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Wang, Yanqing; Li, Hang; Feng, Yuqiang; Jiang, Yu; Liu, Ying – Computers & Education, 2012
The traditional assessment approach, in which one single written examination counts toward a student's total score, no longer meets new demands of programming language education. Based on a peer code review process model, we developed an online assessment system called "EduPCR" and used a novel approach to assess the learning of computer…
Descriptors: Programming Languages, Program Effectiveness, Programming, Tests
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Wang, Tiantian; Su, Xiaohong; Ma, Peijun; Wang, Yuying; Wang, Kuanquan – Computers & Education, 2011
Learning to program is a difficult process for novice programmers. AutoLEP, an automated learning and assessment system, was developed by us, to aid novice programmers to obtain programming skills. AutoLEP is ability-training-oriented. It adopts a novel assessment mechanism, which combines static analysis with dynamic testing to analyze student…
Descriptors: Foreign Countries, Feedback (Response), Program Effectiveness, Learning Experience
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Naude, Kevin A.; Greyling, Jean H.; Vogts, Dieter – Computers & Education, 2010
We present a novel approach to the automated marking of student programming assignments. Our technique quantifies the structural similarity between unmarked student submissions and marked solutions, and is the basis by which we assign marks. This is accomplished through an efficient novel graph similarity measure ("AssignSim"). Our experiments…
Descriptors: Grading, Assignments, Correlation, Interrater Reliability
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Triantafyllakos, George; Palaigeorgiou, George; Tsoukalas, Ioannis A. – Computers & Education, 2011
In this paper, we present a framework for the development of collaborative design games that can be employed in participatory design sessions with students for the design of educational applications. The framework is inspired by idea generation theory and the design games literature, and guides the development of board games which, through the use…
Descriptors: Computer Software, Social Influences, Instructional Design, Cooperative Learning
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Newhouse, C. Paul – Computers & Education, 2011
An applied Information Technology (IT) course that is assessed using pen and paper may sound incongruous but it is symptomatic of the state of high-stakes assessment in jurisdictions such as Western Australia. Whereas technology has permeated most aspects of modern life, including schooling, and more has been demanded of education systems in terms…
Descriptors: Foreign Countries, Portfolios (Background Materials), Student Evaluation, Performance Based Assessment
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Gutierrez, Eladio; Trenas, Maria A.; Ramos, Julian; Corbera, Francisco; Romero, Sergio – Computers & Education, 2010
This work describes a new "Moodle" module developed to give support to the practical content of a basic computer organization course. This module goes beyond the mere hosting of resources and assignments. It makes use of an automatic checking and verification engine that works on the VHDL designs submitted by the students. The module automatically…
Descriptors: Assignments, Teamwork, Units of Study, Educational Assessment
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Ko, C. C.; Cheng, C. D. – Computers & Education, 2008
Electronic examination systems, which include Internet-based system, require extremely complicated installation, configuration and maintenance of software as well as hardware. In this paper, we present the design and development of a flexible, easy-to-use and secure examination system (e-Test), in which any commonly used computer can be used as a…
Descriptors: Computer Assisted Testing, Computers, Program Effectiveness, Examiners
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Kaburlasos, Vassilis G.; Marinagi, Catherine C.; Tsoukalas, Vassilis Th. – Computers & Education, 2008
This work presents innovative cybernetics (feedback) techniques based on Bayesian statistics for drawing questions from an Item Bank towards personalized multi-student improvement. A novel software tool, namely "Module for Adaptive Assessment of Students" (or, "MAAS" for short), implements the proposed (feedback) techniques. In conclusion, a pilot…
Descriptors: Feedback (Response), Student Improvement, Computer Science, Bayesian Statistics
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Cox, Kevin; Clark, David – Computers & Education, 1998
Describes how to construct questions to test all cognitive levels of learning for a course in introductory programming. The framework for learning is based on Bloom's taxonomy. Practical advice is given through examples and by describing a computer system to help deliver quizzes. Includes example questions. (Author/AEF)
Descriptors: Cognitive Processes, Computer Assisted Testing, Computer Science, Computer System Design