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Jones, Derek – Design and Technology Education, 2021
The response to the coronavirus pandemic of 2020 (COVID-19) will leave a lasting impression on all sectors of education. For design educators especially, the rapid transition from traditional to distance modes of teaching was, and still is, particularly challenging. Design, and especially studio-based education, remain predominantly physically…
Descriptors: Reflection, COVID-19, Pandemics, Design
Brown, James Benedict – Design and Technology Education, 2021
The studio is a space apart in the university, an environment unique to creative and design disciplines. As we emerge into the pre-dawn light of the post-COVID era, we should use the insight gained from the pandemic to speculate about the future. This article invites the reader to speculate about the possibility of a smaller design studio in…
Descriptors: Design, Studio Art, Architecture, Interior Space
Noel, Lesley-Ann M. – Design and Technology Education, 2021
This case study describes many changes to the curriculum of a design thinking for social innovation class at a private university in New Orleans that were prompted by the COVID-19 pandemic. The pre-COVID version of the course offered a practical, experience-based introduction to design-thinking (DT) tools and methods. Students learned to apply…
Descriptors: Case Studies, Teaching Methods, Educational Change, Curriculum Design
Ersoy, Mehmet – Design and Technology Education, 2021
The purpose of the present study is to constitute a basis for integrating instructional design into higher education 4.0 curricula, aiming at a design pedagogy approach. A conceptual model including the prominent concepts and characteristics of this distinction is suggested with rationales from recent literature. The proposed Instructional Design…
Descriptors: Instructional Design, Higher Education, College Curriculum, Curriculum Development
Desai, Shital; Stahl, Ingrid; Chamorro-Koc, Marianella – Design and Technology Education, 2021
The COVID pandemic forced universities worldwide to shift to remote and online formats of teaching delivery. In design education, this shift has impacted Experiential Education (EE) pedagogical approach to studio teaching, an approach that gives students an opportunity to apply theory to a concrete experience in a reflective manner and provides…
Descriptors: Interdisciplinary Approach, Experiential Learning, COVID-19, Pandemics
Spruce, Jon; Thomas, Pete; Moriarty, Sarah – Design and Technology Education, 2021
The enforced move to remote teaching delivery over the last year has brought many challenges to studio-based courses and the traditional modes of delivery that are often associated with UK Art Schools. Central to these challenges has been the loss of the design studio as a focal point for engagement and learning within a community of practice.…
Descriptors: Electronic Learning, Educational Technology, Undergraduate Students, Design
Winn, Deborah; Schillaci-Rowland, Daniela – Design and Technology Education, 2021
This article reflects the viewpoint of two teachers from two different schools during the pandemic of 2020/21. It outlines the difficulties and differences faced by individual settings and also the achievements. Teaching in this time involved a considerable amount of uncertainty and also the need to adapt quickly to the changing environment whilst…
Descriptors: Reflection, Design, COVID-19, Pandemics
Sellen, Katherine – Design and Technology Education, 2018
Different communities, organizations, and people hold different views on their own and others' wellbeing. It is often challenging to balance different perspectives during the design process when the truth of medicine is competing with the truth of social media and the everyday experience of wellbeing of patients, caregivers, family and friends. In…
Descriptors: Problem Based Learning, Competency Based Education, Graduate Students, Masters Programs
Woodcock, Andree; Osmond, Jane; Tovey, Michael; McDonagh, Deana – Design and Technology Education, 2019
Threshold concept models offer a useful way of understanding aspects of design education. A threshold concept represents a gateway, or portal, to a more developed understanding and level of capability (Meyer, Land & Davies, 2008). Passing through a threshold can be transformative, irreversible, integrative and troublesome. Key transformations…
Descriptors: Empathy, Design, Teaching Methods, Engineering Education
Gray, Colin M. – Design and Technology Education, 2021
Our undergraduate UX program at Purdue University launched in 2016 as one of the first UX-focused undergraduate degree programs in the United States, intentionally designed to support the unique characteristics of a residential, research-intensive, land-grant institution. We designed multiple overlapping studio experiences that formed multiple…
Descriptors: Educational Change, Design, Undergraduate Students, Online Courses
Ranscombe, Charlie; Bissett-Johnson, Katherine – Design and Technology Education, 2017
Literature on the use of design tools in educational settings notes an uneasy relationship between student use of traditional hand sketching and digital modelling tools (CAD) during the industrial design process. This is often manifested in the transition from sketching to CAD and exacerbated by a preference of current students to use CAD. In this…
Descriptors: Freehand Drawing, Computer Assisted Design, Concept Formation, Models
Kiernan, Louise; White, Eoin; Morrissey, Kellie – Design and Technology Education, 2021
Contemporary design education seeks to prepare students for the workplace through studiobased learning that replicates real world practice. Design problems in the workplace have become increasingly complex and one example of this is within the area of design for healthcare, which requires multidisciplinary collaboration between various…
Descriptors: Blended Learning, Design, Partnerships in Education, Online Courses
Stables, Kay – Design and Technology Education, 2014
This article presents the concept of "designerly wellbeing," identifying the value for individuals and society of the development of the design capability inherent in all humans. The concept builds on ideas more generally of capability, well-being and democratic design and is characterised as the satisfaction, pride, confidence and…
Descriptors: Design, Well Being, Teaching Methods, Preferences
Zarin, Ru; Lindbergh, Kent; Fallman, Daniel – Design and Technology Education, 2012
Widely acknowledged as an archetypal design activity, sketching is typically carried out using little more than pen and paper. Today's designed artifacts however, are often given qualities that are hard to capture with traditional means of sketching. While pen and paper sketching catches the character of a building, it may not equally well capture…
Descriptors: Building Design, Architecture, Animation, Workshops
Croft, Michael – Design and Technology Education, 2012
This paper starts from the premise that drawing can be a means of visualising thinking, with an emphasis on the process involved. A gap often seems to exist in the minds of students of visual/material creative fields in ideas-generative contexts, between thought and action. The thesis is that the gap between thinking and doing can be reduced to…
Descriptors: Foreign Countries, Research, Freehand Drawing, Visualization
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