Publication Date
In 2025 | 0 |
Since 2024 | 0 |
Since 2021 (last 5 years) | 5 |
Descriptor
Architectural Education | 5 |
Foreign Countries | 4 |
Design | 3 |
Teaching Methods | 3 |
Higher Education | 2 |
Student Attitudes | 2 |
Undergraduate Students | 2 |
Access to Education | 1 |
Architecture | 1 |
Art Education | 1 |
Blended Learning | 1 |
More ▼ |
Source
Design and Technology… | 5 |
Author
Agirbas, Asli | 1 |
Babacan Çörekci, Tugçe | 1 |
Gökçe Ketizmen | 1 |
Hakan Keles | 1 |
Lutnæs, Eva | 1 |
Soccio, Pippa | 1 |
Song, Huiseung | 1 |
Strand, Ingri | 1 |
Thompson, James | 1 |
Tregloan, Kate | 1 |
Publication Type
Journal Articles | 5 |
Reports - Research | 5 |
Education Level
Higher Education | 4 |
Postsecondary Education | 4 |
Secondary Education | 1 |
Audience
Location
Turkey | 2 |
Australia | 1 |
Turkey (Istanbul) | 1 |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Gökçe Ketizmen; Hakan Keles – Design and Technology Education, 2023
The primary objective of this study is to evaluate the divergent thinking abilities of first-year architecture students who are currently enrolled in a course focused on thinking in architecture. The statistical analysis of student's studio works with Wallach Kogan's divergent thinking pre/post-tests results demonstrated that the post-test score…
Descriptors: Creative Thinking, Architecture, College Freshmen, Thinking Skills
Strand, Ingri; Lutnæs, Eva – Design and Technology Education, 2022
Designing built environments demands the ability to make translations between your visions, visual representations of these, and the full-scale environment that is to be built. Pupils working on architectural tasks face these challenges of translation. How can the teacher come to their aid? Research on teaching strategies for the architectural…
Descriptors: Spatial Ability, Physical Environment, Design, Art Education
Babacan Çörekci, Tugçe – Design and Technology Education, 2023
The concept of play supports the experiential and creative aspects of the design field because it is a familiar and fun phenomenon and involves interaction. The use of game-based learning in design processes will increase participation by supporting the regulation of these processes and the problematic aspects of the design studio course, which is…
Descriptors: Game Based Learning, Architectural Education, Workshops, Teaching Methods
Agirbas, Asli – Design and Technology Education, 2021
Architectural forms, architectural knowledge, design process, and design thinking are all changing with the use of computer-aided design programmes, and even traditional university architecture departments now wish to teach these programmes. However, it can be difficult to implement courses on such computer programmes because these departments…
Descriptors: Computer Assisted Design, Higher Education, Architectural Education, Models
Thompson, James; Tregloan, Kate; Soccio, Pippa; Song, Huiseung – Design and Technology Education, 2021
In the wake of 2020's move to remote learning and teaching, institutions of higher education began experimenting with approaches that combine face-to-face and online learning. This article reviews one learning and teaching group's development of guidance for "dual delivery" and reports on focus group conversations with staff coordinating…
Descriptors: Design, Studio Art, Learning Activities, Teacher Attitudes