NotesFAQContact Us
Collection
Advanced
Search Tips
Showing all 4 results Save | Export
Peer reviewed Peer reviewed
Direct linkDirect link
Villalta, M.; Gajardo, I.; Nussbaum, M.; Andreu, J. J.; Echeverria, A.; Plass, J. L. – Computers & Education, 2011
In a Classroom Multiplayer Presential Game (CMPG) peers interact collaboratively with the virtual world and amongst themselves in a shared space. The design of this kind of game, however, is a complex process that must consider instruction strategies, methodology, usability and ludic aspects. This article's aim is to develop and systematize…
Descriptors: Design Requirements, Guidelines, Instructional Effectiveness, Educational Technology
Peer reviewed Peer reviewed
Direct linkDirect link
Seo, You-Jin; Woo, Honguk – Computers & Education, 2010
Critical user interface design features of computer-assisted instruction programs in mathematics for students with learning disabilities and corresponding implementation guidelines were identified in this study. Based on the identified features and guidelines, a multimedia computer-assisted instruction program, "Math Explorer", which delivers…
Descriptors: Learning Disabilities, Guidelines, Teaching Methods, Computer Interfaces
Peer reviewed Peer reviewed
Direct linkDirect link
Garcia Laborda, Jesus; Magal-Royo, Teresa; de Siqueira Rocha, Jose Macario; Alvarez, Miguel Fernandez – Computers & Education, 2010
Although much has been said about ergonomics in interface and in computer tools and interface design, very few articles in major journals have addressed this topic in relation to language testing. This article describes an experiment carried out at the Polytechnic University of Valencia, Spain, in which 27 Media and Communication students provided…
Descriptors: Educational Testing, Language Tests, Foreign Countries, Internet
Peer reviewed Peer reviewed
Demetriadis, Stavros; Karoulis, Athanasios; Pombortsis, Andreas – Computers & Education, 1999
Describes the use of "Graphical" Jogthrough method for evaluating the user-interface design of the Network Simulator, an educational simulation program that enables users to virtually build a computer network, install hardware and software components, make necessary settings, and test the functionality of the network. Presents evaluation results…
Descriptors: Computer Graphics, Computer Interfaces, Computer Networks, Computer Oriented Programs