arabic. (Author/VWL)
Descriptors: Arabic, Authoring Aids (Programming), Computer Assisted Instruction, Language Tests
Peer reviewedSinyor, Roberta – CALICO Journal, 1997
Describes several sources of errors made by students of Italian and some of the problem-solving behaviors in drill-and-practice exercises on direct and indirect object pronouns and the present perfect tense. The article identifies an unexpected source of error and a problem-solving behavior not found in the traditional learning environment and…
Descriptors: College Instruction, Computer Assisted Instruction, Error Analysis (Language), Error Patterns
Peer reviewedKreutzer, Martin; Neunzig, Wilhelm – CALICO Journal, 1997
Describes a methodology for teacher training seminars designed to reconsider and define the validity of the design of computer-assisted language learning exercises that are developed by teachers and aimed at solving specific problems experienced by their students. A three-stage system of evaluation to collect empirical data on the method's…
Descriptors: Computer Assisted Instruction, Inservice Teacher Education, Instructional Effectiveness, Instructional Materials
Sotillo, Susana – CALICO Journal, 2005
This exploratory study examines corrective feedback in native speaker-nonnative speaker (NS-NNS) and NNS-NNS dyads while participants were engaged in communicative and problem-solving activities via "Yahoo! Instant Messenger" (YIM). As "negotiation of meaning" studies of the 1990s have shown, linguistic items which learners negotiate in…
Descriptors: Feedback (Response), Error Correction, Native Speakers, Second Language Learning
Peer reviewedLiou, Hsien-Chin – CALICO Journal, 1997
Reviews learner strategy research, strategy instruction, and on-line help in multimedia instructional materials, and reports on a study investigating 20 native Chinese-speaking English language learners' use of computer resource facilities (e.g., scripts, glossaries, background information) in an interactive videodisc program and their reactions…
Descriptors: Chinese, Computer Assisted Instruction, English (Second Language), Foreign Countries

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