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Coller, B. D.; Scott, M. J. – Computers & Education, 2009
One of the core courses in the undergraduate mechanical engineering curriculum has been completely redesigned. In the new numerical methods course, all assignments and learning experiences are built around a video/computer game. Students are given the task of writing computer programs to race a simulated car around a track. In doing so, students…
Descriptors: Concept Mapping, Methods Courses, Undergraduate Study, Video Games