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Fernández-Oliveras, Alicia; Espigares-Gámez, María José; Oliveras, María Luisa – Education Sciences, 2021
According to previous research, we consider it necessary to extend the use of games, as mediating elements, in the learning of STEAM (Science, Technology, Engineering, Arts and Mathematics) contents rejected by many students. For this, we have carried out an educational research project on games, with an ethnomathematical approach, since games are…
Descriptors: Curriculum Implementation, Play, Student Projects, Games
Leopold, Hannah; Smith, Ann – Education Sciences, 2020
Many classrooms in higher education are becoming increasingly diverse. Diversity is an asset when student interactions are promoted and facilitated by instructors. The challenge is, many times students are grouped together for a collaborative project without attention to or skilled support for the learning and development that can occur through…
Descriptors: Reflection, Cooperative Learning, Chemistry, Science Laboratories
Kim, Ji-Yun; Chung, Hyunsong; Jung, Eun Young; Kim, Jin-Ok; Lee, Tae-Wuk – Education Sciences, 2020
This study aimed to raise awareness of maker education for pre-service teachers and discuss maker education in their major subjects by developing and applying a maker education course for pre-service teachers with various majors based on novel engineering (NE), a teaching and learning method that combines humanities and engineering. Accordingly,…
Descriptors: Curriculum Development, Curriculum Implementation, STEM Education, Preservice Teachers
Boice, Katherine L.; Jackson, Justina R.; Alemdar, Meltem; Rao, Analía E.; Grossman, Sabrina; Usselman, Marion – Education Sciences, 2021
There is growing enthusiasm for STEAM education in preparing students for an increasingly complex world. However, implementing STEAM in the classroom can be challenging for educators, as it may require collaboration across disciplines, increased workload, and understanding the nature of STEAM integration. This paper details a mixed-methods…
Descriptors: Art Education, STEM Education, Professional Development, Teacher Education