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Chen Chen; Yifeng Yuan – Computer Assisted Language Learning, 2025
This study explores the effectiveness of Virtual Reality (VR) in Chinese as a second language (CSL) vocabulary learning from the international students' perspective. A new theoretical framework of VR-based vocabulary learning was designed and verified to serve the investigation. A total of 30 international students learning CSL in a Chinese…
Descriptors: Second Language Learning, Second Language Instruction, Vocabulary Development, Computer Simulation
Mark Feng Teng – Computer Assisted Language Learning, 2025
Working memory (WM) may be an essential component of incidental vocabulary learning and retention from captioned videos. However, how WM affects young learners' incidental vocabulary learning under different types of captions remains unclear. The present study employs a between-subject research design. The main purpose is to examine how two types…
Descriptors: Captions, Incidental Learning, Vocabulary Development, English (Second Language)
Ahmet Çekiç – Computer Assisted Language Learning, 2024
Despite increasing number of studies on incidental vocabulary learning through viewing in a foreign language, glosses, which have been proven to have facilitative effects in incidental vocabulary learning via other modes of input, have remained underexplored in audiovisual input. The current study investigates the effects of (1) traditional gloss…
Descriptors: Incidental Learning, Linguistic Input, Audiovisual Instruction, Teaching Methods
Lai, Kuo-Wei Kyle; Chen, Hao-Jan Howard – Computer Assisted Language Learning, 2023
Research on vocabulary acquisition in digital game-based learning has been increasing over the years, with advancements in technology giving rise to numerous learning alternatives in second language acquisition. As virtual reality gaming offers new opportunities to explore its effectiveness in language learning, it is thus important to investigate…
Descriptors: Vocabulary Development, Game Based Learning, Second Language Learning, Second Language Instruction
Foreign Language Acquisition via Artificial Intelligence and Extended Reality: Design and Evaluation
Divekar, Rahul R.; Drozdal, Jaimie; Chabot, Samuel; Zhou, Yalun; Su, Hui; Chen, Yue; Zhu, Houming; Hendler, James A.; Braasch, Jonas – Computer Assisted Language Learning, 2022
Artificial Intelligence (AI) and Extended Reality (XR) have been employed in several foreign language education applications to increase the availability of experiential learning methods akin to international immersion programs. However, research in multi-modal spoken dialogue in L2 combined with immersive technologies and collaborative learning…
Descriptors: Second Language Learning, Language Acquisition, Artificial Intelligence, Computer Simulation
Yüksel, H. Gülru; Mercanoglu, H. Güldem; Yilmaz, M. Betül – Computer Assisted Language Learning, 2022
Growing research suggests that digital flashcards may facilitate students' technical vocabulary learning efforts. The primary purpose of this quasi-experimental study was to compare the effect of digital flashcards (DFs) and wordlists on learning technical vocabulary as well as to explore students' perceptions regarding the use of DFs. Using…
Descriptors: Educational Technology, Language Tests, Vocabulary Development, Comparative Analysis
Marwa F. Hafour – Computer Assisted Language Learning, 2024
Owing to the plethora of user-friendly audio/video creation and editing applications as well as free full-featured hosting platforms, videoing and sharing has become a lifestyle of today's students. Utilizing these spontaneous practices, the current study examined the effects of digital media assignments (DMAs) and accompanying asynchronous…
Descriptors: English (Second Language), Second Language Learning, Second Language Instruction, Video Technology
Bueno-Alastuey, M. Camino; Nemeth, Katalin – Computer Assisted Language Learning, 2022
To date, several studies have investigated the potential benefits of using Quizlet and podcasts for vocabulary development. However, they have mainly focused on the use of available material, and its effects on receptive vocabulary acquisition and students' motivation. In contrast, relatively little has been done to study the effects of…
Descriptors: Vocabulary Development, Audio Equipment, Receptive Language, Expressive Language
Rasti-Behbahani, Amin; Shahbazi, Maryam – Computer Assisted Language Learning, 2022
This study investigates the probable effect of a digital game-based vocabulary learning (DGBVL) task on the acquisition of some components of a word knowledge framework. In so doing, 124 Persian speakers (56 males and 68 females) were randomly assigned to either a control or an experimental group. The experimental group participants completed a…
Descriptors: Computer Games, Game Based Learning, Comparative Analysis, Task Analysis
Nami, Fatemeh – Computer Assisted Language Learning, 2022
This study applied Edmodo as a supplementary environment for additional language practice in a semi-technical English course in an EFL context, with a quasi-experimental between-subjects (control versus experimental group) design. In addition to conventional classroom instruction and practice, the experimental group practiced additional language…
Descriptors: Foreign Countries, English (Second Language), Second Language Learning, Second Language Instruction
Carmen Muñoz; Anastasia Pattemore; Daniela Avello – Computer Assisted Language Learning, 2024
Repeated viewing of the same video is a common strategy among autonomous language learners as well as a much used pedagogical strategy among foreign language (FL) teachers. Learners may watch the same video more than once, to increase global comprehension of the target language or to focus their attention on linguistic aspects, such as new…
Descriptors: Captions, Vocabulary Development, Second Language Learning, Second Language Instruction
Hsieh, Yufen – Computer Assisted Language Learning, 2020
This study investigated how video caption type affected vocabulary learning and listening comprehension of low-intermediate Chinese-speaking learners of English. Each video was presented twice with one of the five caption types: (1) no caption (NC), (2) full caption with no audio (FCNA), (3) full caption (FC), (4) full caption with highlighted…
Descriptors: Second Language Learning, Second Language Instruction, English (Second Language), Teaching Methods
Tsai, Kuei-Ju – Computer Assisted Language Learning, 2019
Corpora are well-known for the affordance to make linguistic regularities salient. Since the coinage of the term 'data-driven learning' (DDL) in the 1990s, much has been done to investigate the effects of DDL on learning vocabulary, most notably lexico-grammatical patterns. However, less researched is how learners construct vocabulary knowledge…
Descriptors: Dictionaries, Computational Linguistics, Second Language Learning, Second Language Instruction
Montero Perez, Maribel; Peters, Elke; Desmet, Piet – Computer Assisted Language Learning, 2018
While most studies on L2 vocabulary learning through input have addressed learners' vocabulary uptake from written text, this study focuses on audio-visual input. In particular, we investigate the effects of enhancing video by (1) adding different types of L2 subtitling (i.e. no captioning, full captioning, keyword captioning, and glossed keyword…
Descriptors: Second Language Learning, Second Language Instruction, Vocabulary Development, Linguistic Input
Matthews, Joshua; O'Toole, John Mitchell; Chen, Shen – Computer Assisted Language Learning, 2017
This paper reports on task interaction, task success and word learning among second language (L2) learners of different levels of word recognition from speech (WRS) proficiency who used a CALL application previously shown to be effective in the development of L2 WRS. Participants (N = 65) were categorised into three levels of L2 WRS proficiency…
Descriptors: Word Recognition, Language Proficiency, Scores, Comparative Analysis
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