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Balon, Tyler; Baggili, Ibrahim – Education and Information Technologies, 2023
Over the last decade, industry and academia have worked towards raising students' interests in cybersecurity through game-like competitions to fill a shortfall of cybersecurity professionals. Rising interest in video games in combination with gamification techniques make learning fun, easy, and addictive. It is crucial that cybersecurity curricula…
Descriptors: Competition, Computer Security, Information Security, Computer Science Education
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Huiling Ma; Lilliati Ismail; Weijing Han – Education and Information Technologies, 2024
The advancement and application of Artificial Intelligence (AI) has introduced innovative changes in language learning and teaching. In particular, the widespread utilization of various chatbots as foreign language learning partners showcases their remarkable potential contribution to the field. Nevertheless, there are currently few studies that…
Descriptors: Bibliometrics, Artificial Intelligence, Computer Software, Second Language Learning