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Classroom Computer Learning, 1984
Six practical computer-oriented classroom activities are presented. They include making cryptograms using the search-and-replace function of word processors, making a frame for a Logo picture, examining Atari POKE commands, and comparing equivalent commands on different microcomputers. Also indicates the usefulness of marking on monitors with…
Descriptors: Class Activities, Computer Graphics, Computer Science Education, Intermediate Grades
Classroom Computer Learning, 1984
Five computer-oriented classroom activities are suggested. They include: Logo programming to help students develop estimation, logic and spatial skills; creating flow charts; inputting data; making snowflakes using Logo; and developing and using a database management program. (JN)
Descriptors: Class Activities, Computer Graphics, Computer Science Education, Elementary Education
Classroom Computer Learning, 1989
Follows the development of hypertext which is the electronic movement of large amounts of text. Probes the use of the Macintosh HyperCard and its applications in education. Notes programs are stackable in the computer. Provides tool, resource, and stack directory along with tips for using HyperCard. (MVL)
Descriptors: Computer Assisted Instruction, Computer Graphics, Computer Peripherals, Computer Software
Classroom Computer Learning, 1989
Reviews three software programs: (1) "Microsoft Works 2.0": word processing, data processing, and telecommunications, grades 7 and up; (2) "AppleWorks GS": word processor, database, spreadsheet, graphics, and telecommunications, grades 3-12, Apple IIGS; (3) "Choices, Choices: On the Playground, Taking Responsibility":…
Descriptors: Computer Graphics, Computer Software Reviews, Computer Uses in Education, Critical Thinking
Peng, John; And Others – Classroom Computer Learning, 1988
Discusses four applications of the microcomputer to the classroom: (1) a program listing of how to draw circles on the Apple II computers; (2) using a database to help write stories; (3) switching computers with others while writing stories to encourage creativity; and (4) a listing of a LOGO kaleidoscope program. (MVL)
Descriptors: Computer Graphics, Computer Software, Computer Uses in Education, Creative Writing
Classroom Computer Learning, 1986
Presents practical teaching suggestions selected from commercially available materials and also submitted by readers that can easily be adapted to different grade levels. Contains eight computer based activities which provide experience with spreadsheets, random number functioning, word puzzles, survey plotting, graphics, and Logo programming. (ML)
Descriptors: Computer Assisted Instruction, Computer Graphics, Computer Science Education, Computer Simulation
Classroom Computer Learning, 1988
Reviewed are 41 software packages. Many topic areas are covered. A brief synopsis, grade levels, hardware requirements, and approximate cost are included. A list of 23 software producers is included. (CW)
Descriptors: Computer Graphics, Computer Interfaces, Computer Software Reviews, Computer Uses in Education
Classroom Computer Learning, 1990
Reviewed are three computer software packages including "Martin Luther King, Jr.: Instant Replay of History,""Weeds to Trees," and "The New Print Shop, School Edition." Discussed are hardware requirements, costs, grade levels, availability, emphasis, strengths, and weaknesses. (CW)
Descriptors: Black History, Computer Graphics, Computer Software, Computer Software Reviews
Choate, Jonathan – Classroom Computer Learning, 1989
Discusses the use of the symbolic manipulator which helps students solve equations one step at a time. Recommends features to look for in algebra tools. Compares 14 programs on general, graphic, numeric, and symbolic manipulation and provides short reviews of each. (MVL)
Descriptors: Algebra, Computer Graphics, Computer Oriented Programs, Computer Software Reviews
Eiser, Leslie – Classroom Computer Learning, 1988
Discusses some of the attributes of effective tutorial software programs. Describes four science programs that focus on the physical and earth sciences, and highlights some of their features that are proposed as features of high-quality educational software. (TW)
Descriptors: Computer Assisted Instruction, Computer Graphics, Computer Software Reviews, Computer Uses in Education
D'Ignazio, Fred – Classroom Computer Learning, 1988
Discussed are products and activities which can be used in a multimedia computer setting. Highlighted are the use of video cameras, video digitizers, and video overlays. Examples of how this technology can be used by students are described. (CW)
Descriptors: Computer Graphics, Computer Oriented Programs, Computer Peripherals, Computer Software
Eiser, Leslie – Classroom Computer Learning, 1989
Reviews 70 software programs and 19 print publications, and provides a short synopsis of the best programs. Included areas are: teaching others to use AppleWorks, writing templates, curriculum applications, tools for teachers and administrators, and desktop tools and utilities. Lists resource books for AppleWorks. (MVL)
Descriptors: Computer Graphics, Computer Literacy, Computer Oriented Programs, Computer Software
Holzberg, Carol S.; And Others – Classroom Computer Learning, 1989
Reviews five Apple II computer programs: (1) The Research Companion: Supreme Court Decisions, grades 9-12; (2) Rebus Writer--vocabulary, problem solving, wordplay, grades 3-12; (3) Playing with Science: Temperature--MBL for grades K-7; (4) Exploring Science: Temperature--MBL for grades 6-12; and (5) ShowOff--graphics, desktop presentations for…
Descriptors: Computer Assisted Instruction, Computer Graphics, Computer Simulation, Computer Software
Olivas, Jerry – Classroom Computer Learning, 1989
Discusses image scanning and optical character recognition. Describes how computer scanners work. Summarizes scan quality, scanning speed requirements, and hardware requirements for scanners. Surveys the range of scanners currently available. (MVL)
Descriptors: Computer Graphics, Computer Peripherals, Computer Uses in Education, Display Systems
Classroom Computer Learning, 1989
Reviews three software programs: (1) "Cartooners"--develops creative arts and animation, grades 1-6, Apple IIGS; (2) "PC Globe+"--social studies, geography, grades 4-12, IBM(384K); (3) "Wood Car Rally"--physical science, scientific method, grades 3-9, Apple II. (MVL)
Descriptors: Animation, Computer Graphics, Computer Simulation, Computer Software Reviews
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