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Miroslava Petrova; Claas Kuhnen – Design and Technology Education, 2025
Integration of Artificial Intelligence (AI) in the design process is a growing area of research interest. Three years after its public launch in 2022, AI has already established itself as the most disruptive tool revolutionizing how designers conceptualize, iterate and innovate. As AI technologies continue to evolve, it is pertinent that design…
Descriptors: Artificial Intelligence, Computer Software, International Cooperation, Institutional Cooperation
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Marten B. Westerhof; Colm O’Kane; Gavin Duffy – Design and Technology Education, 2024
Spatial skills are crucial to STEM disciplines and involve a variety of cognitive processes and skills related to visualising, reasoning and communicating about spatial relations. Particularly in the primary school years, attaining 'spatial literacy' gives children a valuable set of skills and knowledge that can aid them in successful…
Descriptors: Spatial Ability, Handicrafts, Creative Activities, Design
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Winn, Deborah; Schillaci-Rowland, Daniela – Design and Technology Education, 2021
This article reflects the viewpoint of two teachers from two different schools during the pandemic of 2020/21. It outlines the difficulties and differences faced by individual settings and also the achievements. Teaching in this time involved a considerable amount of uncertainty and also the need to adapt quickly to the changing environment whilst…
Descriptors: Reflection, Design, COVID-19, Pandemics
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Tessier, Virginie – Design and Technology Education, 2021
In an attempt to resolve some of the gaps associated with the pedagogical integration of teamwork in design curricula, this article seeks to share a model for learning teamwork skills. This model is the result of a multiple case study methodology based on the learning experiences of 22 design students. Data was collected during various team…
Descriptors: Teamwork, Design, Cooperation, Undergraduate Students
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Mejia-Puig, Luis Alfonso; Arango, Hugo Dario; Chandrasekera, Tilanka – Design and Technology Education, 2022
The purpose of this study was to explore design student's perceptions over traditional and digital mediums within the design process. In this research, a convenient sample of design students was selected from two universities between Latin America and North America to respond a questionnaire which inquired for the design steps and the type of…
Descriptors: Design, Teaching Methods, Student Attitudes, Undergraduate Students
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Boga-Akyol, Miray; Timur-Ogut, Sebnem – Design and Technology Education, 2016
Since the very early days of history, human beings "designed" things by looking at nature. In our days, the use of nature in design has become more systematic and detailed. Although as old as humanity itself, use of nature especially in the field of design still offers novelty and often brings success in solving problems in a sustainable…
Descriptors: Design, Imitation, Natural Resources, Industry
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Tessier, Virginie; Aubry-Boyer, Marie-Pier – Design and Technology Education, 2021
Critique in design education is redefining itself, but its primary aim still focuses on offering and receiving feedback on workshop projects. The global pandemic has forced teachers to adapt their methods for online workshops. The following paper questions how design critique has changed teaching and learning experiences, focusing on the…
Descriptors: Criticism, Design, Workshops, Feedback (Response)
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Kiernan, Louise; White, Eoin; Morrissey, Kellie – Design and Technology Education, 2021
Contemporary design education seeks to prepare students for the workplace through studiobased learning that replicates real world practice. Design problems in the workplace have become increasingly complex and one example of this is within the area of design for healthcare, which requires multidisciplinary collaboration between various…
Descriptors: Blended Learning, Design, Partnerships in Education, Online Courses