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Showing 121 to 135 of 295 results Save | Export
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Kong, Siu-Cheung; Wang, Yi-Qing – Computer Science Education, 2019
Background and Context: Positive youth programming development (PYPD) was conceptualized to measure various positive qualities of students in programming education. Objective: This study aimed to develop a valid PYPD instrument in the pilot before exploring students' positive qualities in two follow-up studies. Method: A multi-study design was…
Descriptors: Computer Science Education, Programming, College Students, Test Validity
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Nasser-Abu Alhija, Fadia; Levi-Eliyahu, Orna – Computer Science Education, 2019
Background and Context: Understanding the effects of learner characteristics and perceived learning environment on achievement in academic fields including Computer Science (CS) is of critical importance. Objective: This study aimed at testing a hypothesized model of achievement in CS in terms of the learner and the learning environment…
Descriptors: Computer Science Education, Grade 11, Grade 12, High School Students
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Bares, William; Manaris, Bill; McCauley, Renée – Computer Science Education, 2018
Computing in the Arts (CITA) is an interdisciplinary Bachelor of Arts degree program, which integrates computer science with art theory and practice. We present a 6-year study that explores the impact of the CITA degree on broadening participation. We find that CITA attracts a different student population than traditional computer science degrees.…
Descriptors: Longitudinal Studies, Computer Science Education, Interdisciplinary Approach, Gender Differences
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Blaney, Jennifer M. – Computer Science Education, 2020
Background and Context: Women remain underrepresented in undergraduate computing, student leadership roles, and computing leadership positions after college. This study provides insight into these inequities by examining gender and leadership conceptions among computing undergraduate students. Objective: Guided by leadership identity development…
Descriptors: Computer Science Education, Gender Differences, Disproportionate Representation, Undergraduate Students
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Wanzer, Dana Linnell; McKlin, Tom; Freeman, Jason; Magerko, Brian; Lee, Taneisha – Computer Science Education, 2020
Background and Context: EarSketch was developed as a program to foster persistence in computer science with diverse student populations. Objective: To test the effectiveness of EarSketch in promoting intentions to persist, particularly among female students and under-represented minority students. Method: Meta-analyses, structural equation…
Descriptors: Intention, Student Participation, Persistence, Computer Science Education
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Israel, Maya; Chung, Moon Y.; Wherfel, Quentin M.; Shehab, Saddeddine – Computer Science Education, 2020
Background and Context: Elementary computer science (CS) can be engaging and challenging for some students with disabilities who struggle with complex problem solving. Objective: This study examined academic engagement of students with autism spectrum disorder (ASD) in elementary CS instruction. Method: A mixed methods case study was used to study…
Descriptors: Elementary School Students, Computer Science Education, Autism, Pervasive Developmental Disorders
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Vogel, Sara; Hoadley, Christopher; Castillo, Ana Rebeca; Ascenzi-Moreno, Laura – Computer Science Education, 2020
Background and Context: In this theory paper, we explore the concept of translanguaging from bilingual education, and its implications for teaching and learning programming and computing in especially computer science (CS) for all initiatives. Objective: We use translanguaging to examine how programming is and isn't like using human languages. We…
Descriptors: Bilingual Education, Code Switching (Language), Computer Science Education, Programming Languages
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Shah, Niral; Christensen, Julie A.; Ortiz, Nickolaus A.; Nguyen, Ai-Khanh; Byun, Sunghwan; Stroupe, David; Reinholz, Daniel L. – Computer Science Education, 2020
Background and Context: Computing is being integrated into a range of STEM disciplines. Still, computing remains inaccessible to many minoritized groups, especially girls and certain people of color. In this mixed methods study, we investigated racial and gendered patterns of equity and inequity in high school physics classrooms incorporating…
Descriptors: Physics, Science Instruction, Gender Differences, Equal Education
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Maguire, Phil; Maguire, Rebecca; Kelly, Robert – Computer Science Education, 2017
We report on an intervention in which informal programming labs were switched to a weekly machine-evaluated test for a second year Data Structures and Algorithms module. Using the online HackerRank system, we investigated whether greater constructive alignment between course content and the exam would result in lower failure rates. After…
Descriptors: Programming, Computer Science Education, Teaching Methods, Test Scoring Machines
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Kim, Dae-Kyoo; Jeong, Dongwon; Lu, Lunjin; Debnath, Debatosh; Ming, Hua – Computer Science Education, 2015
The need for computing education in the K-12 curriculum has grown globally. The Republic of Korea is not an exception. In response to the need, the Korean Ministry of Education has announced an outline for software-centric computing education in the K-12 system, which aims at enhancing the current computing education with software emphasis. In…
Descriptors: Foreign Countries, Computer Science Education, Elementary Secondary Education, Computer Software
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Pantic, Katarina; Clarke-Midura, Jody; Poole, Frederick; Roller, Jared; Allan, Vicki – Computer Science Education, 2018
Stereotypes people hold about computer scientists contribute to underrepresentation in computer science. Perceptions of computer scientists have historically been linked to males and a "nerd" culture, which can lead to lack of interest, particularly for girls. This article presents two studies conducted with two groups of middle…
Descriptors: Stereotypes, Computer Science, Disproportionate Representation, Gender Differences
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Kreth, Quintin; Spirou, Mary Eve; Budenstein, Sarabeth; Melkers, Julia – Computer Science Education, 2019
Background & Context: As graduate programs in computing expand to online environments, existing research is limited in its ability to inform both practical and theoretical understandings of the factors influencing student success. Objective: We explore student perceptions of their learning environment at the understudied intersection of online…
Descriptors: Prior Learning, Self Efficacy, Graduate Students, Electronic Learning
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Rodriguez, Sarah L.; Lehman, Kathleen – Computer Science Education, 2017
This theoretical paper explores the need for enhanced, intersectional computing identity theory for the purpose of developing a diverse group of computer scientists for the future. Greater theoretical understanding of the identity formation process specifically for computing is needed in order to understand how students come to understand…
Descriptors: Computer Science Education, Self Concept, Professional Identity, Interdisciplinary Approach
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Margulieux, Lauren E.; Catrambone, Richard; Guzdial, Mark – Computer Science Education, 2016
The rapid integration of technology into our professional and personal lives has left many education systems ill-equipped to deal with the influx of people seeking computing education. To improve computing education, we are applying techniques that have been developed for other procedural fields. The present study applied such a technique, subgoal…
Descriptors: Computer Science Education, Programming, Educational Improvement, Undergraduate Students
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Mühling, Andreas – Computer Science Education, 2016
Concept maps have a long history in educational settings as a tool for teaching, learning, and assessing. As an assessment tool, they are predominantly used to extract the structural configuration of learners' knowledge. This article presents an investigation of the knowledge structures of a large group of beginning CS students. The investigation…
Descriptors: Concept Mapping, Computer Science Education, Novices, Knowledge Level
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