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Classroom Computer Learning | 8 |
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Slesnick, Twila | 1 |
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Slesnick, Twila – Classroom Computer Learning, 1984
Presents various programing activities using the BASIC and LOGO programing languages. Activities are included in separate sections with a title indicating the nature of the activities and the "tools" (commands) needed. For example, "Old-fashioned drawing" requires several tools (PRINT, LIST, RUN, GOTO) to make drawings using…
Descriptors: Computer Science Education, Intermediate Grades, Junior High Schools, Learning Activities
Classroom Computer Learning, 1985
Presents four activities suitable for upper elementary and middle/junior high school students. These activities focus on: (1) a customized spelling program; (2) designing fashions; (3) a student-generated form letter to parents; and (4) computer debates. (JN)
Descriptors: Computer Science Education, Intermediate Grades, Junior High Schools, Learning Activities
Classroom Computer Learning, 1985
Presents a collection of teaching activities suitable for middle grade students. They include a program for an Apple sketch pad and a Logo procedure to determine what angles produce polygons. Comments related to inputing variables, replicating patterns and figures, and using electronic spreadsheets are included. (JN)
Descriptors: Computer Science Education, Intermediate Grades, Junior High Schools, Learning Activities
Classroom Computer Learning, 1985
Presents a collection of computer-oriented teaching activities for the middle grades. They focus on Logo activities to sharpen visualization skills, use of spreadsheets, various uses of Apple microcomputer paddles, and writing a program from program output. All activities may be adapted for lower or higher grade levels. (JN)
Descriptors: Computer Science Education, Intermediate Grades, Junior High Schools, Learning Activities
Classroom Computer Learning, 1984
Five ideas for computer-oriented classroom activities are presented. They include sending secret messages (while introducing the American Standard Code for Information Interchange- ASCII), conducting a computer survey, playing adventure games, showing why the END command is needed, and using control characters to protect a program. (JN)
Descriptors: Class Activities, Computer Science Education, Intermediate Grades, Junior High Schools
Classroom Computer Learning, 1984
Describes five computer-oriented activities suitable for middle grade students. Activities focus on use of spreadsheets to record nutrition data, programs that cause lights to twinkle on a Christmas tree and balloons to burst, an arithmetic problem, and a mathematics exercise using a spreadsheet. (JN)
Descriptors: Arithmetic, Computer Science Education, Intermediate Grades, Junior High Schools
Classroom Computer Learning, 1985
Presents four teaching activities (suitable for high school students) which focus on: use of LOGO paddles; a database of student interests (to use in career-oriented units/projects); probability related to two or more students having the same birthday; and reading of print statements on the monitor. (JN)
Descriptors: Career Choice, Computer Science Education, Databases, High Schools
Classroom Computer Learning, 1984
Six practical computer-oriented classroom activities are presented. They include making cryptograms using the search-and-replace function of word processors, making a frame for a Logo picture, examining Atari POKE commands, and comparing equivalent commands on different microcomputers. Also indicates the usefulness of marking on monitors with…
Descriptors: Class Activities, Computer Graphics, Computer Science Education, Intermediate Grades