Publication Date
In 2025 | 0 |
Since 2024 | 0 |
Since 2021 (last 5 years) | 0 |
Since 2016 (last 10 years) | 1 |
Since 2006 (last 20 years) | 1 |
Descriptor
Chemical Engineering | 1 |
Experiential Learning | 1 |
Foreign Countries | 1 |
Game Based Learning | 1 |
High School Students | 1 |
Instructional Effectiveness | 1 |
Power Technology | 1 |
Utilities | 1 |
Video Games | 1 |
Workshops | 1 |
Source
Chemical Engineering Education | 1 |
Author
Adams, Thomas A., II | 1 |
Nease, Jake | 1 |
Publication Type
Journal Articles | 1 |
Reports - Descriptive | 1 |
Education Level
High Schools | 1 |
Secondary Education | 1 |
Audience
Location
Canada | 1 |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Nease, Jake; Adams, Thomas A., II – Chemical Engineering Education, 2019
BLACKOUT! is a turn-based video game that introduces undergraduate and high school students to the types of power generation available in most electricity markets. The workshop portion of BLACKOUT! introduces students to the advantages and disadvantages of power generation by coal, natural gas, nuclear, wind and solar. The students then take the…
Descriptors: Experiential Learning, Video Games, Workshops, Power Technology