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Cacciamani, Stefano; Cesareni, Donatella; Martini, Francesca; Ferrini, Tiziana; Fujita, Nobuko – Computers & Education, 2012
Understanding how to foster knowledge building in online and blended learning environments is a key for computer-supported collaborative learning research. Knowledge building is a deeply constructivist pedagogy and kind of inquiry learning focused on theory building. A strong indicator of engagement in knowledge building activity is the…
Descriptors: Constructivism (Learning), Undergraduate Students, Facilitators (Individuals), Reflection
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Ke, Fengfeng – Computers & Education, 2010
Drawing on the Community of Inquiry model (Garrison, Anderson, & Archer, 2000), this mixed-method case study examined the nature and interactions of teaching, cognitive, and social presence created by online instructors and adult students in diverse course contexts. The study results indicated online instructional design and teaching elements that…
Descriptors: Electronic Learning, Instructional Design, Online Courses, Adult Students
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Bond, Stephen T.; Ingram, Caroline; Ryan, Steve – Computers & Education, 2008
Digital Anthropological Resources for Teaching (DART) is a major project examining ways in which the use of online learning activities and repositories can enhance the teaching of anthropology and, by extension, other disciplines. This paper reports on one strand of DART activity, the development of customisable learning activities that can be…
Descriptors: Instructional Design, Learning Activities, Online Courses, Anthropology
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Joo, Young Ju; Lim, Kyu Yon; Kim, Eun Kyung – Computers & Education, 2011
Learners' satisfaction and persistence are considered critical success factors in online universities where all of the teaching and learning activities are carried out online. This study aims to investigate the structural relationships among perceived level of presence, perceived usefulness and ease of use of the online learning tools, learner…
Descriptors: Foreign Countries, Electronic Learning, Computer Mediated Communication, Structural Equation Models
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So, Hyo-Jeong; Brush, Thomas A. – Computers & Education, 2008
The purpose of this study was to examine the relationships of the students' perceived levels of collaborative learning, social presence and overall satisfaction in a blended learning environment. This research studied the relationship of these three variables and identified critical factors related to them. The participants were 48 graduate…
Descriptors: Graduate Students, Instructional Design, Health Education, Online Courses
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Mendez, Juan A.; Gonzalez, Evelio J. – Computers & Education, 2010
As it happens in other fields of engineering, blended learning is widely used to teach process control topics. In this paper, the inclusion of a reactive element--a Fuzzy Logic based controller--is proposed for a blended learning approach in an introductory control engineering course. This controller has been designed in order to regulate the…
Descriptors: Online Courses, Web Based Instruction, Internet, Blended Learning
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Blignaut, Seugnet; Nagel, Lynette – Computers & Education, 2009
Higher education institutions deliver web-based learning with varied success. The success rate of distributed online courses remains low. Factors such as ineffective course facilitation and insufficient communication contribute to the unfulfilled promises of web-based learning. Students consequently feel unmotivated. Instructor control and in the…
Descriptors: Foreign Countries, Distance Education, Online Courses, Internet
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Yeh, Kuan-Hue; She, Hsiao-Ching – Computers & Education, 2010
The purpose of this study is to examine the difference in effectiveness between two on-line scientific learning programs--one with an argumentation component and one without an argumentation component--on students' scientific argumentation ability and conceptual change. A quasi-experimental design was used in this study. Two classes of 8th grade…
Descriptors: Experimental Groups, Control Groups, Persuasive Discourse, Chemistry
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Wang, Pei-Yu; Vaughn, Brandon K.; Liu, Min – Computers & Education, 2011
This study examined the impact of animation interactivity on novices' learning of introductory statistics. The interactive animation program used in this study was created with Adobe Flash following Mayer's multimedia design principles as well as Kristof and Satran's interactivity theory. This study was guided by three main questions: 1) Is there…
Descriptors: Feedback (Response), Control Groups, Animation, Computer Assisted Instruction
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Tung, Ming-Chih; Huang, Jiung-yao; Keh, Huan-Chao; Wai, Shu-shen – Computers & Education, 2009
High-ranking officers require advanced military education in war tactics for future combat. However, line officers rarely have time to take such courses on campus. The conventional solution to this problem used to take the inefficient correspondence courses. Whereas Internet technologies progress, online course is the current trend for military…
Descriptors: Military Training, Program Effectiveness, Conventional Instruction, Educational Technology
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Fu, Fong-Ling; Su, Rong-Chang; Yu, Sheng-Chin – Computers & Education, 2009
In an effective e-learning game, the learner's enjoyment acts as a catalyst to encourage his/her learning initiative. Therefore, the availability of a scale that effectively measures the enjoyment offered by e-learning games assist the game designer to understanding the strength and flaw of the game efficiently from the learner's points of view.…
Descriptors: Online Courses, Questionnaires, Educational Games, Student Attitudes
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Turvey, Keith – Computers & Education, 2010
This paper argues that if new communications technologies and online spaces are to yield "new relationship[s] with learners" then research that is tuned to recognize, capture and explain the pedagogical processes at the center of such interactions is vital. This has implications for the design of pedagogical activities within Initial…
Descriptors: Electronic Learning, Student Teachers, Research Design, Learning Strategies
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Koehler, Matthew J.; Mishra, Punya; Yahya, Kurnia – Computers & Education, 2007
Effective technology integration for teaching subject matter requires knowledge not just of content, technology and pedagogy, but also of their relationship to each other. Building on Schulman's [Schulman, L. S. (1987). "Knowledge and teaching: foundations for a new reform." "Harvard Educational Review," 57(1), 1-22] concept of pedagogical content…
Descriptors: Seminars, Faculty Development, Educational Technology, Discourse Analysis