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Fernández-Oliveras, Alicia; Espigares-Gámez, María José; Oliveras, María Luisa – Education Sciences, 2021
According to previous research, we consider it necessary to extend the use of games, as mediating elements, in the learning of STEAM (Science, Technology, Engineering, Arts and Mathematics) contents rejected by many students. For this, we have carried out an educational research project on games, with an ethnomathematical approach, since games are…
Descriptors: Curriculum Implementation, Play, Student Projects, Games