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Nikola Luburic; Jelena Slivka; Luka Doric; Simona Prokic; Aleksandar Kovacevic – Education and Information Technologies, 2025
Project-based learning (PBL) is a learning technology praised for its ability to grow domain-specific and domain-general skills and related knowledge and attitudes. However, consistently designing effective PBL experiences is challenging, primarily due to the lack of instructor support and guidance for designing PBL experiences aligned with…
Descriptors: Computer Software, Computer Uses in Education, Engineering Education, Active Learning
Alfarabi Imashev; Aigerim Kydyrbekova; Nurziya Oralbayeva; Azamat Kenzhekhan; Anara Sandygulova – Education and Information Technologies, 2024
The current body of scholarly literature highlights the increasing importance of Mixed Reality (MR) in the field of education since it provides an alternative way through visual stimuli inside an immersive environment. In recent years, the possibility for educators to use Mixed Reality as an additional pedagogical instrument has witnessed notable…
Descriptors: Deafness, Case Studies, Sign Language, Learning Processes
Hofierka, Jaroslav; Gallay, Michal; Šupinský, Jozef; Gallayová, Gabriela – Education and Information Technologies, 2022
Geography education requires a combination of knowledge, skills, and geospatial relational thinking. To improve the learning efficiency and durability of knowledge, a new inquiry-based instruction system using tangible user interfaces has been developed. The tangible landscape modeling system (TLMS) comprises four components including a malleable…
Descriptors: Geography Instruction, Disadvantaged, Secondary School Students, Teaching Methods
Muhammad, Jika Saidu; Isa, Azman Mat; Shamsuddin, Ahmad Zam Hariro; Miah, Shah Jahan – Education and Information Technologies, 2021
The purpose of this paper is to investigate the possible content of IG (Information Governance) framework for implementation in Nigerian universities so that emphases should be on the areas discovered by the study when planning for the framework for better information management in the universities. A qualitative research using case study approach…
Descriptors: Governance, Educational Technology, Universities, Guidelines
Kuo, Yu-Chen; Chen, Yun-An – Education and Information Technologies, 2023
With the development of science and technology, the demand for programmers has increased. However, learning computer programs is not an easy task. It might cause a significant impact on programming if misconceptions exist at the beginning of the study. Hence, it is important to discover and correct them immediately. Chatbots are effective teaching…
Descriptors: Programming, Artificial Intelligence, Computer Science Education, Misconceptions
Iatrellis, Omiros; Savvas, Ilias ?.; Fitsilis, Panos; Gerogiannis, Vassilis C. – Education and Information Technologies, 2021
Learning analytics have proved promising capabilities and opportunities to many aspects of academic research and higher education studies. Data-driven insights can significantly contribute to provide solutions for curbing costs and improving education quality. This paper adopts a two-phase machine learning approach, which utilizes both…
Descriptors: Prediction, Outcomes of Education, Higher Education, Data Analysis
Serhani, Mohamed Adel; Bouktif, Salah; Al-Qirim, Nabeel; El Kassabi, Hadeel T. – Education and Information Technologies, 2019
Program review has been recognized as a common practice amongst universities worldwide. This exercise usually ensures that programs are up to date, meet high quality standards, continuously responding to changes, and hence, adheres to continuous improvement practices. It is a cycle that involves different stakeholders ranging from program chairs…
Descriptors: Higher Education, Educational Quality, Standards, Program Evaluation
Motteram, Gary; Dawson, Susan; Al-Masri, Nazmi – Education and Information Technologies, 2020
This paper explores the possibilities and challenges of using the social media tool "WhatsApp" to support language teacher development in the Zataari refugee camp in Jordan. It takes a sociocultural perspective on teacher development where WhatsApp is a mediating tool in the broader sociocultural landscape. A thematic analysis of the…
Descriptors: Case Studies, Faculty Development, Emergency Shelters, Computer Software
Fokides, Emmanuel – Education and Information Technologies, 2018
The study presents the results of a project in which a series of digital games were used for teaching Mathematics to first, fourth, and sixth-grade primary school students (ages 6-7, 8-9, and 11-12). Mathematics was selected as the teaching subject because of the difficulties students face in understanding basic math concepts. Although digital…
Descriptors: Elementary School Students, Elementary School Mathematics, Educational Games, Computer Games
Mikum, Siriporn; Suksakulchai, Surachai; Chaisanit, Settachai; Murphy, Elizabeth – Education and Information Technologies, 2018
Social media (SM) support new approaches to learning that rely on voluntary, peer-to-peer communication using devices and software provided and managed by students rather than on institutional course management systems. We present one case of such an approach with first-year university students (n = 86) in Thailand using SM for asking and…
Descriptors: Social Media, College Freshmen, Programming, Student Participation
Saritepeci, Mustafa; Duran, Ali; Ermis, Ugur Ferhat – Education and Information Technologies, 2019
This study has sought to reveal perceptions towards the employment of WhatsApp in foreign language learning, especially preparing for a national academic language exam. In this sense, this study is supposed to make contribution to employing WhatsApp in educational contexts. This study, designed as a case study, is to investigate the pros and cons…
Descriptors: Content Analysis, Computer Software, Second Language Instruction, Second Language Learning
Dew, Robert; Goscinski, Andrzej; Coldwell-Neilson, Jo – Education and Information Technologies, 2016
Although Australian students spend three or more years studying they can seem quite unaware of any of the expected learning outcomes of their course. They are often single unit focused, paying most attention to individual assessment items thus not developing a holistic view of their course. This paper presents a theoretical framework to support…
Descriptors: Models, Outcomes of Education, Foreign Countries, Case Studies
Trabelsi, Zouheir; Al Matrooshi, Mohammed; Al Bairaq, Saeed; Ibrahim, Walid; Masud, Mohammad M. – Education and Information Technologies, 2017
As mobile devices grow increasingly in popularity within the student community, novel educational activities and tools, as well as learning approaches can be developed to get benefit from this prevalence of mobile devices (e.g. mobility and closeness to students' daily lives). Particularly, information security education should reflect the current…
Descriptors: Telecommunications, Handheld Devices, Student Interests, Best Practices
Al-Qirim, Nabeel – Education and Information Technologies, 2016
This research explores teaching-faculty's adoption and usage of the Interactive White Board Technology (IWBT) in UAE University (UAEU). The research findings suggested two perspectives concerning IWBT usage by teaching-faculty in UAEU. The first theme is concerned with IWBT's basic features where the IWBT proved its superiority when compared to…
Descriptors: Postsecondary Education, Technology Uses in Education, Usability, Management Information Systems
Kavitha, R. K.; Ahmed, M. S. – Education and Information Technologies, 2015
Agile software development is an iterative and incremental methodology, where solutions evolve from self-organizing, cross-functional teams. Pair programming is a type of agile software development technique where two programmers work together with one computer for developing software. This paper reports the results of the pair programming…
Descriptors: Knowledge Management, Educational Environment, Case Studies, Programming