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Hsu, Ching-Kun; Hwang, Gwo-Jen; Chang, Chih-Kai – Computers & Education, 2013
In this paper, a personalized recommendation-based mobile language learning approach is proposed. A mobile learning system has been developed based on the approach by providing a reading material recommendation mechanism for guiding EFL (English as Foreign Language) students to read articles that match their preferences and knowledge levels, and a…
Descriptors: Electronic Learning, English (Second Language), Second Language Instruction, Individualized Instruction
DeCoursey, C. A. – Computers & Education, 2012
This paper explores the attitudes of teachers, as adult learners, towards learning to do animation. A part of popular culture which second-language students enjoy, until recently, animation has been technically too demanding for non-specialists to learn. Adult learners can experience e-learning as transformative, but also as a barrier. Thus,…
Descriptors: Electronic Learning, Animation, Popular Culture, Cartoons
Berns, Anke; Gonzalez-Pardo, Antonio; Camacho, David – Computers & Education, 2013
This paper presents our recent experiences with the design of game-like applications in 3-D virtual environments as well as its impact on student motivation and learning. Therefore our paper starts with a brief analysis of the motivational aspects of videogames and virtual worlds (VWs). We then go on to explore the possible benefits of both in the…
Descriptors: Educational Games, German, Second Language Instruction, Language Tests
Liu, Mei-hui – Computers & Education, 2012
This study investigated the application of an online videocase discussion community into fostering preservice and inservice EFL (English as a foreign language) teachers' professional development in Taiwan. This investigation further revealed the nature and development of discussion discourse and the participating teachers' perceptions of this…
Descriptors: Foreign Countries, Electronic Learning, Preservice Teachers, Secondary School Teachers
Yeh, Shiou-Wen; Lo, Jia-Jiunn – Computers & Education, 2009
Giving feedback on second language (L2) writing is a challenging task. This research proposed an interactive environment for error correction and corrective feedback. First, we developed an online corrective feedback and error analysis system called "Online Annotator for EFL Writing". The system consisted of five facilities: Document Maker,…
Descriptors: Feedback (Response), Experimental Groups, Control Groups, College Freshmen
Tsai, Shu-chiao – Computers & Education, 2009
This study reports on the development of ESP (English for specific purposes) courseware for semiconductor technology and its integration as a "silent partner" into instruction. This kind of team-teaching could help overcome current problems encountered in developing ESP in Taiwan. The content of the material under discussion includes…
Descriptors: Postsecondary Education, Instructional Effectiveness, Foreign Countries, English for Special Purposes
Tsai, Shu-Chiao – Computers & Education, 2010
This study reports on the development of ESP (English for Specific Purposes) multimedia courseware on oral presentations, and its integration into self-study learning and elective courses for students with different English proficiencies, as one solution to problems in ESP courses in Taiwan. The courseware design is based on Mayer's multimedia…
Descriptors: Elective Courses, International Trade, Computer Assisted Instruction, Courseware
Liu, Tsung-Yu; Chu, Yu-Ling – Computers & Education, 2010
This paper reports the results of a study which aimed to investigate how ubiquitous games influence English learning achievement and motivation through a context-aware ubiquitous learning environment. An English curriculum was conducted on a school campus by using a context-aware ubiquitous learning environment called the Handheld English Language…
Descriptors: Educational Strategies, Learning Activities, Learning Motivation, Educational Technology
Colomar, M. Pilar Alberola; Guzman, Eva Gil – Computers & Education, 2009
We are presenting a methodological approach that aims to increase students' motivation by asking them to develop tasks based on professional settings. In order to meet this objective a collaborative methodology was designed and applied to two multidisciplinary projects: MARKETOUR and ICT-SUSTOUR. Both projects made students face real workplace…
Descriptors: Second Language Learning, Student Motivation, Motivation Techniques, Learning Motivation
Lan, Yu-Ju; Sung, Yao-Ting; Chang, Kuo-En – Computers & Education, 2009
This study attempts to implement a cooperative reading environment for EFL early reading using a mobile-device-supported computer-assisted reciprocal early English reading (CAREER) system, and to evaluate its effect on the early reading skills and learning behaviors of elementary EFL learners. The design rationale of CAREER is based on the three…
Descriptors: Feedback (Response), Early Reading, Cooperative Learning, Reading Skills