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Creative Computing, 1979
A list of rules and sample items for a computer fair contest for grades 3 to 12 is given. (MK)
Descriptors: Computer Oriented Programs, Computers, Elementary Secondary Education, Mathematics Education
Carlson, Ronald – Creative Computing, 1980
A BASIC program is given that can calculate the approximate grade level of reading materials. (MK)
Descriptors: Computer Oriented Programs, Computer Programs, Programing, Readability Formulas
Piele, Donald T. – Creative Computing, 1982
Four stages of problem solving are believed to occur in programing. Spirolaterals are discussed as specific examples of programing activity that have mathematical and programing interest. The BASIC programing language is used on the Apple II computer to provide examples of possible solutions to the problems posed. (MP)
Descriptors: Computer Oriented Programs, Geometric Concepts, Geometric Constructions, Geometry
Rowe, Neil – Creative Computing, 1979
Examples are given of computer activities in analytic geometry. (MK)
Descriptors: Analytic Geometry, Computer Oriented Programs, Computer Programs, Computers
Goodman, Donald; Schwab, Sandra – Creative Computing, 1980
A method is described for determining the reading level of materials using a computerized test. (MK)
Descriptors: Computer Oriented Programs, Computer Programs, Elementary Secondary Education, Measurement Techniques
Heuer, Randy – Creative Computing, 1980
The development of a software package to be used in developing basic reading comprehension skills is described. The package uses a cassette to present a short story, with multiple-choice questions on a screen. (MK)
Descriptors: Computer Assisted Instruction, Computer Oriented Programs, Computer Programs, Educational Technology
Piele, Donald T. – Creative Computing, 1979
This article gives examples of the way the Apple II microcomputer was used with a sixth-grade class in Kenosha, Wisconsin. (MK)
Descriptors: Computer Oriented Programs, Computers, Elementary Education, Elementary School Mathematics
Summers, Mike K.; Willett, John B. – Creative Computing, 1980
The need for traps, a program routine which checks the validity of the user's response to the computer's request for input, in Computer Assisted Learning Packages, is discussed. Several example traps are described. (MK)
Descriptors: Computer Assisted Instruction, Computer Oriented Programs, Computer Programs, Error Patterns
Piele, Donald T. – Creative Computing, 1981
Several computer-oriented lessons designed to explore and exploit the problem-solving capabilities of currently available, inexpensive systems are presented. The programing language BASIC is featured. (MP)
Descriptors: Computer Oriented Programs, Computer Science Education, Elementary Secondary Education, Instructional Materials
De Gilio, John F. – Creative Computing, 1983
Offers a rationale and method for using the hand controllers (game paddles) in the design of computer programs for student use. Methods for their use in entering data as well as in conducting pendulum and acceleration experiments are provided. Complete program listings (for Apple) are included. (JN)
Descriptors: Acceleration (Physics), College Science, Computer Oriented Programs, Computer Programs