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Showing 1 to 15 of 46 results Save | Export
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Farrow, JeanMarie; Kavanagh, Sarah Schneider; Samudra, Preeti – Education Sciences, 2022
This paper examines whether teachers' prior professional development (PD) in Project-Based Learning (PBL) significantly related to teachers' enactments of PBL practices within the classroom. Teachers (N = 40) were recruited based on their commitment to enacting PBL in their classrooms. Teachers were surveyed regarding the extent to which they had…
Descriptors: Faculty Development, Active Learning, Student Projects, Curriculum Implementation
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Capewell, Carmel; Frodsham, Sarah; Paynter, Kim Waring – Education Sciences, 2022
This paper reflects on an Ethical Review Board's (ERB) established structure of practice throughout a student-led project. We use the research project as a means of exploring the three questions set by the Editors, Fox and Busher, regarding the role of ERBs throughout the research process. We gained full university-level ethical approval in…
Descriptors: Participatory Research, Photography, Social Action, Ethics
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Domenici, Valentina – Education Sciences, 2022
Non-formal learning environments, such as science museums, have a fundamental role in science education and high potentialities as ideal contexts for science teachers' training. These aspects have been analyzed and reported in several recent works mainly focused on students' perception of science and increased engagement towards scientific…
Descriptors: STEM Education, Active Learning, Student Projects, Learning Activities
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Fernández-Oliveras, Alicia; Espigares-Gámez, María José; Oliveras, María Luisa – Education Sciences, 2021
According to previous research, we consider it necessary to extend the use of games, as mediating elements, in the learning of STEAM (Science, Technology, Engineering, Arts and Mathematics) contents rejected by many students. For this, we have carried out an educational research project on games, with an ethnomathematical approach, since games are…
Descriptors: Curriculum Implementation, Play, Student Projects, Games
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Fernandes, Sandra; Dinis-Carvalho, José; Ferreira-Oliveira, Ana Teresa – Education Sciences, 2021
The purpose of this paper is to analyze the effectiveness of Scrum for project and team management in PBL teams in higher education. To attain this goal, a study was carried out to analyze students' perceptions about Scrum as an effective method for PBL teams. Based on two different editions of PBL that used the Scrum method with different…
Descriptors: Cooperative Learning, Active Learning, Student Projects, Computer Software
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Rõõm, Marili; Lepp, Marina; Luik, Piret – Education Sciences, 2021
One of the problems regarding MOOCs (Massive Open Online Courses) is the high dropout rate. Although dropout periods have been studied, there is still a lack of understanding of how dropout differs for MOOCs with different levels of difficulty. A quantitative study was conducted to determine the periods with the highest dropouts in computer…
Descriptors: Online Courses, Large Group Instruction, Dropout Rate, Programming
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Alamri, Mahdi Mohammed – Education Sciences, 2021
This research focused on the potential of project-based learning and blended learning, which offer a distinctive cross-point in regard to building 21st-century skills in the classroom. Specifically, this research hypothesized that using the BPBL approach has an effect on perceived self-efficacy, perceived enjoyment, perceived usefulness,…
Descriptors: Blended Learning, Active Learning, Student Projects, 21st Century Skills
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Guo, Yanjie; Yang, Lijuan; Chen, Xuefeng; Yang, Lei – Education Sciences, 2020
How to cultivate students' engineering practice ability in the digital manufacturing period is a difficult problem. This paper presents a finite element analysis experiment project for undergraduate students. The goals of implementing finite element modeling in this project are to enhance students' understanding of theoretical mechanics and to…
Descriptors: Undergraduate Students, Engineering Education, Computer Assisted Design, Outcome Based Education
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Matsiola, Maria; Spiliopoulos, Panagiotis; Tsigilis, Nikolaos – Education Sciences, 2022
The present generation of young people who nowadays attend higher education curricula are accustomed to receiving information and knowledge through audiovisual material. Creating a digital story can assist students to learn more on the subject they study as well as to help them overcome obstacles that hinder the presentation of their gained…
Descriptors: Team Sports, Journalism Education, Foreign Countries, Audiovisual Instruction
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Martín, Carmen; Moreno Segarra, Ignacio; Ibáñez, Miguel A.; Mira, Sara; Fajardo, Carmen; González-Benito, Maria Elena – Education Sciences, 2021
The main objective of the present study was to evaluate the effectiveness of two learning methodologies in a Plant Tissue Culture course of a Biotechnology degree--lecture-based and hybrid project-based learning--in which a project assignment was included. The effectiveness of these two systems was compared based on the students' knowledge…
Descriptors: Active Learning, Student Projects, Lecture Method, Instructional Effectiveness
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Dai, Nguyen Van; Trung, Vu Quoc; Tiem, Chu Van; Hao, Kieu Phuong; Anh, Dao Thi Viet – Education Sciences, 2021
Developing students' self-study capacity is an urgent task of high schools in the current educational renovation period in Vietnam. This article presents research findings on developing self-study capacity for students through building and organizing teaching activities of 11th-grade organic chemistry project topics according to the blended…
Descriptors: Active Learning, Student Projects, Problem Based Learning, Blended Learning
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Jaiswal, Aparajita; Karabiyik, Tugba; Thomas, Paul; Magana, Alejandra J. – Education Sciences, 2021
Information technology professionals are required to possess both technical and professional skills while functioning in teams. Higher education institutions are promoting teamwork by engaging students in cooperative and project-based learning environments. We characterized teams based on their collective orientations and evaluated their team…
Descriptors: Teamwork, Academic Achievement, Cooperative Learning, Active Learning
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Habib, Maki K.; Nagata, Fusaomi; Watanabe, Keigo – Education Sciences, 2021
The development of experiential learning methodologies is gaining attention, due to its contributions to enhancing education quality. It focuses on developing competencies, and build-up added values, such as creative and critical thinking skills, with the aim of improving the quality of learning. The interdisciplinary mechatronics field…
Descriptors: Experiential Learning, Thinking Skills, Engineering Education, Teaching Methods
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Fernandes, Fábio A. O.; Fuchter Júnior, Nilo; Daleffe, Anderson; Fritzen, Daniel; Alves de Sousa, Ricardo J. – Education Sciences, 2020
Problem-based learning (PBL) approaches are well-accepted and disseminated and have been intensively employed in several engineering programs. This article aims to present a teaching experience in which PBL was applied in one course of a mechanical engineering graduation program. The PBL approach applied is described step-by-step as well as the…
Descriptors: Computer Assisted Design, Engineering Education, Active Learning, Student Projects
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Potvin, Ashley Seidel; Miller, Emily Adah; Kuck, Rachel; Berland, Leema Kuhn; Boardman, Alison G.; Kavanagh, Sarah Schneider; Clark, Tiffany Lee; Cheng, Britte Haugan – Education Sciences, 2022
This paper explores enabling conditions for scaling high-quality project-based learning (PBL) to understand factors that influence how PBL spreads, whether and how it can be sustained and the extent to which it informs meaningful change in schools. We report on a year-long collaboration across three research projects. Each project team analyzed…
Descriptors: Student Projects, Active Learning, Educational Quality, Program Implementation
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