Descriptor
| Computer Assisted Instruction | 2 |
| Computer Software | 2 |
| Educational Games | 2 |
| Learning Activities | 2 |
| Second Language Instruction | 2 |
| Simulation | 2 |
| English (Second Language) | 1 |
| Generative Phonology | 1 |
| Problem Solving | 1 |
Source
| CALICO Journal | 2 |
Author
| Culley, Gerald | 1 |
| de Quincy, Paul | 1 |
Publication Type
| Journal Articles | 2 |
| Reports - Descriptive | 2 |
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Peer reviewedCulley, Gerald; And Others – CALICO Journal, 1986
Describes commercial examples of computerized adventure games that have much to offer language learning. Features for such a program are suggested, and the means by which these programs can be modified for instructional purposes are discussed. (Author/CB)
Descriptors: Computer Assisted Instruction, Computer Software, Educational Games, Learning Activities
Peer reviewedde Quincy, Paul – CALICO Journal, 1986
Describes six types of software (manipulative, problem-solving, text reconstruction, text construction, simulation, and adventure) and the possible roles of each in computer-assisted language learning. (Author/CB)
Descriptors: Computer Assisted Instruction, Computer Software, Educational Games, English (Second Language)


