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East, J. Philip – Computer Science Education, 2004
The premise of this paper is that computer science has much to offer the endeavor of instructional improvement. Software design processes employed in computer science for developing software can be used for planning instruction and should improve instruction in much the same manner that design processes appear to have improved software. Techniques…
Descriptors: Instructional Design, Instructional Improvement, Computer Software, Computer Science
Nugent, Gwen; Soh, Leen-Kiat; Samal, Ashok; Lang, Jeff – Computer Science Education, 2006
An introductory CS1 course presents problems for educators and students due to students' diverse background in programming knowledge and exposure. Students who enroll in CS1 also have different expectations and motivations. Prompted by the curricular guidelines for undergraduate programmes in computer science released in 2001 by the ACM/IEEE, and…
Descriptors: Introductory Courses, Computer Science Education, Program Implementation, Screening Tests
Derntl, Michael; Botturi, Luca – Computer Science Education, 2006
Coming from architecture, through computer science, pattern-based design spread into other disciplines and is nowadays recognized as a powerful way of capturing and reusing effective design practice. However, current pedagogical pattern approaches lack widespread adoption, both by users and authors, and are still limited to individual initiatives.…
Descriptors: Computer System Design, Computer Science Education, Design Requirements, Scientific Concepts
Wolfe, Joanna – Computer Science Education, 2004
Despite the multiple potential benefits of asking students working on programming tasks to consider human factors, most programming assignments narrowly focus on technical details and requirements. Female students in particular may be attracted to assignments that emphasize human as well as technical factors. To assess how students respond to…
Descriptors: Assignments, Human Factors Engineering, Programming, Rhetoric
Nash, Jane Gradwohl; Bravaco, Ralph J.; Simonson, Shai – Computer Science Education, 2006
The purpose of this study was to assess structural knowledge change across a two-week workshop designed to provide high-school teachers with training in Java and Object Oriented Programming. Both before and after the workshop, teachers assigned relatedness ratings to pairs of key concepts regarding Java and Object Oriented Programming. Their…
Descriptors: Concept Mapping, Cognitive Structures, Workshops, Programming
Sicilia, Miguel-Angel – Computer Science Education, 2006
A considerable amount of experiences in teaching object-oriented concepts using the Java language have been reported to date, some of which describe language pitfalls and concrete learning difficulties. In this paper, a number of additional issues that have been experienced as difficult for students to master, along with approaches intended to…
Descriptors: Learning Problems, Learning Strategies, Programming, Programming Languages
Nuutila, Esko; Torma, Seppo; Malmi, Lauri – Computer Science Education, 2005
Problem-Based Learning (PBL) method emphasizes students' own activity in learning about problems, setting up their own learning goals and actively searching for and analyzing information. In this paper, we describe and discuss our experiences on applying PBL, especially the seven steps method widely used in medical faculties, in an introductory…
Descriptors: Problem Based Learning, Teaching Methods, Programming, Computer Science Education
Holmboe, Christian – Computer Science Education, 2005
Constructing a data model for a problem area requires identifying and formulating some symbolic representation of the concepts involved, their characteristics, and the relationships between them. Taking a socio-cultural perspective on learning, analysis of classroom dialog is used to identify cognitive challenges met by novice students of data…
Descriptors: Concept Formation, Concept Teaching, Psycholinguistics, Metalinguistics
Lancaster, Thomas; Culwin, Fintan – Computer Science Education, 2004
Automated techniques for finding plagiarism in student source code submissions have been in use for over 20 years and there are many available engines and services. This paper reviews the literature on the major modern detection engines, providing a comparison of them based upon the metrics and techniques they deploy. Generally the most common and…
Descriptors: Foreign Countries, Plagiarism, College Students, Student Evaluation
Bergin, Susan; Reilly, Ronan – Computer Science Education, 2006
A model for predicting student performance on introductory programming modules is presented. The model uses attributes identified in a study carried out at four third-level institutions in the Republic of Ireland. Four instruments were used to collect the data and over 25 attributes were examined. A data reduction technique was applied and a…
Descriptors: Programming, Foreign Countries, Multivariate Analysis, Introductory Courses
Ala-Mutka, Kirsti M. – Computer Science Education, 2005
Practical programming is one of the basic skills pursued in computer science education. On programming courses, the coursework consists of programming assignments that need to be assessed from different points of view. Since the submitted assignments are executable programs with a formal structure, some features can be assessed automatically. The…
Descriptors: Computer Science Education, Assignments, Student Evaluation, Program Effectiveness
Rossa, Dean – Computer Science Education, 1991
Presents eight points to emphasize when teaching the concept of place value. Contends that converting numbers from one base to another helps students understand the concept of place value and the importance of context in establishing meaning. Provides a BASIC computer program to make conversions. (MDH)
Descriptors: Computer Assisted Instruction, Computer Science Education, Concept Formation, Context Effect
Ben-Ari, Mordechai – Computer Science Education, 2004
Sociocultural theories of learning such as Wenger and Lave's situated learning have been suggested as alternatives to cognitive theories of learning like constructivism. This article examines situated learning within the context of computer science (CS) education. Situated learning accurately describes some CS communities like open-source software…
Descriptors: Communities of Practice, Constructivism (Learning), Computer Science Education, Textbooks
Bennedsen, Jens – Computer Science Education, 2006
Pedagogical patterns have been around since 1995, but several authors claim their impact is limited. However, these claims are based on authors' own observations and not on methodical evaluations of the use and dissemination of pedagogical patterns. This claim is in contrast to the vision of the creators of pedagogical patterns--they think…
Descriptors: Familiarity, Science Teachers, Computer Science Education, Questionnaires
Berglund, Anders; Eckerdal, Anna – Computer Science Education, 2006
This paper explores what students taking an international project-based course in computer systems strive to learn. Through empirical, phenomenographic work we have identified three different motives that the students strive for: academic achievement; project and team working capacity; and social competence. What a student strives to learn largely…
Descriptors: Computer Science Education, Student Educational Objectives, Foreign Countries, Phenomenology

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