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Lehtonen, Miikka J.; Khamisani, Noorin; Gatto, Gionata – Design and Technology Education, 2021
While the pandemic has had a tremendous negative impact on societies, it has nonetheless provided us with a sort of living lab for investigating and exposing consolidated models of design education. The design studio, often conceptualized as a spatio-temporally inhabited milieu with translocal norms and conventions, became a blended environment…
Descriptors: Play, Educational Environment, Electronic Learning, Design
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Spruce, Jon; Thomas, Pete; Moriarty, Sarah – Design and Technology Education, 2021
The enforced move to remote teaching delivery over the last year has brought many challenges to studio-based courses and the traditional modes of delivery that are often associated with UK Art Schools. Central to these challenges has been the loss of the design studio as a focal point for engagement and learning within a community of practice.…
Descriptors: Electronic Learning, Educational Technology, Undergraduate Students, Design
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Jaatinen, Juha; Lindfors, Eila – Design and Technology Education, 2019
Finland has its own version of a "makerspace": craft class. Originally, there was one craft class for boys and one for girls. Later, there were classes for different materials, especially for wood and textiles, which are deep-rooted concepts in the Finnish crafts mindset. To reclaim craft class for pupils, or "makers", we must…
Descriptors: Foreign Countries, Design, Compulsory Education, Educational Innovation
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Shore, Linda; Kiernan, Louise; de Eyto, Adam; Bhaird, Deirbhile Nic A.; Connolly, Anne; White, P. J.; Fahey, Tracy; Moane, Siobhan – Design and Technology Education, 2018
The environments we grow old in present a challenge to be adaptive to our changing needs and limitations. Environments, in the context of this paper, are the spaces, products and product service systems that we engage with, alone or with others, within and outside the home. A design coalition (Manzini, 2015) was generated between a number of…
Descriptors: Older Adults, Foreign Countries, Design, Ethnography
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Neo, Mai; Neo, Tse-Kian – Design and Technology Education, 2013
Research has shown that students have graduated from institutions of higher learning with a lack of creativity and critical-thinking thinking skills. This mismatch in skills has resulted in a nationwide initiative in using technology in the classroom to create a learning environment that would stimulate students' creative and problem-solving…
Descriptors: Creativity, Foreign Countries, Constructivism (Learning), Higher Education
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Charman, Helen – Design and Technology Education, 2010
This paper presents qualitative research recently undertaken by the Head of Learning at the Design Museum. The research explores how learning in the museum's workshop programme for schools is conceptualised by the museum educators who devise and teach on the programme. The study is framed by an epistemological stance of social constructionism, in…
Descriptors: Foreign Countries, Qualitative Research, Design, Museums