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Dehghanzadeh, Hojjat; Fardanesh, Hashem; Hatami, Javad; Talaee, Ebrahim; Noroozi, Omid – Computer Assisted Language Learning, 2021
Digital gamification has been argued to be a fun and enjoyable method to support Learning English as a Second Language (LESL) and to ease the gap between students' learning and educational practice. This systematic review presents an overview of the state of the art on the use of gamification for LESL in digital environments. Furthermore, this…
Descriptors: Second Language Learning, Second Language Instruction, English (Second Language), Game Based Learning
Lomicka, Lara; Ducate, Lara – Computer Assisted Language Learning, 2021
While intercultural learning is a key goal of study abroad, it is often difficult to assess or even achieve. Recent models, such as linguistic landscapes (which looks at the language of public signs, including road signs, advertising billboards, street, and place names), can help students reflect on and make sense of their intercultural…
Descriptors: Cultural Awareness, Study Abroad, Reflection, Metacognition
Rasti-Behbahani, Amin; Shahbazi, Maryam – Computer Assisted Language Learning, 2022
This study investigates the probable effect of a digital game-based vocabulary learning (DGBVL) task on the acquisition of some components of a word knowledge framework. In so doing, 124 Persian speakers (56 males and 68 females) were randomly assigned to either a control or an experimental group. The experimental group participants completed a…
Descriptors: Computer Games, Game Based Learning, Comparative Analysis, Task Analysis
Chung, Eun Seon; Ahn, Soojin – Computer Assisted Language Learning, 2022
Many studies that have investigated the educational value of online machine translation (MT) in second language (L2) writing generally report significant improvements after MT use, but no study as of yet has comprehensively analyzed the effectiveness of MT use in terms of various measures in syntactic complexity, accuracy, lexical complexity, and…
Descriptors: Translation, Computational Linguistics, English (Second Language), Second Language Learning
Nami, Fatemeh – Computer Assisted Language Learning, 2022
This study applied Edmodo as a supplementary environment for additional language practice in a semi-technical English course in an EFL context, with a quasi-experimental between-subjects (control versus experimental group) design. In addition to conventional classroom instruction and practice, the experimental group practiced additional language…
Descriptors: Foreign Countries, English (Second Language), Second Language Learning, Second Language Instruction
Chen, Hao-Jan Howard; Hsu, Hsiao-Ling – Computer Assisted Language Learning, 2020
One of the more rapidly advancing subfields of second language acquisition research is Digital-game based language learning (DGBLL) and many studies have found that Commercial off-the-shelf (COTS) games can have a positive effect on vocabulary acquisition. COTS games are specifically made for entertainment purposes, while serious games, which…
Descriptors: Educational Games, Computer Games, Game Based Learning, Simulated Environment
Wong, Kevin M.; Samudra, Preeti G. – Computer Assisted Language Learning, 2021
The purpose of this study was to examine whether technology-based learning environments have the potential to support dual-language learners' (DLLs) vocabulary learning in their less dominant language. Interrogating Dual-Coding Theory (Paivio, 1986), this study investigates whether DLLs benefit from media content that is delivered both orally and…
Descriptors: Second Language Learning, Second Language Instruction, Computer Assisted Instruction, English (Second Language)
Ebadi, Saman; Rahimi, Masoud – Computer Assisted Language Learning, 2017
This article reports the results of a sequential explanatory mixed-methods approach to explore the impact of online peer-editing using Google Docs and peer-editing in a face-to-face classroom on EFL learners' academic writing skills. As the study adopted a quasi-experimental design, two intact classes, each with ten EFL learners, attending an…
Descriptors: English (Second Language), Second Language Learning, Second Language Instruction, Writing Skills
Lee, Ju Seong; Drajati, Nur Arifah – Computer Assisted Language Learning, 2020
This study introduces a new scale of willingness to communicate in a second language (L2 WTC) in digital and non-digital EFL contexts. The psychometric testing of the revised L2 WTC (L2 WTC-R) was undertaken with 114 Indonesian EFL students by means of exploratory factor analysis (EFA). The results yielded an 11-item scale composed of three…
Descriptors: Psychometrics, Second Language Learning, Second Language Instruction, English (Second Language)
Chen, Yan; Smith, Thomas J.; York, Cindy S.; Mayall, Hayley J. – Computer Assisted Language Learning, 2020
The purpose of this study is to examine the incorporation of Google Earth Virtual Reality (VR) into English Learners' (ELs) expository writing experiences from a Funds of Knowledge perspective utilizing a mixed-methods explanatory sequential design. The participants were 22 ELs from a middle school in a rural Midwestern town. During the…
Descriptors: Computer Simulation, Educational Technology, Technology Uses in Education, English Language Learners
Lee, Cynthia – Computer Assisted Language Learning, 2020
The aim of this article is to reveal the ways in which six 14- to 15-year-old second language (L2) learners, two each of high, mid, and low English proficiency levels were cognitively engaged in writing while using an automated content feedback program known as the Essay Critiquing System 2.0 in three out of five workshops in a Hong Kong secondary…
Descriptors: Adolescents, Automation, Feedback (Response), Computer Assisted Instruction
Lamb, Martin; Arisandy, Fauziah Eka – Computer Assisted Language Learning, 2020
Profound changes in the literacy practices of young people in the early part of this century mean that many are encountering and using English in their personal lives while studying the language formally in school or university, potentially shaping their language development and attitudes. This article reports a research project which investigated…
Descriptors: English (Second Language), Language Usage, Computer Mediated Communication, Student Motivation
Aldukhayel, Dukhayel – Computer Assisted Language Learning, 2021
The purpose of this study is to examine the perceptions of EFL learners and teachers toward vlogs as a source of aural input for L2 listening practice inside and outside of classroom. A total of 389 EFL university students drawn from 29 listening/speaking classes and their teachers participated in this study. After four weeks of exploiting vlogs…
Descriptors: Second Language Learning, Second Language Instruction, Vocabulary Development, Student Attitudes
Jiang, Yan; Chun, Dorothy – Computer Assisted Language Learning, 2023
This paper examines whether a web-based training on English discourse intonation leads to better spontaneous speech quality for Mandarin Chinese speakers who reside in the U.S. and in China. The four-week fully online training consisted of meta-instruction videos as well as listening and speaking activities, including instant visual pitch contour…
Descriptors: Oral Language, Second Language Learning, Second Language Instruction, English (Second Language)
Jia, Chengyuan; Hew, Khe Foon Timothy – Computer Assisted Language Learning, 2022
Lower-level processes have long been overlooked in EFL listening pedagogy. To address this pervasive problem, in this study, a program was designed that integrated WeChat, the most popular mobile instant messaging app in China, into dictation practice. Students in two classes studying a compulsory university EFL course were selected as…
Descriptors: Computer Software, Second Language Learning, Second Language Instruction, English (Second Language)

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