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Classroom Computer Learning, 1985
Describes computer-oriented teaching activities for the upper grades. They focus on the use of databases in history classes, checking taxes, examining aspects of the joystick button on Atari microcomputers, printing control using Logo, and a Logo program that draws whirling squares. All activities can be adapted for lower grades. (JN)
Descriptors: Computer Science Education, Databases, Intermediate Grades, Learning Activities
Hannah, Larry; Matus, Charles – Classroom Computer Learning, 1984
Suggests providing opportunities for students to discuss real-life computer-related issues in the classroom. Several sample scenarios are included. Students not only examine their values but also develop reasoning and decision-making skills using these or other dilemma stories. (JN)
Descriptors: Computer Science Education, Decision Making, Ethics, Secondary Education
Classroom Computer Learning, 1984
Presented are six activities suitable for middle grades. They include programs for voting, creating Logo patterns, and for selecting a writing topic. Other activities focus on use of the colon and FOR/NEXT loop in BASIC and evaluating programs. (JN)
Descriptors: Computer Science Education, Elementary Secondary Education, Learning Activities, Programing
Classroom Computer Learning, 1984
Five activities suitable for upper grades are provided. They include programs to create polygons (Logo), determine where text is placed on screen (Apple Pascal), and draw a working clock (Logo). Other activities focus on command statements and creating a quiz. (JN)
Descriptors: Computer Science Education, Elementary Secondary Education, Learning Activities, Programing
VanDuyne, Andy – Classroom Computer Learning, 1984
Presented are four teaching activities for early grades, including one using the Atari PILOT "fill" command. Includes an article ("The Human Computer") by Andy Van Duyne suggesting a role-playing activity designed to illustrate programing techniques and terms. (JN)
Descriptors: Computer Science Education, Elementary Education, Learning Activities, Microcomputers
Classroom Computer Learning, 1984
Five ideas for computer-oriented classroom activities are presented. They include sending secret messages (while introducing the American Standard Code for Information Interchange- ASCII), conducting a computer survey, playing adventure games, showing why the END command is needed, and using control characters to protect a program. (JN)
Descriptors: Class Activities, Computer Science Education, Intermediate Grades, Junior High Schools
Classroom Computer Learning, 1984
Suggestions for five activities are presented. They include: ideas for several student problem-solving projects; preparing a flowsheet and program for 10 coin and dice games; using word processor formatting commands to create word designs; creating sounds; and writing a program to print out sums indefinitely. (JN)
Descriptors: Class Activities, Computer Science Education, High Schools, Learning Activities
Classroom Computer Learning, 1984
Presents computer-oriented teaching suggestions suitable for early grades. They include creating houses and stained glass ornaments using Logo, recording class activities with a database management program, making mazes with graphics programs, making drawings with a KoalaPad, and using a program to introduce computers to non-English speaking…
Descriptors: Computer Graphics, Computer Science Education, Elementary Education, Learning Activities
Slesnick, Twila – Classroom Computer Learning, 1984
Describes how three different levels of students interacted with three different commercially available robots. Considers the educational value of these devices and provides a list of seven robots (indicating their source, computer compatibility, language, current cost, capabilities, and options). (JN)
Descriptors: Computer Oriented Programs, Computer Science, Elementary Secondary Education, Instructional Innovation
Green, John O. – Classroom Computer Learning, 1984
Discusses what computer technology means for teachers and their careers, focusing on how proposed legislation may affect individuals already teaching computer courses and the status of jobs in computer education in the District of Columbia, Virginia, Florida, California, and Illinois. Considers kinds of positions available now and in the future.…
Descriptors: Computer Science Education, Elementary Secondary Education, Employment Opportunities, State Legislation
Classroom Computer Learning, 1984
Offers suggestions for five computer-oriented classroom activities. They include uniting a writing class by having them collectively write a book using a word processor, examining FOR/NEXT loops, using a compound interest computer program, and developing a list of facts about computers. Includes four short programs which erase monitor screens. (JN)
Descriptors: Class Activities, Computer Science Education, Computer Software, High Schools
Classroom Computer Learning, 1984
Describes five computer-oriented activities suitable for middle grade students. Activities focus on use of spreadsheets to record nutrition data, programs that cause lights to twinkle on a Christmas tree and balloons to burst, an arithmetic problem, and a mathematics exercise using a spreadsheet. (JN)
Descriptors: Arithmetic, Computer Science Education, Intermediate Grades, Junior High Schools
Classroom Computer Learning, 1984
Presents five activities suitable for middle grades. These include listings for a car race (BASIC) and poetry (Pilot) programs, and activities on graphics without programing, new meanings (related to computers) of old words, and developing a list of historical events. (JN)
Descriptors: Computer Graphics, Computer Programs, Computer Science Education, Elementary Secondary Education
Slesnick, Twila – Classroom Computer Learning, 1985
Provides answers to nine myths about computers, including computers are invaluable for school and home use; programing experience means job security; teachers will develop their own software; computers make good teachers; computer experts will form an elite social class; and computers increase student achievement. (JN)
Descriptors: Computer Science Education, Educational Trends, Elementary Secondary Education, Futures (of Society)
Classroom Computer Learning, 1985
Presents four teaching activities (suitable for high school students) which focus on: use of LOGO paddles; a database of student interests (to use in career-oriented units/projects); probability related to two or more students having the same birthday; and reading of print statements on the monitor. (JN)
Descriptors: Career Choice, Computer Science Education, Databases, High Schools
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