NotesFAQContact Us
Collection
Advanced
Search Tips
Source
Computer Assisted Language…81
Audience
Laws, Policies, & Programs
What Works Clearinghouse Rating
Showing 1 to 15 of 81 results Save | Export
Peer reviewed Peer reviewed
Direct linkDirect link
Marta Tecedor – Computer Assisted Language Learning, 2025
Motivated by the increasing popularity of service-provider virtual exchanges (SPVEs), in which native speakers (NS) are trained, supervised, and paid by a third-party company to converse about cultural topics with second language (L2) learners, this study examines the potential of L2-NS videoconferencing conversations to foster negotiation of…
Descriptors: Intercultural Communication, Videoconferencing, Native Speakers, Second Language Learning
Peer reviewed Peer reviewed
Direct linkDirect link
Jodi M. Tommerdahl; Chrystal Sapphire Dragonflame; Amanda A. Olsen – Computer Assisted Language Learning, 2024
A systematic review examining the efficacy of commercially available foreign language-learning apps (FLL) was completed. A database search of ERIC, PsychINFO, and LearnTechLib produced 1,786 journal articles. After applying specific inclusion and exclusion criteria based on Burston's seminal study (2015) requiring a minimum number of 10…
Descriptors: Computer Assisted Instruction, Teaching Methods, Second Language Learning, Second Language Instruction
Peer reviewed Peer reviewed
Direct linkDirect link
Siowai Lo – Computer Assisted Language Learning, 2025
Neural Machine Translation (NMT) has gained increasing popularity among EFL learners as a CALL tool to improve vocabulary, and many learners have reported its helpfulness for vocabulary learning. However, while there has been some evidence suggesting NMT's facilitative role in improving learners' writing on the lexical level, no study has examined…
Descriptors: Translation, Computational Linguistics, Vocabulary Development, English (Second Language)
Peer reviewed Peer reviewed
Direct linkDirect link
Chen Chen; Yifeng Yuan – Computer Assisted Language Learning, 2025
This study explores the effectiveness of Virtual Reality (VR) in Chinese as a second language (CSL) vocabulary learning from the international students' perspective. A new theoretical framework of VR-based vocabulary learning was designed and verified to serve the investigation. A total of 30 international students learning CSL in a Chinese…
Descriptors: Second Language Learning, Second Language Instruction, Vocabulary Development, Computer Simulation
Peer reviewed Peer reviewed
Direct linkDirect link
Mark Feng Teng – Computer Assisted Language Learning, 2025
The present study aims to examine incidental vocabulary learning from different genres of captioned videos while considering frequency, vocabulary knowledge, comprehension, and working memory. A total of 210 learners who learn English as a foreign language (EFL) were assigned to 6 treatment conditions that differed in terms of video genres…
Descriptors: Incidental Learning, Vocabulary Development, Recall (Psychology), Second Language Learning
Peer reviewed Peer reviewed
Direct linkDirect link
Mark Feng Teng – Computer Assisted Language Learning, 2025
Working memory (WM) may be an essential component of incidental vocabulary learning and retention from captioned videos. However, how WM affects young learners' incidental vocabulary learning under different types of captions remains unclear. The present study employs a between-subject research design. The main purpose is to examine how two types…
Descriptors: Captions, Incidental Learning, Vocabulary Development, English (Second Language)
Peer reviewed Peer reviewed
Direct linkDirect link
Wen Jia; Austin Pack; Yi Guan; Liping Zhang; Bin Zou – Computer Assisted Language Learning, 2025
Despite the growing interest in game-based learning (GBL) over the last two decades, the influence of Augmented Reality-based GBL on English vocabulary growth is still not well understood when compared with other forms of media, especially with regard to academic English vocabulary. This quasi-experimental study with 90 Chinese…
Descriptors: Game Based Learning, English for Academic Purposes, Second Language Learning, Second Language Instruction
Peer reviewed Peer reviewed
Direct linkDirect link
Mandana Rohollahzadeh Ebadi – Computer Assisted Language Learning, 2025
Drawing on Mayer's Cognitive Theory of Multimedia Learning, the present study aims to examine the effectiveness of technology-mediated teaching vocabulary in the form of multimedia glosses on EFL learners' depth and breadth of lexical knowledge. The study was conducted with 91 male and female undergraduate students at a lower-intermediate level of…
Descriptors: Vocabulary Development, Undergraduate Students, Females, Comparative Analysis
Peer reviewed Peer reviewed
Direct linkDirect link
Raniya Abdullah Alsehibany; Safaa M. Abdelhalim – Computer Assisted Language Learning, 2025
In the past two decades, corpora have been proposed as valuable computer-assisted tools for teaching and learning academic writing in English at the university level. This article reports on an empirical study that sought to examine the effectiveness of direct corpus consultation in overcoming vocabulary errors in academic writing. This study is…
Descriptors: Undergraduate Students, Majors (Students), English (Second Language), Second Language Learning
Peer reviewed Peer reviewed
Direct linkDirect link
Yu-Fen Yang; Wen-Min Hsieh; Wing-Kwong Wong; Yi-Chun Hong; Siao-Cing Lai – Computer Assisted Language Learning, 2024
Foreign Language Anxiety (FLA) is considered a central affective factor influencing English as a Foreign Language (EFL) learning. This study thus developed an online simulation game to create a virtually situated learning environment for reducing EFL primary school students' FLA levels and improving their English vocabulary learning. A total of…
Descriptors: Foreign Countries, English (Second Language), Second Language Learning, Second Language Instruction
Peer reviewed Peer reviewed
Direct linkDirect link
Huang, Tzu-Hua; Wang, Lun-Zhu – Computer Assisted Language Learning, 2023
TPR (Total Physical Response) is a methodology for teaching foreign languages. In traditional TPR, teachers need to spend a considerable amount of time confirming the accuracy of students' movements, which results in a low-efficiency teaching process and affects the fairness of student learning. A motion sensing system can assess the accuracy of…
Descriptors: Artificial Intelligence, Second Language Learning, Second Language Instruction, Motion
Peer reviewed Peer reviewed
Direct linkDirect link
Ali Soyoof; Barry Lee Reynolds; Rustam Shadiev; Boris Vazquez-Calvo – Computer Assisted Language Learning, 2024
While the study of serious games has received due attention, few studies have investigated their potentials of simultaneously offering a route to both content and language acquisition. Understanding the interdisciplinary educational affordance of serious game play is significant, as it might provide game designers and teachers with insight into…
Descriptors: Computer Assisted Instruction, Computer Games, Second Language Learning, Second Language Instruction
Peer reviewed Peer reviewed
Direct linkDirect link
Peterson, Mark – Computer Assisted Language Learning, 2023
This paper reviews the literature on the use of digital simulation games in computer-assisted language learning (CALL). The discussion explores research approaches, contexts, methodologies, findings, trends and issues in peer-reviewed research that has investigated the use of this type of digital game over the period 2005 to 2020. Results showed…
Descriptors: Computer Assisted Instruction, Teaching Methods, Second Language Learning, Second Language Instruction
Peer reviewed Peer reviewed
Direct linkDirect link
Ahmet Çekiç – Computer Assisted Language Learning, 2024
Despite increasing number of studies on incidental vocabulary learning through viewing in a foreign language, glosses, which have been proven to have facilitative effects in incidental vocabulary learning via other modes of input, have remained underexplored in audiovisual input. The current study investigates the effects of (1) traditional gloss…
Descriptors: Incidental Learning, Linguistic Input, Audiovisual Instruction, Teaching Methods
Peer reviewed Peer reviewed
Direct linkDirect link
Wu-Yuin Hwang; Bo-Chen Guo; Anh Hoang; Ching-Chun Chang; Nien-Tsu Wu – Computer Assisted Language Learning, 2024
This study introduced an app, called Smart UEnglish, for helping EFL conversation practices in authentic contexts. These conversation practices were categorized into 'designed talk' and 'free talk', based on the content of an English textbook and authentic ambient environment that includes such things as transportation, weather and scenic…
Descriptors: English (Second Language), Second Language Learning, Second Language Instruction, Computer Software
Previous Page | Next Page »
Pages: 1  |  2  |  3  |  4  |  5  |  6